Player Matchup

Merlin
Merlin
BlueShooting
Merlin
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 27L
1,699 Elo+
Party 2
Cabrakan
Cabrakan
MartinMolo
Cabrakan
Level 143
God Stats
22W - 13L
1,700 SR
Queue Stats
130W - 95L
1,655 Elo+
Party 2
Ratatoskr
Ratatoskr
VillanoR2
Ratatoskr
Level 120
God Stats
3W - 3L
1,326 SR
Queue Stats
42W - 35L
1,510 Elo+
Party 2
Team Averages
Level 93
1,509 SR
1,622 Elo+

VS

Team Averages
Level 73
1,551 SR
1,506 Elo+
Olorun
Olorun
 
Olorun
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Lamuerte425
Hun Batz
Level 120
God Stats
6W - 5L
1,649 SR
Queue Stats
172W - 191L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
mikimbito
Guan Yu
Level 17
God Stats
0W - 2L
1,504 SR
Queue Stats
43W - 29L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 6 / 12
11,162
657
16,359
12,304
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
MartinMolo
Cabrakan
17
3 / 2 / 10
11,355
668
11,519
19,180
27,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
VillanoR2
Ratatoskr
17
9 / 2 / 4
12,672
745
16,379
17,743
13,713
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
4 / 4 / 5
11,494
676
13,565
16,487
8,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Lamuerte425
Hun Batz
16
3 / 5 / 6
11,339
667
15,298
16,251
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
mikimbito
Guan Yu
15
3 / 4 / 5
10,989
646
11,260
19,631
20,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
13
Kills
10
10
Deaths
13
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
4
5
1.63
W
Merlin
1
6
12
1.17
L
Hun Batz
Lamuerte425
Hun Batz
3
5
6
1.2
W
Cabrakan
MartinMolo
Cabrakan
3
2
10
4
W
Ratatoskr
VillanoR2
Ratatoskr
9
2
4
5.5
L
Guan Yu
mikimbito
Guan Yu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,257
Damage
40,123
49,227
Taken
52,369
47,692
Mitigated
37,844
10,807
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,565
7,601
646
5,466
16,487
8,114
544
10,862
5,625
57,254
0
W
Merlin
16,359
1,108
0
200
12,304
6,155
798
3,642
8,251
70,490
0
L
Hun Batz
Lamuerte425
Hun Batz
15,298
3,324
0
1,963
16,251
8,805
699
8,441
7,810
0
39,368
W
Cabrakan
MartinMolo
Cabrakan
11,519
1,281
0
3,986
19,180
27,824
569
7,584
11,040
24,281
0
W
Ratatoskr
VillanoR2
Ratatoskr
16,379
3,803
0
6,621
17,743
13,713
1,344
2,538
14,567
0
39,694
L
Guan Yu
mikimbito
Guan Yu
11,260
1,738
855
2,134
19,631
20,925
0
9,076
10,555
0
26,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
33,822
192
Minions Killed
170
6
Camps Cleared
8
920,911
Distance Traveled
852,280
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,494
676
81
5
4
270,245
4
W
Merlin
11,162
657
122
7
2
265,217
0
L
Hun Batz
11,339
667
50
3
2
297,218
1
W
Cabrakan
11,355
668
18
1
0
310,106
3
W
Ratatoskr
12,672
745
52
3
4
345,588
3
L
Guan Yu
10,989
646
39
2
2
284,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role