Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ALPHA_FORCE-RED
Ravana
Level 150
God Stats
23W - 18L
1,612 SR
Queue Stats
360W - 331L
1,533 Elo+
Solo
Izanami
Izanami
Royalminiman
Izanami
Level 147
God Stats
21W - 9L
1,730 SR
Queue Stats
97W - 85L
1,522 Elo+
Solo
Chang'e
Chang'e
ShibbyCriminal
Chang'e
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 75L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
iNamelessKing
Gilgamesh
Level 145
God Stats
1W - 4L
1,703 SR
Queue Stats
50W - 33L
1,668 Elo+
Party 1
Team Averages
Level 152
1,609 SR
1,575 Elo+

VS

Team Averages
Level 145
1,653 SR
1,583 Elo+
Chang'e
Chang'e
Ikolol
Chang'e
Level 160
God Stats
3W - 4L
1,510 SR
Queue Stats
320W - 341L
1,521 Elo+
Solo
Ullr
Ullr
Kurismxh
Ullr
Level 148
God Stats
30W - 13L
1,818 SR
Queue Stats
141W - 82L
1,707 Elo+
Party 2
Mercury
Mercury
SMcLean1872
Mercury
Level 129
God Stats
17W - 9L
1,759 SR
Queue Stats
307W - 258L
1,640 Elo+
Party 2
Achilles
Achilles
Waltezzz
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,485 Elo+
Solo
Artio
Artio
sozaro-_-
Artio
Level 160
God Stats
25W - 19L
1,680 SR
Queue Stats
1,342W - 847L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 4 / 3
8,976
472
6,854
19,105
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 7 / 4
8,914
469
12,555
16,984
10,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Royalminiman
Izanami
8
1 / 6 / 0
6,938
365
8,597
10,105
3,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 1
9,294
489
15,606
19,687
9,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
iNamelessKing
Gilgamesh
17
5 / 3 / 0
10,418
548
16,758
21,056
16,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ikolol
Chang'e
17
6 / 3 / 5
10,855
571
15,965
17,266
8,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
19
7 / 1 / 3
11,848
624
11,800
14,347
6,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SMcLean1872
Mercury
18
7 / 1 / 7
11,694
615
17,806
18,865
8,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Waltezzz
Achilles
16
2 / 3 / 2
9,794
515
11,052
17,893
17,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
sozaro-_-
Artio
16
3 / 1 / 9
10,488
552
11,372
22,888
21,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
25
25
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
3
0.63
L
1
7
4
0.43
W
Chang'e
Ikolol
Chang'e
6
3
5
2.83
W
Ullr
7
1
3
8.5
L
Izanami
Royalminiman
Izanami
1
6
0
0.17
W
Mercury
SMcLean1872
Mercury
7
1
7
10.5
L
1
5
1
0.3
W
Achilles
Waltezzz
Achilles
2
3
2
1
L
Gilgamesh
iNamelessKing
Gilgamesh
5
3
0
1.67
W
Artio
sozaro-_-
Artio
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,370
Damage
67,995
86,937
Taken
91,259
57,191
Mitigated
62,291
25,063
Healing
28,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,854
1,270
0
2,092
19,105
18,645
0
8,371
10,734
19,931
0
L
12,555
4,585
0
4,517
16,984
10,015
0
6,666
10,318
0
84,872
W
Chang'e
Ikolol
Chang'e
15,965
1,716
3,239
7,617
17,266
8,558
0
7,585
9,681
91,222
0
W
Ullr
11,800
5,724
0
1,468
14,347
6,651
3,217
1,544
12,803
0
135,364
L
Izanami
Royalminiman
Izanami
8,597
6,241
0
2,844
10,105
3,236
30
1,211
8,894
0
45,810
W
Mercury
SMcLean1872
Mercury
17,806
11,145
0
1,028
18,865
8,446
348
5,235
13,630
0
107,521
L
15,606
868
1,624
6,217
19,687
9,294
0
9,599
10,088
83,100
0
W
Achilles
Waltezzz
Achilles
11,052
3,409
0
5,321
17,893
17,321
344
162
17,731
0
62,885
L
Gilgamesh
iNamelessKing
Gilgamesh
16,758
6,829
0
7,769
21,056
16,001
0
1,490
19,566
0
96,103
W
Artio
sozaro-_-
Artio
11,372
852
2,258
7,706
22,888
21,315
39
7,934
14,954
40,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,540
Gold Earned
54,679
515
Minions Killed
619
0
Camps Cleared
0
1,692,094
Distance Traveled
1,915,193
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,976
472
23
1
0
384,074
4
L
Ravana
8,914
469
123
6
0
410,421
5
W
Chang'e
10,855
571
147
8
0
336,781
3
W
Ullr
11,848
624
181
10
0
353,628
5
L
Izanami
6,938
365
76
4
0
186,445
4
W
Mercury
11,694
615
142
7
0
472,068
0
L
Chang'e
9,294
489
135
7
0
328,078
6
W
Achilles
9,794
515
97
5
0
356,222
4
L
Gilgamesh
10,418
548
158
8
0
383,076
2
W
Artio
10,488
552
52
3
0
396,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role