Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Burrito_Badger
Poseidon
Level 82
God Stats
24W - 14L
1,504 SR
Queue Stats
347W - 337L
1,423 Elo+
Solo
Bakasura
Bakasura
Crimson-_-guy
Bakasura
Level 39
God Stats
34W - 20L
1,463 SR
Queue Stats
138W - 154L
1,300 Elo+
Solo
Medusa
Medusa
Young-Saucekage
Medusa
Level 82
God Stats
14W - 19L
1,540 SR
Queue Stats
359W - 339L
1,368 Elo+
Solo
Team Averages
Level 83
1,501 SR
1,418 Elo+

VS

Team Averages
Level 79
1,388 SR
1,418 Elo+
Cthulhu
Cthulhu
Bright_Phonsie
Cthulhu
Level 64
God Stats
0W - 2L
1,094 SR
Queue Stats
4W - 5L
1,425 Elo+
Solo
Chernobog
Chernobog
PyrdeT
Chernobog
Level 43
God Stats
4W - 5L
1,370 SR
Queue Stats
224W - 232L
1,383 Elo+
Solo
Merlin
Merlin
krille_85
Merlin
Level 134
God Stats
3W - 8L
1,402 SR
Queue Stats
255W - 281L
1,486 Elo+
Solo
Loki
Loki
prinz-OLLY
Loki
Level 103
God Stats
4W - 3L
1,585 SR
Queue Stats
154W - 137L
1,434 Elo+
Solo
King Arthur
King Arthur
sonda567rotativa
King Arthur
Level 49
God Stats
5W - 5L
1,486 SR
Queue Stats
94W - 115L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 0 / 0
6,857
686
4,747
5,901
2,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
 
Danzaburou
7
0 / 1 / 0
4,523
452
1,617
4,141
1,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
12
2 / 0 / 0
6,493
649
1,263
4,748
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Crimson-_-guy
Bakasura
9
0 / 0 / 3
5,196
520
1,436
5,503
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 0
4,871
487
5,363
5,229
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,665
467
1,567
5,008
2,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
PyrdeT
Chernobog
9
1 / 0 / 1
5,008
501
3,683
6,480
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
krille_85
Merlin
9
0 / 2 / 0
5,296
530
2,497
3,718
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 0
4,518
452
1,516
3,590
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
sonda567rotativa
King Arthur
6
0 / 5 / 0
4,112
411
1,491
6,706
3,268
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
7
Kills
2
2
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
0
5
W
Danzaburou
 
Danzaburou
0
1
0
0
L
1
0
0
1
W
Poseidon
2
0
0
2
W
Bakasura
Crimson-_-guy
Bakasura
0
0
3
1.5
L
Chernobog
PyrdeT
Chernobog
1
0
1
1.5
W
0
1
0
0
L
Merlin
krille_85
Merlin
0
2
0
0
L
0
1
0
0
L
King Arthur
sonda567rotativa
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,426
Damage
10,754
25,522
Taken
25,502
8,731
Mitigated
10,698
10,060
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,747
1,122
0
3,666
5,901
2,208
0
0
5,901
0
40,121
W
Danzaburou
 
Danzaburou
1,617
384
0
1,389
4,141
1,361
108
919
3,222
0
21,025
L
1,567
115
203
1,205
5,008
2,866
0
0
5,008
20,040
0
W
Poseidon
1,263
338
0
1,750
4,748
1,727
0
2,497
2,251
55,288
0
W
Bakasura
Crimson-_-guy
Bakasura
1,436
981
0
2,862
5,503
1,870
261
0
5,503
0
24,098
L
Chernobog
PyrdeT
Chernobog
3,683
1,884
0
3,104
6,480
2,220
259
0
6,480
0
33,952
W
5,363
2,126
77
316
5,229
1,565
38
648
4,581
0
30,482
L
Merlin
krille_85
Merlin
2,497
253
0
405
3,718
1,273
0
977
2,741
39,240
0
L
1,516
142
0
1,438
3,590
1,071
0
286
3,110
0
21,474
L
King Arthur
sonda567rotativa
King Arthur
1,491
261
0
510
6,706
3,268
0
0
6,534
0
12,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
23,599
356
Minions Killed
234
0
Camps Cleared
0
982,106
Distance Traveled
910,235
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,857
686
97
10
0
195,040
2
W
Danzaburou
4,523
452
28
3
0
164,360
1
L
Cthulhu
4,665
467
30
3
0
190,802
0
W
Poseidon
6,493
649
111
11
0
214,179
0
W
Bakasura
5,196
520
68
7
0
232,392
0
L
Chernobog
5,008
501
75
8
0
173,294
3
W
Medusa
4,871
487
52
5
0
176,135
1
L
Merlin
5,296
530
74
7
0
186,418
4
L
Loki
4,518
452
39
4
0
180,413
0
L
King Arthur
4,112
411
16
2
0
179,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role