Player Matchup

Ao Kuang
Ao Kuang
Esunah
Ao Kuang
Level 89
God Stats
5W - 2L
1,697 SR
Queue Stats
595W - 646L
1,490 Elo+
Solo
Nox
Nox
Klafferr
Nox
Level 147
God Stats
4W - 2L
1,642 SR
Queue Stats
172W - 47L
1,777 Elo+
Party 1
Osiris
Osiris
Stoinis
Osiris
Level 104
God Stats
6W - 1L
1,918 SR
Queue Stats
282W - 71L
1,845 Elo+
Party 1
Hachiman
Hachiman
Thegoras
Hachiman
Level 160
God Stats
8W - 5L
1,653 SR
Queue Stats
185W - 87L
1,693 Elo+
Party 1
Thoth
Thoth
vFIikz
Thoth
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,525 Elo+
Party 1
Team Averages
Level 132
1,682 SR
1,666 Elo+

VS

Team Averages
Level 113
1,418 SR
1,467 Elo+
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrimsonXx47
Morgan Le Fay
Level 68
God Stats
2W - 3L
1,329 SR
Queue Stats
20W - 34L
1,312 Elo+
Party 2
Medusa
Medusa
HonorTheHunter
Medusa
Level 141
God Stats
12W - 5L
1,500 SR
Queue Stats
277W - 289L
1,595 Elo+
Solo
Nox
Nox
The Belleh
Nox
Level 160
God Stats
3W - 7L
1,314 SR
Queue Stats
825W - 822L
1,549 Elo+
Solo
Izanami
Izanami
iReeeapz_
Izanami
Level 49
God Stats
46W - 43L
1,447 SR
Queue Stats
232W - 316L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Esunah
Ao Kuang
17
8 / 0 / 2
10,531
658
12,832
18,718
10,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 9
8,653
541
5,547
9,659
7,866
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Stoinis
Osiris
15
4 / 0 / 6
9,463
591
6,438
12,048
9,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Thegoras
Hachiman
16
7 / 0 / 6
10,420
651
10,221
10,214
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
vFIikz
Thoth
15
5 / 2 / 4
9,393
587
7,208
6,734
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 1
7,584
474
5,376
13,453
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
CrimsonXx47
Morgan Le Fay
11
1 / 7 / 1
6,497
406
5,451
10,915
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 1
6,343
396
5,275
11,595
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 0
8,114
507
6,149
7,158
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iReeeapz_
Izanami
13
0 / 6 / 1
7,908
494
10,111
12,796
5,302
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
26
Kills
3
3
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
1
0.5
L
Morgan Le Fay
CrimsonXx47
Morgan Le Fay
1
7
1
0.21
W
Ao Kuang
Esunah
Ao Kuang
8
0
2
9
L
0
7
1
0.07
W
2
1
9
6.5
W
Osiris
Stoinis
Osiris
4
0
6
7
L
1
3
0
0.33
W
Hachiman
Thegoras
Hachiman
7
0
6
10
L
Izanami
iReeeapz_
Izanami
0
6
1
0.08
W
Thoth
vFIikz
Thoth
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
32,362
57,373
Taken
55,917
35,294
Mitigated
22,469
25,260
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,376
2,650
193
4,707
13,453
6,315
0
4,968
8,485
0
54,378
L
Morgan Le Fay
CrimsonXx47
Morgan Le Fay
5,451
499
0
1,150
10,915
4,186
0
5,453
5,462
32,680
0
W
Ao Kuang
Esunah
Ao Kuang
12,832
3,463
0
13,155
18,718
10,937
552
3,091
15,627
77,063
0
L
5,275
3,033
0
1,357
11,595
3,605
0
2,205
9,390
0
45,713
W
5,547
1,184
0
2,624
9,659
7,866
0
3,595
5,847
20,150
0
W
Osiris
Stoinis
Osiris
6,438
2,464
0
4,100
12,048
9,407
0
1,934
10,114
0
87,885
L
6,149
696
0
410
7,158
3,061
0
3,715
3,443
75,977
0
W
Hachiman
Thegoras
Hachiman
10,221
4,755
0
4,761
10,214
4,102
796
1,348
8,866
0
91,653
L
Izanami
iReeeapz_
Izanami
10,111
7,581
0
935
12,796
5,302
24
9,246
3,550
0
63,666
W
Thoth
vFIikz
Thoth
7,208
261
0
620
6,734
2,982
0
2,034
4,700
71,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,460
Gold Earned
36,446
558
Minions Killed
470
0
Camps Cleared
0
1,630,364
Distance Traveled
1,468,524
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,584
474
98
6
0
343,601
6
L
Morgan Le Fay
6,497
406
64
4
0
305,903
6
W
Ao Kuang
10,531
658
113
7
0
321,862
5
L
Medusa
6,343
396
62
4
0
295,882
3
W
Nox
8,653
541
32
2
0
304,444
12
W
Osiris
9,463
591
131
8
0
378,621
5
L
Nox
8,114
507
126
8
0
265,297
6
W
Hachiman
10,420
651
148
9
0
317,924
3
L
Izanami
7,908
494
120
8
0
257,841
4
W
Thoth
9,393
587
134
8
0
307,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role