Player Matchup

Odin
Odin
DrButtMunch
Odin
Level 126
God Stats
2W - 1L
1,516 SR
Queue Stats
60W - 41L
1,584 Elo+
Party 1
Lancelot
Lancelot
KAISER14021978
Lancelot
Level 121
God Stats
6W - 2L
1,484 SR
Queue Stats
229W - 272L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
LesMcBurney
Zhong Kui
Level 127
God Stats
2W - 1L
1,619 SR
Queue Stats
59W - 39L
1,594 Elo+
Party 1
Poseidon
Poseidon
Mineturtle5570
Poseidon
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
vasal1991
Chiron
Level 145
God Stats
11W - 6L
1,579 SR
Queue Stats
1,132W - 1,196L
1,529 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,544 Elo+

VS

Team Averages
Level 87
1,518 SR
1,540 Elo+
Odin
Odin
ASGBootyMeat
Odin
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
323W - 296L
1,558 Elo+
Solo
Tiamat
Tiamat
D1NG3R
Tiamat
Level 49
God Stats
0W - 2L
1,296 SR
Queue Stats
43W - 32L
1,465 Elo+
Party 2
Janus
Janus
ProKrAstAnAtion
Janus
Level 107
God Stats
8W - 8L
1,716 SR
Queue Stats
592W - 522L
1,585 Elo+
Solo
Loki
Loki
elite_frijol
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
steelersfan999
Ne Zha
Level 120
God Stats
0W - 1L
1,577 SR
Queue Stats
41W - 26L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 26
12,515
894
17,492
28,771
21,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
20
11 / 3 / 18
12,062
862
20,020
23,510
16,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
LesMcBurney
Zhong Kui
19
10 / 4 / 15
12,077
863
17,309
17,068
13,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
12
1 / 7 / 8
8,670
619
3,193
9,572
3,572
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
vasal1991
Chiron
20
9 / 4 / 18
12,271
877
22,979
13,646
6,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 7
10,977
784
11,221
18,794
18,876
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
D1NG3R
Tiamat
17
2 / 6 / 10
9,603
686
13,958
18,277
15,287
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 7 / 4
11,745
839
25,664
15,602
6,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 11 / 8
8,887
635
5,968
16,088
6,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
3 / 7 / 9
10,344
739
14,827
17,520
8,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
58
38
Kills
20
21
Deaths
38
85
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
L
Tiamat
D1NG3R
Tiamat
2
6
10
1.17
W
7
3
26
6.67
W
Lancelot
11
3
18
6.67
W
Zhong Kui
LesMcBurney
Zhong Kui
10
4
15
4.38
W
Poseidon
1
7
8
0.71
L
10
7
4
1.71
L
1
11
8
0.45
L
3
7
9
1.07
W
Chiron
vasal1991
Chiron
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,993
Damage
71,638
92,567
Taken
86,281
60,340
Mitigated
56,256
37,799
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,221
3,950
992
1,451
18,794
18,876
48
4,258
14,536
0
20,648
L
Tiamat
D1NG3R
Tiamat
13,958
1,439
807
5,252
18,277
15,287
0
3,715
14,562
22,539
0
W
17,492
3,017
1,195
9,905
28,771
21,094
1,394
10,722
17,875
0
33,640
W
Lancelot
20,020
2,587
2,448
7,366
23,510
16,110
577
8,128
15,246
0
33,088
W
Zhong Kui
LesMcBurney
Zhong Kui
17,309
1,940
2,969
5,755
17,068
13,210
4,084
8,082
8,794
37,783
0
W
Poseidon
3,193
370
193
176
9,572
3,572
0
5,106
4,320
11,012
0
L
25,664
869
114
1,917
15,602
6,917
0
5,424
10,178
42,633
0
L
5,968
1,985
260
412
16,088
6,601
0
3,116
12,972
0
10,987
L
14,827
1,615
1,686
4,930
17,520
8,575
0
3,989
13,531
0
31,870
W
Chiron
vasal1991
Chiron
22,979
6,694
3,670
4,122
13,646
6,354
3,219
6,778
6,710
0
42,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
51,556
154
Minions Killed
130
0
Camps Cleared
0
1,245,489
Distance Traveled
1,213,356
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,977
784
30
2
0
249,134
2
L
Tiamat
9,603
686
18
1
0
243,936
2
W
Odin
12,515
894
38
3
0
287,248
2
W
Lancelot
12,062
862
24
2
0
283,077
0
W
Zhong Kui
12,077
863
42
3
0
229,904
1
W
Poseidon
8,670
619
11
1
0
199,749
1
L
Janus
11,745
839
53
4
0
242,028
0
L
Loki
8,887
635
9
1
0
227,108
0
L
Ne Zha
10,344
739
20
1
0
251,150
0
W
Chiron
12,271
877
39
3
0
245,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role