Player Matchup

Cupid
Cupid
BCAJ87
Cupid
Level 129
God Stats
107W - 101L
1,466 SR
Queue Stats
119W - 124L
1,437 Elo+
Solo
Susano
Susano
Bearnana
Susano
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
Icarusflies
Baron Samedi
Level 55
God Stats
4W - 3L
1,546 SR
Queue Stats
14W - 12L
1,659 Elo+
Party 1
Gilgamesh
Gilgamesh
MrHorrible702
Gilgamesh
Level 148
God Stats
10W - 23L
1,326 SR
Queue Stats
378W - 408L
1,460 Elo+
Solo
Tiamat
Tiamat
Nìkko
Tiamat
Level 85
God Stats
4W - 1L
1,896 SR
Queue Stats
63W - 39L
1,663 Elo+
Party 1
Team Averages
Level 95
1,547 SR
1,564 Elo+

VS

Team Averages
Level 96
1,532 SR
1,451 Elo+
Ullr
Ullr
 
Ullr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Grizzly6046399
Sobek
Level 87
God Stats
24W - 45L
1,406 SR
Queue Stats
337W - 348L
1,451 Elo+
Solo
Zeus
Zeus
Hudabaker07
Zeus
Level 70
God Stats
10W - 14L
1,407 SR
Queue Stats
62W - 51L
1,504 Elo+
Solo
Poseidon
Poseidon
Mauri321
Poseidon
Level 129
God Stats
1W - 1L
1,826 SR
Queue Stats
24W - 31L
1,397 Elo+
Solo
Susano
Susano
SSGD
Susano
Level 96
God Stats
0W - 2L
1,519 SR
Queue Stats
14W - 16L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BCAJ87
Cupid
17
2 / 0 / 11
11,244
1,022
10,163
8,235
3,099
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Bearnana
Susano
17
7 / 2 / 9
12,539
1,140
11,628
12,991
5,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Icarusflies
Baron Samedi
17
1 / 1 / 12
10,895
990
10,935
11,441
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MrHorrible702
Gilgamesh
17
0 / 1 / 13
10,623
966
4,965
11,468
6,806
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Nìkko
Tiamat
18
6 / 2 / 9
12,739
1,158
18,759
9,088
8,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
0 / 1 / 3
10,923
993
9,176
10,756
4,962
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 5
11,015
1,001
6,166
22,504
22,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 1 / 3
10,151
923
10,070
2,564
1,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Mauri321
Poseidon
16
1 / 2 / 2
10,531
957
6,062
6,283
3,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
SSGD
Susano
17
4 / 7 / 2
12,064
1,097
17,227
18,151
8,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
16
Kills
6
6
Deaths
16
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
3
1.5
W
Cupid
BCAJ87
Cupid
2
0
11
7.5
W
Susano
Bearnana
Susano
7
2
9
5.75
L
1
5
5
0.7
L
0
1
3
1.5
W
Baron Samedi
Icarusflies
Baron Samedi
1
1
12
7
L
Poseidon
Mauri321
Poseidon
1
2
2
1
W
Gilgamesh
MrHorrible702
Gilgamesh
0
1
13
6.5
W
Tiamat
Nìkko
Tiamat
6
2
9
5.25
L
Susano
SSGD
Susano
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,450
Damage
48,701
53,223
Taken
60,258
28,610
Mitigated
40,524
9,663
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,176
3,168
0
51
10,756
4,962
0
7,644
2,854
0
50,811
W
Cupid
BCAJ87
Cupid
10,163
5,875
2,021
2,131
8,235
3,099
0
3,449
4,460
0
30,822
W
Susano
Bearnana
Susano
11,628
1,411
0
0
12,991
5,336
0
3,745
9,134
0
24,043
L
6,166
188
0
2,252
22,504
22,647
0
10,090
12,023
19,283
0
L
10,070
347
0
0
2,564
1,017
0
1,270
1,276
20,534
0
W
Baron Samedi
Icarusflies
Baron Samedi
10,935
511
1,370
2,150
11,441
5,043
0
5,073
6,062
27,566
0
L
Poseidon
Mauri321
Poseidon
6,062
191
0
193
6,283
3,223
0
2,718
3,467
23,761
0
W
Gilgamesh
MrHorrible702
Gilgamesh
4,965
905
226
615
11,468
6,806
0
5,298
5,706
0
15,687
W
Tiamat
Nìkko
Tiamat
18,759
1,094
0
1,150
9,088
8,326
0
3,309
5,563
43,116
0
L
Susano
SSGD
Susano
17,227
1,568
0
277
18,151
8,675
0
6,869
10,944
0
35,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,040
Gold Earned
54,684
227
Minions Killed
248
6
Camps Cleared
10
1,180,113
Distance Traveled
1,029,574
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,923
993
93
8
0
204,664
0
W
Cupid
11,244
1,022
57
5
3
203,315
0
W
Susano
12,539
1,140
31
3
0
252,255
0
L
Sobek
11,015
1,001
45
4
2
184,297
1
L
Zeus
10,151
923
40
4
2
199,857
0
W
Baron Samedi
10,895
990
36
3
0
238,736
0
L
Poseidon
10,531
957
37
3
0
205,995
1
W
Gilgamesh
10,623
966
22
2
0
237,814
0
W
Tiamat
12,739
1,158
81
7
3
247,993
0
L
Susano
12,064
1,097
33
3
6
234,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role