Player Matchup

Cerberus
Cerberus
Darksune Miku
Cerberus
Level 142
God Stats
3W - 1L
1,320 SR
Queue Stats
104W - 107L
1,494 Elo+
Party 1
Skadi
Skadi
Kitano Cam
Skadi
Level 123
God Stats
2W - 0L
1,388 SR
Queue Stats
90W - 94L
1,525 Elo+
Party 1
Pele
Pele
Lobegdoh
Pele
Level 58
God Stats
14W - 12L
1,814 SR
Queue Stats
130W - 164L
1,328 Elo+
Party 3
Achilles
Achilles
ToxicAgniMain
Achilles
Level 142
God Stats
3W - 1L
1,316 SR
Queue Stats
180W - 172L
1,494 Elo+
Party 3
Scylla
Scylla
ibww
Scylla
Level 125
God Stats
3W - 0L
1,677 SR
Queue Stats
128W - 130L
1,463 Elo+
Party 3
Team Averages
Level 118
1,503 SR
1,461 Elo+

VS

Team Averages
Level 102
1,656 SR
1,454 Elo+
Sun Wukong
Sun Wukong
Byuhim
Sun Wukong
Level 78
God Stats
3W - 5L
1,390 SR
Queue Stats
67W - 67L
1,388 Elo+
Party 2
Rama
Rama
ItsJustBlacky
Rama
Level 103
God Stats
127W - 109L
1,517 SR
Queue Stats
317W - 311L
1,428 Elo+
Party 2
Bakasura
Bakasura
ItsJustClxps
Bakasura
Level 89
God Stats
20W - 12L
1,728 SR
Queue Stats
191W - 179L
1,492 Elo+
Party 2
Merlin
Merlin
Ttvest
Merlin
Level 120
God Stats
7W - 10L
1,749 SR
Queue Stats
420W - 407L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
jellomonster232
Kuzenbo
Level 121
God Stats
4W - 3L
1,898 SR
Queue Stats
27W - 38L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darksune Miku
Cerberus
17
1 / 2 / 4
11,836
455
10,159
18,770
18,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
18
2 / 2 / 2
11,767
453
15,019
9,586
4,285
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pele
18
0 / 4 / 4
11,260
433
8,712
16,912
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
ToxicAgniMain
Achilles
20
5 / 4 / 3
13,672
526
15,685
22,831
28,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ibww
Scylla
20
5 / 0 / 3
14,258
548
22,398
10,677
5,437
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Byuhim
Sun Wukong
19
2 / 3 / 4
12,537
482
10,492
23,797
20,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 3 / 2
12,294
473
4,368
20,052
8,511
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
ItsJustClxps
Bakasura
20
9 / 3 / 2
13,806
531
19,516
25,359
15,172
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Ttvest
Merlin
18
0 / 3 / 1
11,599
446
3,747
9,802
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 1 / 1
9,889
380
8,527
24,275
23,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
13
Kills
12
12
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Byuhim
Sun Wukong
2
3
4
1.33
W
Cerberus
Darksune Miku
Cerberus
1
2
4
1.5
L
1
3
2
0.67
L
Bakasura
ItsJustClxps
Bakasura
9
3
2
3.33
W
Skadi
2
2
2
1.5
W
Pele
0
4
4
0.5
W
Achilles
ToxicAgniMain
Achilles
5
4
3
1.63
L
Merlin
Ttvest
Merlin
0
3
1
0.17
W
Scylla
ibww
Scylla
5
0
3
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,973
Damage
46,650
78,776
Taken
103,285
64,056
Mitigated
71,867
23,416
Healing
40,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Byuhim
Sun Wukong
10,492
3,338
0
10,675
23,797
20,025
401
1,608
22,189
0
84,227
W
Cerberus
Darksune Miku
Cerberus
10,159
718
0
4,450
18,770
18,904
1,217
2,421
13,959
53,381
0
L
4,368
3,613
0
9,603
20,052
8,511
0
5,760
14,292
0
132,353
L
Bakasura
ItsJustClxps
Bakasura
19,516
12,456
0
6,859
25,359
15,172
547
6,300
19,059
0
143,748
W
Skadi
15,019
5,770
0
160
9,586
4,285
3,358
1,170
8,328
0
100,709
W
Pele
8,712
2,775
0
4,637
16,912
7,274
323
2,894
13,008
0
104,431
W
Achilles
ToxicAgniMain
Achilles
15,685
6,231
0
9,005
22,831
28,156
0
2,301
19,867
0
95,354
L
Merlin
Ttvest
Merlin
3,747
0
0
1,750
9,802
4,183
0
5,742
4,060
101,028
0
W
Scylla
ibww
Scylla
22,398
3,839
0
5,164
10,677
5,437
1,060
3,488
7,189
156,418
0
L
8,527
2,069
621
10,927
24,275
23,976
0
13,476
10,799
32,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,793
Gold Earned
60,125
795
Minions Killed
813
0
Camps Cleared
0
2,377,790
Distance Traveled
2,450,011
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,537
482
155
6
0
423,572
3
W
Cerberus
11,836
455
116
4
0
413,801
5
L
Rama
12,294
473
202
8
0
439,960
7
L
Bakasura
13,806
531
220
8
0
600,430
5
W
Skadi
11,767
453
148
6
0
434,767
3
W
Pele
11,260
433
135
5
0
565,179
1
W
Achilles
13,672
526
159
6
0
477,547
3
L
Merlin
11,599
446
198
8
0
478,706
7
W
Scylla
14,258
548
237
9
0
486,496
4
L
Kuzenbo
9,889
380
38
1
0
507,343
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role