Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CHES_DEATHQ8
Ah Muzen Cab
Level 76
God Stats
1W - 3L
1,111 SR
Queue Stats
67W - 71L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Darkiii94
Baron Samedi
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 50L
1,350 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Duckmanp
Kumbhakarna
Level 49
God Stats
1W - 3L
1,546 SR
Queue Stats
30W - 45L
1,196 Elo+
Solo
Anubis
Anubis
MK_Q82
Anubis
Level 64
God Stats
2W - 2L
1,457 SR
Queue Stats
58W - 52L
1,541 Elo+
Party 1
Team Averages
Level 47
1,423 SR
1,411 Elo+

VS

Team Averages
Level 56
1,397 SR
1,503 Elo+
Achilles
Achilles
Haelios
Achilles
Level 83
God Stats
0W - 3L
1,168 SR
Queue Stats
67W - 63L
1,439 Elo+
Solo
Hel
Hel
Killermuncio9612
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,730 Elo+
Party 2
Hades
Hades
LittleBalboA
Hades
Level 29
God Stats
137W - 170L
1,375 SR
Queue Stats
252W - 325L
1,269 Elo+
Party 3
Shiva
Shiva
MrCapirote
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,730 Elo+
Party 2
Osiris
Osiris
xDonDmGx
Osiris
Level 46
God Stats
15W - 13L
1,442 SR
Queue Stats
667W - 770L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
3 / 4 / 18
14,733
508
15,388
23,516
13,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
CHES_DEATHQ8
Ah Muzen Cab
20
6 / 4 / 18
14,448
498
22,691
28,485
13,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Darkiii94
Baron Samedi
19
5 / 4 / 11
14,187
489
19,449
21,224
10,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Duckmanp
Kumbhakarna
19
8 / 1 / 19
15,214
525
14,869
29,451
34,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
MK_Q82
Anubis
20
21 / 2 / 8
17,044
588
45,527
32,653
21,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Haelios
Achilles
19
3 / 4 / 1
12,741
439
8,492
28,931
30,332
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 11 / 7
13,905
479
9,333
29,597
27,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 11 / 2
11,633
401
10,797
27,162
10,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
18
6 / 11 / 2
12,811
442
29,676
35,510
13,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Osiris
xDonDmGx
Osiris
19
0 / 6 / 1
11,619
401
5,596
28,228
17,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
26
43
Kills
13
15
Deaths
43
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
4
18
3
W
Ah Muzen Cab
CHES_DEATHQ8
Ah Muzen Cab
6
4
18
3.75
W
Baron Samedi
Darkiii94
Baron Samedi
5
4
11
2.63
W
Kumbhakarna
Duckmanp
Kumbhakarna
8
1
19
17.5
L
Achilles
Haelios
Achilles
3
4
1
0.88
L
2
11
7
0.5
L
2
11
2
0.27
W
Anubis
MK_Q82
Anubis
21
2
8
12.5
L
Shiva
6
11
2
0.64
L
Osiris
xDonDmGx
Osiris
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,924
Damage
63,894
135,329
Taken
149,428
94,102
Mitigated
99,794
64,618
Healing
35,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,388
3,316
0
8,318
23,516
13,941
1,418
2,626
20,728
0
127,997
W
Ah Muzen Cab
CHES_DEATHQ8
Ah Muzen Cab
22,691
12,821
690
16,787
28,485
13,256
6,256
3,572
24,913
0
141,902
W
Baron Samedi
Darkiii94
Baron Samedi
19,449
2,337
1,837
7,716
21,224
10,905
988
5,548
15,500
94,324
0
W
Kumbhakarna
Duckmanp
Kumbhakarna
14,869
1,857
0
6,123
29,451
34,773
1,327
5,975
23,476
56,621
0
L
Achilles
Haelios
Achilles
8,492
1,700
0
10,205
28,931
30,332
0
14,263
14,668
0
82,601
L
9,333
913
3,022
6,937
29,597
27,658
561
15,973
13,624
72,723
0
L
10,797
666
785
3,117
27,162
10,740
1,325
17,116
10,046
52,993
0
W
Anubis
MK_Q82
Anubis
45,527
456
0
23,147
32,653
21,227
659
8,532
23,977
164,254
0
L
Shiva
29,676
5,533
0
7,921
35,510
13,797
0
19,285
16,225
0
85,045
L
Osiris
xDonDmGx
Osiris
5,596
1,800
0
3,636
28,228
17,267
453
13,208
15,020
0
114,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,626
Gold Earned
62,709
612
Minions Killed
624
0
Camps Cleared
0
2,708,043
Distance Traveled
2,424,959
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,733
508
159
5
0
595,985
0
W
Ah Muzen Cab
14,448
498
151
5
0
498,868
1
W
Baron Samedi
14,187
489
109
4
0
487,923
1
W
Kumbhakarna
15,214
525
47
2
0
623,076
2
L
Achilles
12,741
439
141
5
0
437,481
2
L
Hel
13,905
479
107
4
0
472,799
0
L
Hades
11,633
401
101
3
0
434,357
5
W
Anubis
17,044
588
146
5
0
502,191
1
L
Shiva
12,811
442
106
4
0
488,562
0
L
Osiris
11,619
401
169
6
0
591,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role