Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
MESP3R
Baron Samedi
Platinum IV
Level 119
God Stats
3W - 4L
1,173 SR
Queue Stats
374W - 376L
1,743 MMR
Solo
Poseidon
Poseidon
Gold II
Makavelee
Poseidon
Gold II
Level 158
God Stats
1W - 1L
1,374 SR
Queue Stats
63W - 49L
1,835 MMR
Solo
Geb
Geb
Platinum V
SebachikoPL
Geb
Platinum V
Level 160
God Stats
40W - 32L
1,874 SR
Queue Stats
303W - 301L
1,703 MMR
Solo
Heimdallr
Heimdallr
Platinum V
firekrom
Heimdallr
Platinum V
Level 103
God Stats
6W - 6L
1,500 SR
Queue Stats
266W - 242L
1,788 MMR
Solo
Nemesis
Nemesis
Platinum II
knighttart
Nemesis
Platinum II
Level 160
God Stats
12W - 3L
1,757 SR
Queue Stats
395W - 386L
1,810 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,536 SR
1,776 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,609 SR
1,775 MMR
Mulan
Mulan
Platinum IV
Bettersolowin
Mulan
Platinum IV
Level 42
God Stats
29W - 21L
1,803 SR
Queue Stats
183W - 164L
1,847 MMR
Solo
Merlin
Merlin
Platinum IV
CalimerÖ
Merlin
Platinum IV
Level 120
God Stats
9W - 6L
1,673 SR
Queue Stats
124W - 105L
1,685 MMR
Solo
Vamana
Vamana
Diamond V
StAyMaDLoWgUy
Vamana
Diamond V
Level 63
God Stats
192W - 154L
1,562 SR
Queue Stats
572W - 583L
1,893 MMR
Solo
Yemoja
Yemoja
Platinum V
TipsyDemon
Yemoja
Platinum V
Level 149
God Stats
6W - 10L
1,384 SR
Queue Stats
374W - 376L
1,713 MMR
Solo
Xbalanque
Xbalanque
Gold I
shekelteller
Xbalanque
Gold I
Level 125
God Stats
37W - 29L
1,621 SR
Queue Stats
94W - 95L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MESP3R
Baron Samedi
20
2 / 3 / 11
13,363
535
17,469
24,660
28,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
Makavelee
Poseidon
20
4 / 1 / 9
14,520
581
15,668
15,683
8,322
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
1 / 1 / 10
11,984
479
7,079
22,160
29,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
firekrom
Heimdallr
20
11 / 3 / 7
16,615
665
36,877
25,750
15,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
knighttart
Nemesis
20
7 / 2 / 7
14,570
583
20,163
27,224
17,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothKaliLoki

VS

Bans
FreyaAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 0
12,282
491
20,994
37,034
37,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
CalimerÖ
Merlin
20
0 / 3 / 3
12,962
518
22,713
15,519
8,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 3 / 6
13,023
521
11,266
27,433
15,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
TipsyDemon
Yemoja
15
2 / 5 / 3
11,222
449
7,551
28,674
38,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xbalanque
shekelteller
Xbalanque
18
2 / 7 / 3
12,209
488
15,029
22,109
8,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
25
Kills
10
10
Deaths
25
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
L
Merlin
CalimerÖ
Merlin
0
3
3
0.5
W
Baron Samedi
MESP3R
Baron Samedi
2
3
11
2.5
W
Poseidon
Makavelee
Poseidon
4
1
9
8.5
W
1
1
10
6
L
2
3
6
1.67
L
Yemoja
TipsyDemon
Yemoja
2
5
3
0.7
W
Heimdallr
firekrom
Heimdallr
11
3
7
4.83
W
Nemesis
knighttart
Nemesis
7
2
7
5.25
L
Xbalanque
shekelteller
Xbalanque
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,256
Damage
77,553
115,477
Taken
130,769
99,860
Mitigated
108,071
48,077
Healing
40,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,994
2,201
0
12,441
37,034
37,685
9
15,842
21,095
0
95,372
L
Merlin
CalimerÖ
Merlin
22,713
935
345
5,142
15,519
8,064
0
7,074
8,365
148,158
0
W
Baron Samedi
MESP3R
Baron Samedi
17,469
1,413
3,173
10,777
24,660
28,594
174
5,241
19,215
86,686
0
W
Poseidon
Makavelee
Poseidon
15,668
3,145
0
5,664
15,683
8,322
4,359
5,315
10,068
154,783
0
W
7,079
539
854
7,046
22,160
29,594
669
6,929
15,001
28,451
0
L
11,266
6,203
0
6,167
27,433
15,348
3,107
4,072
23,361
0
123,593
L
Yemoja
TipsyDemon
Yemoja
7,551
1,196
5,481
4,586
28,674
38,180
43
11,643
16,791
34,410
0
W
Heimdallr
firekrom
Heimdallr
36,877
22,008
0
13,533
25,750
15,666
6,483
7,307
18,365
0
179,947
W
Nemesis
knighttart
Nemesis
20,163
11,621
0
7,030
27,224
17,684
3,459
5,508
21,464
0
143,204
L
Xbalanque
shekelteller
Xbalanque
15,029
7,835
0
6,574
22,109
8,794
804
2,649
19,460
0
119,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,052
Gold Earned
61,698
828
Minions Killed
797
0
Camps Cleared
0
2,657,773
Distance Traveled
2,383,379
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,282
491
146
6
0
455,910
6
L
Merlin
12,962
518
244
10
0
448,149
7
W
Baron Samedi
13,363
535
135
5
0
451,270
6
W
Poseidon
14,520
581
239
10
0
590,647
9
W
Geb
11,984
479
46
2
0
570,319
12
L
Vamana
13,023
521
181
7
0
580,039
4
L
Yemoja
11,222
449
42
2
0
456,227
8
W
Heimdallr
16,615
665
228
9
0
485,316
4
W
Nemesis
14,570
583
180
7
0
560,221
1
L
Xbalanque
12,209
488
184
7
0
443,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role