Player Matchup

Pele
Pele
Goomyuwu
Pele
Level 60
God Stats
3W - 4L
1,420 SR
Queue Stats
38W - 38L
1,530 Elo+
Party 2
Izanami
Izanami
L0rdskillz
Izanami
Level 69
God Stats
2W - 0L
1,783 SR
Queue Stats
17W - 15L
1,524 Elo+
Party 3
Atlas
Atlas
LoneCondor
Atlas
Level 24
God Stats
7W - 7L
1,484 SR
Queue Stats
9W - 8L
1,517 Elo+
Party 2
Janus
Janus
Obxchris
Janus
Level 29
God Stats
6W - 3L
1,667 SR
Queue Stats
10W - 9L
1,384 Elo+
Party 3
Gilgamesh
Gilgamesh
Pepegasm
Gilgamesh
Level 111
God Stats
6W - 3L
1,759 SR
Queue Stats
34W - 22L
1,597 Elo+
Party 3
Team Averages
Level 59
1,623 SR
1,510 Elo+

VS

Team Averages
Level 69
1,531 SR
1,496 Elo+
Izanami
Izanami
BlastedKitty207
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,543 Elo+
Party 1
Chaac
Chaac
Hound003000
Chaac
Level 20
God Stats
0W - 1L
1,727 SR
Queue Stats
20W - 21L
1,543 Elo+
Party 1
Janus
Janus
RBY96
Janus
Level 123
God Stats
1W - 1L
1,532 SR
Queue Stats
12W - 15L
1,468 Elo+
Party 1
Merlin
Merlin
nobuyukias
Merlin
Level 153
God Stats
12W - 22L
1,325 SR
Queue Stats
365W - 438L
1,422 Elo+
Solo
Rama
Rama
o26rus
Rama
Level 29
God Stats
18W - 21L
1,572 SR
Queue Stats
76W - 106L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 1 / 2
7,101
789
4,365
6,843
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
L0rdskillz
Izanami
14
4 / 0 / 7
7,710
857
8,230
6,538
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
13
0 / 2 / 7
7,124
792
4,281
7,458
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Obxchris
Janus
14
1 / 0 / 5
7,043
783
11,858
5,048
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Pepegasm
Gilgamesh
14
5 / 0 / 6
7,452
828
6,527
7,542
5,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,995
666
4,054
7,713
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 1
6,153
684
6,793
13,183
10,615
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
RBY96
Janus
13
1 / 5 / 1
6,798
755
4,294
8,246
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
nobuyukias
Merlin
11
1 / 1 / 0
6,055
673
2,798
3,038
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
o26rus
Rama
12
0 / 3 / 1
6,050
672
4,946
8,551
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
3
3
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Pele
4
1
2
5
L
1
4
1
0.38
W
Izanami
L0rdskillz
Izanami
4
0
7
7.5
W
Atlas
0
2
7
1.75
W
Janus
Obxchris
Janus
1
0
5
3.5
W
Gilgamesh
Pepegasm
Gilgamesh
5
0
6
8
L
Janus
RBY96
Janus
1
5
1
0.3
L
Merlin
nobuyukias
Merlin
1
1
0
1
L
Rama
o26rus
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
22,885
33,429
Taken
40,731
19,855
Mitigated
22,367
5,755
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,054
2,769
0
1,253
7,713
3,324
95
3,796
3,647
0
17,561
W
Pele
4,365
1,114
0
1,815
6,843
3,065
385
1,924
4,911
0
16,691
L
6,793
1,036
120
3,924
13,183
10,615
0
5,073
7,898
0
14,083
W
Izanami
L0rdskillz
Izanami
8,230
5,919
0
2,180
6,538
2,989
1,275
1,077
5,329
0
28,467
W
Atlas
4,281
1,758
0
569
7,458
6,137
420
1,431
5,939
12,889
0
W
Janus
Obxchris
Janus
11,858
510
0
342
5,048
1,940
704
1,026
3,942
31,667
0
W
Gilgamesh
Pepegasm
Gilgamesh
6,527
1,442
0
849
7,542
5,724
300
1,264
6,216
0
16,579
L
Janus
RBY96
Janus
4,294
344
0
293
8,246
3,349
0
2,052
6,090
23,848
0
L
Merlin
nobuyukias
Merlin
2,798
106
0
221
3,038
1,150
0
1,030
1,914
9,259
0
L
Rama
o26rus
Rama
4,946
4,059
0
250
8,551
3,929
0
3,452
5,005
0
12,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
31,051
178
Minions Killed
142
0
Camps Cleared
0
947,343
Distance Traveled
780,475
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,995
666
23
3
0
169,128
0
W
Pele
7,101
789
41
5
0
200,639
8
L
Chaac
6,153
684
14
2
0
187,780
1
W
Izanami
7,710
857
45
5
0
180,118
0
W
Atlas
7,124
792
14
2
0
178,505
0
W
Janus
7,043
783
50
6
0
197,040
3
W
Gilgamesh
7,452
828
28
3
0
191,041
0
L
Janus
6,798
755
61
7
0
165,609
0
L
Merlin
6,055
673
19
2
0
108,359
0
L
Rama
6,050
672
25
3
0
149,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role