Player Matchup

Danzaburou
Danzaburou
ACELOCC141
Danzaburou
Level 113
God Stats
2W - 4L
1,378 SR
Queue Stats
105W - 97L
1,456 Elo+
Solo
Thanatos
Thanatos
FerrousPlague
Thanatos
Level 153
God Stats
1W - 4L
1,237 SR
Queue Stats
146W - 139L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
J0SH-_14_-
Morgan Le Fay
Level 114
God Stats
0W - 1L
1,808 SR
Queue Stats
20W - 19L
1,647 Elo+
Solo
Hades
Hades
KiwiKnox
Hades
Level 51
God Stats
13W - 5L
1,814 SR
Queue Stats
329W - 349L
1,469 Elo+
Party 1
Cerberus
Cerberus
Onyx Prime7948
Cerberus
Level 52
God Stats
4W - 2L
1,898 SR
Queue Stats
100W - 104L
1,487 Elo+
Party 1
Team Averages
Level 97
1,627 SR
1,517 Elo+

VS

Team Averages
Level 60
1,585 SR
1,523 Elo+
Bellona
Bellona
ElitePersianz
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,615 Elo+
Party 2
Freya
Freya
Knight9304
Freya
Level 35
God Stats
15W - 1L
1,685 SR
Queue Stats
31W - 19L
1,563 Elo+
Solo
Cupid
Cupid
Norwall311
Cupid
Level 49
God Stats
6W - 1L
1,703 SR
Queue Stats
23W - 12L
1,399 Elo+
Solo
Ares
Ares
RunzWscizzorZ
Ares
Level 85
God Stats
17W - 11L
1,515 SR
Queue Stats
61W - 50L
1,523 Elo+
Party 2
Serqet
Serqet
krader821
Serqet
Level 65
God Stats
4W - 2L
1,520 SR
Queue Stats
70W - 51L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACELOCC141
Danzaburou
15
5 / 5 / 4
10,766
1,196
18,737
18,003
9,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
FerrousPlague
Thanatos
15
3 / 4 / 7
10,057
1,117
13,728
12,549
6,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
J0SH-_14_-
Morgan Le Fay
15
1 / 2 / 8
9,646
1,072
14,901
8,616
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
KiwiKnox
Hades
15
1 / 6 / 7
9,573
1,064
7,030
16,171
9,674
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
14
1 / 3 / 3
8,854
984
2,569
7,628
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

189

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 3 / 14
10,327
1,147
5,637
14,883
10,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
16
9 / 3 / 9
11,465
1,274
25,400
16,557
9,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
16
3 / 1 / 13
10,092
1,121
10,428
8,560
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 3 / 12
11,560
1,284
10,975
16,304
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
krader821
Serqet
16
1 / 1 / 12
9,563
1,063
6,934
8,050
5,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
11
Kills
20
20
Deaths
11
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ACELOCC141
Danzaburou
5
5
4
1.4
W
Bellona
1
3
14
2.67
L
Thanatos
FerrousPlague
Thanatos
3
4
7
1.63
L
Morgan Le Fay
J0SH-_14_-
Morgan Le Fay
1
2
8
2.5
L
Hades
KiwiKnox
Hades
1
6
7
0.75
W
Freya
9
3
9
4.5
W
Cupid
3
1
13
9.5
L
Cerberus
1
3
3
0.83
W
6
3
12
4
W
Serqet
krader821
Serqet
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,965
Damage
59,374
62,967
Taken
64,354
34,860
Mitigated
44,613
11,327
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ACELOCC141
Danzaburou
18,737
7,329
0
2,625
18,003
9,107
0
12,086
5,619
0
26,885
W
Bellona
5,637
1,532
2,392
2,483
14,883
10,671
0
5,339
9,544
0
24,350
L
Thanatos
FerrousPlague
Thanatos
13,728
2,773
0
4,633
12,549
6,675
0
6,342
6,207
0
27,090
L
Morgan Le Fay
J0SH-_14_-
Morgan Le Fay
14,901
688
0
1,630
8,616
4,275
0
4,782
3,834
35,897
0
L
Hades
KiwiKnox
Hades
7,030
1,046
523
973
16,171
9,674
0
7,628
8,483
26,589
0
W
Freya
25,400
8,142
0
7,956
16,557
9,204
0
7,006
9,551
37,763
4,301
W
Cupid
10,428
7,710
2,962
3,239
8,560
3,746
0
2,424
6,136
0
36,780
L
Cerberus
2,569
395
0
943
7,628
5,129
0
3,132
4,310
6,987
0
W
10,975
548
0
1,128
16,304
15,701
0
5,835
10,469
14,454
0
W
Serqet
krader821
Serqet
6,934
859
0
0
8,050
5,291
0
3,896
4,154
0
24,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,896
Gold Earned
53,007
166
Minions Killed
176
4
Camps Cleared
10
759,913
Distance Traveled
917,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,766
1,196
19
2
2
157,965
0
W
Bellona
10,327
1,147
38
4
0
194,483
0
L
Thanatos
10,057
1,117
44
5
0
183,900
0
L
Morgan Le Fay
9,646
1,072
33
4
1
178,221
0
L
Hades
9,573
1,064
50
6
0
157,743
0
W
Freya
11,465
1,274
27
3
5
163,747
0
W
Cupid
10,092
1,121
64
7
1
168,643
0
L
Cerberus
8,854
984
20
2
1
82,084
0
W
Ares
11,560
1,284
3
0
0
172,983
0
W
Serqet
9,563
1,063
44
5
4
217,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role