Player Matchup

Nemesis
Nemesis
Discgolfpro
Nemesis
Level 5
God Stats
4W - 1L
1,490 SR
Queue Stats
16W - 21L
1,523 Elo+
Party 1
Osiris
Osiris
Emorick
Osiris
Level 39
God Stats
5W - 5L
1,258 SR
Queue Stats
209W - 227L
1,397 Elo+
Solo
Merlin
Merlin
Klex91
Merlin
Level 35
God Stats
4W - 0L
1,826 SR
Queue Stats
42W - 57L
1,440 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zevario
Ah Muzen Cab
Level 109
God Stats
6W - 4L
1,833 SR
Queue Stats
226W - 224L
1,482 Elo+
Party 4
Sylvanus
Sylvanus
dnbram
Sylvanus
Level 48
God Stats
20W - 24L
1,354 SR
Queue Stats
219W - 233L
1,415 Elo+
Party 4
Team Averages
Level 47
1,552 SR
1,451 Elo+

VS

Team Averages
Level 39
1,281 SR
1,429 Elo+
Amaterasu
Amaterasu
DrBobbybipolar
Amaterasu
Level 3
God Stats
2W - 3L
1,252 SR
Queue Stats
72W - 37L
1,363 Elo+
Party 3
Xbalanque
Xbalanque
HeadSh0tGG
Xbalanque
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jonextyla
Danzaburou
Level 3
God Stats
0W - 2L
1,122 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
KasperTheSlayer
Anubis
Level 56
God Stats
3W - 3L
1,211 SR
Queue Stats
118W - 104L
1,352 Elo+
Party 3
Thanatos
Thanatos
Ticedorp
Thanatos
Level 46
God Stats
4W - 11L
1,318 SR
Queue Stats
40W - 41L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Discgolfpro
Nemesis
19
13 / 4 / 5
12,735
637
19,130
21,557
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Emorick
Osiris
16
1 / 4 / 9
10,662
533
11,173
19,037
20,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Klex91
Merlin
15
1 / 6 / 8
9,461
473
5,459
10,791
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Zevario
Ah Muzen Cab
19
11 / 4 / 6
12,715
636
16,488
14,892
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
dnbram
Sylvanus
15
4 / 3 / 15
10,715
536
5,267
13,924
16,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrBobbybipolar
Amaterasu
15
2 / 5 / 1
9,432
472
9,998
18,961
15,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
HeadSh0tGG
Xbalanque
12
1 / 6 / 7
7,902
395
3,490
12,985
4,526
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Jonextyla
Danzaburou
12
0 / 8 / 6
7,425
371
3,723
11,885
3,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 3
9,444
472
7,961
14,493
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Ticedorp
Thanatos
19
13 / 5 / 3
12,332
617
22,951
24,511
13,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
30
Kills
18
21
Deaths
30
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Discgolfpro
Nemesis
13
4
5
3.88
L
Amaterasu
DrBobbybipolar
Amaterasu
2
5
1
0.5
W
Osiris
Emorick
Osiris
1
4
9
1.38
L
Xbalanque
HeadSh0tGG
Xbalanque
1
6
7
0.75
L
Danzaburou
Jonextyla
Danzaburou
0
8
6
0.38
L
2
6
3
0.58
W
Merlin
Klex91
Merlin
1
6
8
0.83
L
Thanatos
Ticedorp
Thanatos
13
5
3
2.9
W
Ah Muzen Cab
Zevario
Ah Muzen Cab
11
4
6
3.5
W
Sylvanus
dnbram
Sylvanus
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,517
Damage
48,123
80,201
Taken
82,835
53,994
Mitigated
44,787
19,009
Healing
31,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Discgolfpro
Nemesis
19,130
10,001
0
3,501
21,557
8,319
1,323
3,267
18,290
0
93,409
L
Amaterasu
DrBobbybipolar
Amaterasu
9,998
4,980
0
4,766
18,961
15,566
2,940
979
17,982
0
63,300
W
Osiris
Emorick
Osiris
11,173
5,151
0
6,663
19,037
20,134
469
3,180
15,857
0
67,737
L
Xbalanque
HeadSh0tGG
Xbalanque
3,490
1,313
0
500
12,985
4,526
38
1,623
11,362
0
43,607
L
Danzaburou
Jonextyla
Danzaburou
3,723
1,861
0
711
11,885
3,583
0
1,420
10,465
0
12,043
L
7,961
522
0
4,765
14,493
7,671
174
3,850
10,643
84,572
0
W
Merlin
Klex91
Merlin
5,459
583
0
576
10,791
3,164
1,272
1,502
9,289
66,283
0
L
Thanatos
Ticedorp
Thanatos
22,951
6,961
0
21,113
24,511
13,441
0
2,254
22,257
0
100,265
W
Ah Muzen Cab
Zevario
Ah Muzen Cab
16,488
8,185
0
4,482
14,892
5,465
300
929
13,963
0
117,429
W
Sylvanus
dnbram
Sylvanus
5,267
1,586
1,081
2,706
13,924
16,912
778
3,404
10,520
30,335
8,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
46,535
510
Minions Killed
470
0
Camps Cleared
0
1,794,899
Distance Traveled
1,786,667
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,735
637
106
5
0
430,914
2
L
Amaterasu
9,432
472
109
5
0
395,223
1
W
Osiris
10,662
533
108
5
0
298,719
3
L
Xbalanque
7,902
395
70
4
0
321,689
0
L
Danzaburou
7,425
371
15
1
0
380,666
0
L
Anubis
9,444
472
137
7
0
313,773
3
W
Merlin
9,461
473
95
5
0
348,669
5
L
Thanatos
12,332
617
139
7
0
375,316
2
W
Ah Muzen Cab
12,715
636
146
7
0
363,317
2
W
Sylvanus
10,715
536
55
3
0
353,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role