Player Matchup

Janus
Janus
ButterPrincess
Janus
Level 139
God Stats
5W - 3L
1,925 SR
Queue Stats
103W - 98L
1,686 Elo+
Solo
Neith
Neith
Cinnamοn
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 42L
1,735 Elo+
Party 1
Set
Set
DystopianFrenzy
Set
Level 128
God Stats
34W - 29L
1,571 SR
Queue Stats
826W - 791L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
MRGreedSenpai
Sun Wukong
Level 157
God Stats
4W - 6L
1,492 SR
Queue Stats
111W - 103L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
Tenzsación
Jormungandr
Level 160
God Stats
9W - 3L
1,677 SR
Queue Stats
75W - 57L
1,670 Elo+
Party 1
Team Averages
Level 149
1,633 SR
1,658 Elo+

VS

Team Averages
Level 137
1,653 SR
1,606 Elo+
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BDEniceGuy
Neith
Level 137
God Stats
4W - 4L
1,741 SR
Queue Stats
13W - 17L
1,528 Elo+
Solo
Bellona
Bellona
JUANOM
Bellona
Level 160
God Stats
0W - 1L
1,597 SR
Queue Stats
121W - 144L
1,647 Elo+
Solo
Nu Wa
Nu Wa
TrueFacts
Nu Wa
Level 85
God Stats
5W - 3L
1,780 SR
Queue Stats
44W - 31L
1,680 Elo+
Solo
Awilix
Awilix
reedh4114
Awilix
Level 146
God Stats
77W - 70L
1,645 SR
Queue Stats
83W - 77L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
11,089
739
21,206
12,959
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
Cinnamοn
Neith
18
2 / 3 / 9
11,056
737
15,873
12,707
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 6 / 11
11,225
748
13,493
19,724
22,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
MRGreedSenpai
Sun Wukong
18
4 / 4 / 9
11,265
751
13,151
20,268
18,484
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Tenzsación
Jormungandr
18
5 / 4 / 11
11,280
752
17,182
23,722
30,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 2 / 13
10,710
714
8,119
22,001
28,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
18
2 / 5 / 9
10,768
718
12,412
14,613
8,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
JUANOM
Bellona
18
5 / 2 / 7
10,513
701
16,468
25,613
30,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
TrueFacts
Nu Wa
16
2 / 3 / 11
9,767
651
17,421
10,734
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Awilix
reedh4114
Awilix
19
7 / 6 / 8
11,466
764
11,122
16,345
8,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
66
18
Kills
18
18
Deaths
18
50
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
13
4.25
L
Neith
2
5
9
1.3
W
3
1
10
8
W
Neith
Cinnamοn
Neith
2
3
9
2.17
W
4
6
11
1.58
L
Bellona
JUANOM
Bellona
5
2
7
4.25
W
Sun Wukong
MRGreedSenpai
Sun Wukong
4
4
9
2.13
W
Jormungandr
Tenzsación
Jormungandr
5
4
11
2.63
L
Nu Wa
TrueFacts
Nu Wa
2
3
11
2.5
L
Awilix
reedh4114
Awilix
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,905
Damage
65,542
89,380
Taken
89,306
83,717
Mitigated
81,693
21,001
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,119
2,751
0
3,489
22,001
28,780
0
10,278
11,208
19,942
0
L
Neith
12,412
5,652
0
2,394
14,613
8,406
0
5,928
8,456
0
48,822
W
21,206
2,223
276
2,537
12,959
5,826
570
2,590
10,369
60,461
0
W
Neith
Cinnamοn
Neith
15,873
5,600
0
3,211
12,707
6,646
4,057
4,716
7,991
0
55,464
W
13,493
4,306
0
3,746
19,724
22,495
236
4,548
15,176
0
45,112
L
Bellona
JUANOM
Bellona
16,468
4,073
0
6,788
25,613
30,407
0
11,327
13,998
0
38,389
W
Sun Wukong
MRGreedSenpai
Sun Wukong
13,151
1,909
0
5,496
20,268
18,484
0
8,133
12,135
0
33,162
W
Jormungandr
Tenzsación
Jormungandr
17,182
4,273
1,344
4,391
23,722
30,266
535
5,553
18,169
48,011
0
L
Nu Wa
TrueFacts
Nu Wa
17,421
3,282
0
0
10,734
5,407
186
4,085
6,547
33,027
0
L
Awilix
reedh4114
Awilix
11,122
4,419
0
1,112
16,345
8,693
0
5,431
10,709
0
38,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,915
Gold Earned
53,224
353
Minions Killed
240
0
Camps Cleared
0
1,512,132
Distance Traveled
1,519,427
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,710
714
19
1
0
317,746
2
L
Neith
10,768
718
88
6
0
276,167
3
W
Janus
11,089
739
84
6
0
321,489
1
W
Neith
11,056
737
90
6
0
277,059
4
W
Set
11,225
748
55
4
0
294,385
0
L
Bellona
10,513
701
40
3
0
317,075
5
W
Sun Wukong
11,265
751
55
4
0
314,929
3
W
Jormungandr
11,280
752
69
5
0
304,270
2
L
Nu Wa
9,767
651
24
2
0
283,676
2
L
Awilix
11,466
764
69
5
0
324,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role