Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
I_Dont_Care_07
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,578 Elo+
Party 2
Anhur
Anhur
j4kd182
Anhur
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,441 Elo+
Party 2
Xing Tian
Xing Tian
sNe3KyPeeky09
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,521 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,508 Elo+

VS

Team Averages
Level 115
1,477 SR
1,439 Elo+
Tyr
Tyr
Arcantel
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,488 Elo+
Solo
Jing Wei
Jing Wei
High3741
Jing Wei
Level 100
God Stats
3W - 7L
1,216 SR
Queue Stats
549W - 580L
1,402 Elo+
Solo
Sol
Sol
Salacya
Sol
Level 124
God Stats
6W - 7L
1,539 SR
Queue Stats
210W - 198L
1,439 Elo+
Party 1
Shiva
Shiva
Zimtsternchen
Shiva
Level 139
God Stats
2W - 2L
1,520 SR
Queue Stats
200W - 191L
1,425 Elo+
Party 1
Ares
Ares
psqiK0
Ares
Level 103
God Stats
11W - 5L
1,613 SR
Queue Stats
303W - 276L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 2 / 7
8,076
734
10,085
8,243
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
 
Cupid
14
2 / 3 / 5
8,065
733
7,316
8,998
4,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 4
7,920
720
5,557
12,868
6,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
j4kd182
Anhur
13
2 / 5 / 4
7,834
712
6,503
10,111
4,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
sNe3KyPeeky09
Xing Tian
13
3 / 4 / 3
8,315
756
8,901
16,120
22,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 13
8,851
805
8,631
12,388
13,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
High3741
Jing Wei
15
1 / 1 / 13
9,007
819
8,341
11,008
6,168
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
15
4 / 1 / 10
9,483
862
9,607
6,653
3,433
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 9
10,985
999
17,491
13,224
14,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
psqiK0
Ares
14
3 / 2 / 13
9,367
852
7,727
11,535
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
8
Kills
19
19
Deaths
8
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
7
1.75
L
Cupid
 
Cupid
2
3
5
1.5
W
2
2
13
4.25
W
Jing Wei
High3741
Jing Wei
1
1
13
7.5
L
1
5
4
0.6
W
Sol
4
1
10
9
W
9
2
9
6.75
L
Anhur
j4kd182
Anhur
2
5
4
0.8
W
Ares
psqiK0
Ares
3
2
13
4.75
L
Xing Tian
sNe3KyPeeky09
Xing Tian
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,362
Damage
51,797
56,340
Taken
54,808
41,178
Mitigated
51,825
20,571
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,085
216
1,534
2,789
8,243
4,117
0
2,323
5,920
30,860
0
L
Cupid
 
Cupid
7,316
3,295
4,576
2,864
8,998
4,357
62
3,602
5,396
0
14,329
W
8,631
893
1,302
3,260
12,388
13,520
376
3,967
8,421
209
15,478
W
Jing Wei
High3741
Jing Wei
8,341
4,509
314
1,825
11,008
6,168
1,336
3,435
7,573
0
30,785
L
5,557
1,714
494
2,379
12,868
6,097
181
3,164
9,704
0
16,345
W
Sol
9,607
2,446
598
958
6,653
3,433
3,250
3,668
2,985
28,724
0
W
17,491
1,176
2,752
1,715
13,224
14,429
1,237
4,244
8,980
0
31,900
L
Anhur
j4kd182
Anhur
6,503
2,588
371
1,034
10,111
4,481
120
3,095
7,016
0
10,015
W
Ares
psqiK0
Ares
7,727
27
720
1,377
11,535
14,275
596
3,672
7,863
10,020
0
L
Xing Tian
sNe3KyPeeky09
Xing Tian
8,901
178
1,083
3,447
16,120
22,126
0
5,310
10,810
12,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,210
Gold Earned
47,693
102
Minions Killed
119
0
Camps Cleared
0
1,092,831
Distance Traveled
1,049,602
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,076
734
50
5
0
225,039
0
L
Cupid
8,065
733
13
1
0
201,161
0
W
Tyr
8,851
805
7
1
0
213,758
0
W
Jing Wei
9,007
819
38
3
0
200,453
5
L
Mercury
7,920
720
20
2
0
251,905
0
W
Sol
9,483
862
41
4
0
198,355
4
W
Shiva
10,985
999
30
3
0
236,030
0
L
Anhur
7,834
712
9
1
0
195,772
0
W
Ares
9,367
852
3
0
0
201,006
0
L
Xing Tian
8,315
756
10
1
0
218,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role