Player Matchup

Hercules
Hercules
Forgotten__Titan
Hercules
Level 104
God Stats
1W - 1L
1,334 SR
Queue Stats
16W - 20L
1,143 Elo+
Solo
Skadi
Skadi
Jepeto8276
Skadi
Level 66
God Stats
6W - 3L
1,566 SR
Queue Stats
61W - 62L
1,351 Elo+
Solo
Erlang Shen
Erlang Shen
LowHangNutz
Erlang Shen
Level 48
God Stats
36W - 43L
1,353 SR
Queue Stats
118W - 140L
1,258 Elo+
Solo
Hera
Hera
encarte_indiviso
Hera
Level 63
God Stats
2W - 2L
1,373 SR
Queue Stats
190W - 222L
1,369 Elo+
Solo
Bacchus
Bacchus
luiizgamerr
Bacchus
Level 83
God Stats
24W - 25L
1,463 SR
Queue Stats
70W - 73L
1,352 Elo+
Solo
Team Averages
Level 73
1,418 SR
1,295 Elo+

VS

Team Averages
Level 70
1,514 SR
1,323 Elo+
Kali
Kali
Im01dGr3g330
Kali
Level 62
God Stats
3W - 7L
1,674 SR
Queue Stats
477W - 611L
1,310 Elo+
Party 1
Agni
Agni
KingSparerow
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 335L
1,329 Elo+
Party 1
Skadi
Skadi
SCOTLANDSOUL96
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,453 Elo+
Solo
Bacchus
Bacchus
donquecristal16
Bacchus
Level 117
God Stats
45W - 33L
1,607 SR
Queue Stats
426W - 453L
1,347 Elo+
Solo
Neith
Neith
tok9898
Neith
Level 44
God Stats
31W - 47L
1,289 SR
Queue Stats
83W - 126L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
9,011
563
7,174
19,752
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
13
6 / 2 / 5
8,323
520
18,470
10,006
3,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
LowHangNutz
Erlang Shen
14
6 / 4 / 1
8,443
528
7,302
15,816
7,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 4
9,252
578
10,194
6,694
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
luiizgamerr
Bacchus
12
2 / 1 / 8
8,274
517
6,662
14,415
14,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,344
397
4,282
12,050
5,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 3 / 0
7,444
465
6,820
10,473
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 1
7,183
449
11,192
10,439
3,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 1
6,052
378
3,189
17,639
12,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
tok9898
Neith
10
2 / 9 / 2
6,826
427
9,526
15,135
5,885
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
23
Kills
8
8
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
4
4
0.5
W
Skadi
6
2
5
4.25
L
4
3
0
1.33
W
Erlang Shen
LowHangNutz
Erlang Shen
6
4
1
1.63
L
2
5
1
0.5
L
0
3
1
0.17
W
5
1
4
7
W
Bacchus
luiizgamerr
Bacchus
2
1
8
6
L
Neith
tok9898
Neith
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,802
Damage
35,009
66,683
Taken
65,736
41,699
Mitigated
31,023
24,782
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,174
1,784
247
10,907
19,752
13,536
167
2,940
16,812
0
42,326
L
4,282
2,377
433
1,852
12,050
5,310
0
1,715
10,335
0
16,983
W
Skadi
18,470
9,587
0
1,620
10,006
3,990
2,655
2,135
7,871
0
69,465
L
6,820
516
0
526
10,473
4,017
388
4,647
5,826
47,172
0
W
Erlang Shen
LowHangNutz
Erlang Shen
7,302
5,636
318
3,982
15,816
7,377
0
1,768
14,048
0
61,337
L
11,192
4,471
0
230
10,439
3,757
0
1,594
8,845
0
40,856
L
3,189
469
270
4,043
17,639
12,054
0
3,319
14,320
17,964
0
W
10,194
1,789
0
1,500
6,694
2,590
2,046
937
5,757
75,349
0
W
Bacchus
luiizgamerr
Bacchus
6,662
968
3,262
2,946
14,415
14,206
112
2,229
11,706
22,443
0
L
Neith
tok9898
Neith
9,526
6,144
0
1,665
15,135
5,885
10
5,581
9,554
0
32,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
33,849
394
Minions Killed
210
0
Camps Cleared
0
1,523,147
Distance Traveled
1,409,368
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,011
563
75
5
0
307,259
2
L
Kali
6,344
397
25
2
0
298,098
0
W
Skadi
8,323
520
94
6
0
269,027
0
L
Agni
7,444
465
69
4
0
285,647
0
W
Erlang Shen
8,443
528
86
5
0
311,651
0
L
Skadi
7,183
449
57
4
0
274,285
0
L
Bacchus
6,052
378
22
1
0
290,812
0
W
Hera
9,252
578
111
7
0
303,602
1
W
Bacchus
8,274
517
28
2
0
331,608
2
L
Neith
6,826
427
37
2
0
260,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role