Player Matchup

Sol
Sol
AWS56
Sol
Level 46
God Stats
4W - 1L
1,467 SR
Queue Stats
16W - 25L
1,227 Elo+
Solo
Baron Samedi
Baron Samedi
Bluntestapple7
Baron Samedi
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 62L
1,485 Elo+
Party 3
Hou Yi
Hou Yi
CrypticChaos121
Hou Yi
Level 83
God Stats
11W - 0L
1,776 SR
Queue Stats
12W - 0L
1,980 Elo+
Party 1
Chaac
Chaac
PeachScones
Chaac
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,409 Elo+
Party 3
Thanatos
Thanatos
xXD4RKL0RD420Xx
Thanatos
Level 39
God Stats
4W - 0L
1,445 SR
Queue Stats
65W - 5L
2,059 Elo+
Party 1
Team Averages
Level 48
1,537 SR
1,632 Elo+

VS

Team Averages
Level 53
1,418 SR
1,502 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Legxntz
Thor
Level 66
God Stats
1W - 5L
1,155 SR
Queue Stats
67W - 80L
1,481 Elo+
Party 2
Izanami
Izanami
LuisRPG4
Izanami
Level 27
God Stats
12W - 24L
1,392 SR
Queue Stats
34W - 50L
1,435 Elo+
Party 2
Discordia
Discordia
NorrmaWasTaken
Discordia
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
YonatronCarmesi
Cu Chulainn
Level 60
God Stats
2W - 1L
1,541 SR
Queue Stats
61W - 62L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AWS56
Sol
11
1 / 1 / 1
6,287
524
4,851
6,977
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
Bluntestapple7
Baron Samedi
11
0 / 1 / 1
6,630
553
2,674
5,318
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 1
6,041
503
4,384
5,981
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,295
525
3,065
8,886
6,549
Thanatos
12
8 / 1 / 1
7,910
659
13,563
12,094
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 1
5,567
464
3,514
8,270
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Legxntz
Thor
9
1 / 5 / 2
5,464
455
2,773
10,617
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LuisRPG4
Izanami
8
0 / 3 / 1
4,997
416
2,074
8,771
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
NorrmaWasTaken
Discordia
10
1 / 2 / 1
5,566
464
3,278
6,564
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
YonatronCarmesi
Cu Chulainn
12
4 / 0 / 1
7,233
603
8,405
8,391
5,544
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
11
Kills
7
7
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Sol
AWS56
Sol
1
1
1
1.5
W
Baron Samedi
Bluntestapple7
Baron Samedi
0
1
1
0.5
W
2
1
1
2.5
L
Thor
Legxntz
Thor
1
5
2
0.4
L
Izanami
LuisRPG4
Izanami
0
3
1
0.17
L
Discordia
NorrmaWasTaken
Discordia
1
2
1
0.75
W
0
3
0
0
L
Cu Chulainn
YonatronCarmesi
Cu Chulainn
4
0
1
4.5
W
Thanatos
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,537
Damage
20,044
39,256
Taken
42,613
19,675
Mitigated
19,421
22,167
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,514
357
0
1,255
8,270
6,954
0
2,158
6,112
12,017
0
W
Sol
AWS56
Sol
4,851
2,421
0
2,631
6,977
2,583
1,346
2,014
4,963
42,171
7,130
W
Baron Samedi
Bluntestapple7
Baron Samedi
2,674
195
48
1,919
5,318
2,414
231
1,941
3,377
39,119
0
W
4,384
1,442
0
1,428
5,981
2,222
1,140
2,030
3,951
0
36,699
L
Thor
Legxntz
Thor
2,773
734
0
2,312
10,617
2,744
0
439
10,116
0
23,468
L
Izanami
LuisRPG4
Izanami
2,074
1,427
0
2,399
8,771
2,139
56
694
8,077
0
38,147
L
Discordia
NorrmaWasTaken
Discordia
3,278
361
0
1,375
6,564
2,040
0
2,538
3,828
34,662
0
W
3,065
566
0
2,487
8,886
6,549
667
0
8,886
0
38,702
L
Cu Chulainn
YonatronCarmesi
Cu Chulainn
8,405
2,756
0
2,640
8,391
5,544
0
567
7,824
0
51,736
W
Thanatos
13,563
4,830
0
13,654
12,094
5,907
0
1,401
10,693
0
59,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
28,827
382
Minions Killed
266
0
Camps Cleared
0
1,103,724
Distance Traveled
1,140,902
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,567
464
16
1
0
245,927
3
W
Sol
6,287
524
78
7
0
183,693
5
W
Baron Samedi
6,630
553
87
7
0
218,732
6
W
Hou Yi
6,041
503
56
5
0
210,523
1
L
Thor
5,464
455
42
4
0
250,307
3
L
Izanami
4,997
416
62
5
0
190,787
0
L
Discordia
5,566
464
54
5
0
203,971
1
W
Chaac
6,295
525
72
6
0
244,596
1
L
Cu Chulainn
7,233
603
92
8
0
249,910
4
W
Thanatos
7,910
659
89
7
0
246,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role