Player Matchup

Fenrir
Fenrir
ARUiUNA
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,797 Elo+
Solo
Loki
Loki
EvilFerby
Loki
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,393 Elo+
Solo
Rama
Rama
Lawefeh
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Oscillation-Leo
Discordia
Level 97
God Stats
14W - 10L
1,580 SR
Queue Stats
378W - 443L
1,539 Elo+
Solo
Awilix
Awilix
Tre_Scooba
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo
Team Averages
Level 75
1,516 SR
1,489 Elo+

VS

Team Averages
Level 97
1,666 SR
1,545 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Hercius
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
InitiateKai
Cu Chulainn
Level 18
God Stats
2W - 1L
1,642 SR
Queue Stats
73W - 27L
1,718 Elo+
Solo
Chaac
Chaac
Râguk
Chaac
Level 129
God Stats
8W - 0L
2,061 SR
Queue Stats
243W - 219L
1,508 Elo+
Party 1
Ares
Ares
Vexums
Ares
Level 154
God Stats
2W - 0L
1,628 SR
Queue Stats
36W - 16L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARUiUNA
Fenrir
10
0 / 10 / 4
6,829
621
2,639
13,957
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
17
6 / 5 / 3
8,820
802
12,859
10,658
5,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Lawefeh
Rama
15
4 / 7 / 6
8,674
789
7,235
11,909
5,882
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Oscillation-Leo
Discordia
14
0 / 7 / 9
7,717
702
12,063
10,546
5,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Awilix
Tre_Scooba
Awilix
14
5 / 6 / 4
8,110
737
12,390
16,696
8,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
8 / 2 / 18
10,607
964
15,872
13,357
7,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Hercius
Merlin
15
2 / 4 / 17
9,051
823
7,820
10,526
5,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
InitiateKai
Cu Chulainn
16
11 / 4 / 14
10,252
932
12,125
17,675
20,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Râguk
Chaac
17
8 / 2 / 22
10,434
949
11,797
15,553
18,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ares
Vexums
Ares
16
6 / 4 / 16
10,126
921
8,783
16,626
19,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
122
15
Kills
35
35
Deaths
16
26
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
8
2
18
8.5
L
Fenrir
ARUiUNA
Fenrir
0
10
4
0.2
L
Loki
6
5
3
1.5
W
Merlin
Hercius
Merlin
2
4
17
2.63
W
Cu Chulainn
InitiateKai
Cu Chulainn
11
4
14
4.5
L
Rama
Lawefeh
Rama
4
7
6
1
L
Discordia
Oscillation-Leo
Discordia
0
7
9
0.64
W
Chaac
Râguk
Chaac
8
2
22
9.5
L
Awilix
Tre_Scooba
Awilix
5
6
4
1.17
W
Ares
Vexums
Ares
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,186
Damage
56,397
63,766
Taken
73,737
32,293
Mitigated
71,676
9,754
Healing
22,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
15,872
991
1,483
5,196
13,357
7,372
2,580
2,316
10,974
38,861
0
L
Fenrir
ARUiUNA
Fenrir
2,639
886
0
712
13,957
7,747
0
8,046
5,911
0
7,566
L
Loki
12,859
3,148
1,022
1,405
10,658
5,089
0
5,354
5,304
0
25,262
W
Merlin
Hercius
Merlin
7,820
677
473
1,711
10,526
5,070
1,895
2,857
7,669
14,421
0
W
Cu Chulainn
InitiateKai
Cu Chulainn
12,125
2,625
1,455
3,516
17,675
20,491
696
2,394
15,224
0
21,617
L
Rama
Lawefeh
Rama
7,235
5,437
148
473
11,909
5,882
57
6,453
5,456
0
11,161
L
Discordia
Oscillation-Leo
Discordia
12,063
215
859
987
10,546
5,014
69
3,869
6,677
20,380
0
W
Chaac
Râguk
Chaac
11,797
1,300
1,164
3,951
15,553
18,764
756
2,370
13,120
1,289
18,272
L
Awilix
Tre_Scooba
Awilix
12,390
3,330
144
4,004
16,696
8,561
0
9,617
7,079
0
16,373
W
Ares
Vexums
Ares
8,783
477
946
2,771
16,626
19,979
1,197
2,126
14,374
10,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
50,470
69
Minions Killed
108
0
Camps Cleared
0
894,421
Distance Traveled
1,062,257
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,607
964
44
4
0
223,605
1
L
Fenrir
6,829
621
9
1
0
150,070
3
L
Loki
8,820
802
23
2
0
200,063
1
W
Merlin
9,051
823
14
1
0
204,976
0
W
Cu Chulainn
10,252
932
22
2
0
204,963
2
L
Rama
8,674
789
15
1
0
152,261
2
L
Discordia
7,717
702
21
2
0
190,101
0
W
Chaac
10,434
949
20
2
0
216,577
0
L
Awilix
8,110
737
1
0
0
201,926
0
W
Ares
10,126
921
8
1
0
212,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role