Player Matchup

Bellona
Bellona
Jenaipastriche
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
961 Elo+
Party 2
Shiva
Shiva
OnVeutUnFilm
Shiva
Level 27
God Stats
1W - 3L
1,211 SR
Queue Stats
8W - 26L
1,078 Elo+
Party 2
Chang'e
Chang'e
PiedBalle
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 26L
1,078 Elo+
Party 2
Team Averages
Level 40
1,404 SR
1,039 Elo+

VS

Team Averages
Level 25
1,497 SR
1,116 Elo+
Loki
Loki
Mr 3001278
Loki
Level 17
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 14L
1,079 Elo+
Party 1
Tyr
Tyr
OT KeNDi
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,189 Elo+
Party 1
Yu Huang
Yu Huang
Vadav Tagano
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,375
741
10,667
14,105
12,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 6
11,060
790
10,651
9,278
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
PiedBalle
Chang'e
14
2 / 3 / 6
9,531
681
14,296
13,335
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,607
543
4,548
11,276
4,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 3
8,186
585
9,325
18,430
16,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Yu Huang
Vadav Tagano
Yu Huang
13
3 / 5 / 2
8,633
617
9,957
12,273
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
4
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
0
5
3
0.3
L
1
2
3
1.25
W
5
0
6
8
W
Chang'e
PiedBalle
Chang'e
2
3
6
1.67
L
Yu Huang
Vadav Tagano
Yu Huang
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,614
Damage
23,830
36,718
Taken
41,979
24,941
Mitigated
26,677
13,093
Healing
1,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,667
4,052
444
1,639
14,105
12,647
659
3,354
10,751
0
26,973
L
4,548
220
0
58
11,276
4,229
0
3,909
7,367
0
19,103
L
9,325
796
0
1,651
18,430
16,832
0
5,703
12,727
0
20,866
W
10,651
1,212
41
1,223
9,278
6,877
709
2,849
6,107
0
23,785
W
Chang'e
PiedBalle
Chang'e
14,296
968
4,641
5,105
13,335
5,417
658
3,955
9,380
52,015
0
L
Yu Huang
Vadav Tagano
Yu Huang
9,957
1,016
0
0
12,273
5,616
0
4,946
7,327
32,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
24,426
147
Minions Killed
85
6
Camps Cleared
3
852,314
Distance Traveled
749,954
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,375
741
37
3
0
283,875
3
L
Loki
7,607
543
16
1
2
244,831
4
L
Tyr
8,186
585
26
2
1
289,125
3
W
Shiva
11,060
790
23
2
3
304,439
0
W
Chang'e
9,531
681
87
6
3
264,000
1
L
Yu Huang
8,633
617
43
3
0
215,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role