Player Matchup

Atlas
Atlas
Benbenbond008
Atlas
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Joaquinillo3008
Baron Samedi
Level 36
God Stats
8W - 3L
1,547 SR
Queue Stats
25W - 33L
1,365 Elo+
Solo
Lancelot
Lancelot
ThiccYandere
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,503 Elo+
Solo
Team Averages
Level 56
1,516 SR
1,456 Elo+

VS

Team Averages
Level 66
1,599 SR
1,560 Elo+
Horus
Horus
GotTheBiscuitv2
Horus
Level 28
God Stats
5W - 1L
1,619 SR
Queue Stats
91W - 25L
1,734 Elo+
Party 1
Gilgamesh
Gilgamesh
NuwduL
Gilgamesh
Level 128
God Stats
5W - 2L
1,677 SR
Queue Stats
116W - 45L
1,683 Elo+
Party 1
Tiamat
Tiamat
VzN ZyBaK
Tiamat
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
7,394
739
7,796
12,381
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Joaquinillo3008
Baron Samedi
10
1 / 4 / 1
6,514
651
4,054
7,013
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
ThiccYandere
Lancelot
9
0 / 6 / 1
5,891
589
6,315
9,965
3,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,565
757
7,065
11,727
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
NuwduL
Gilgamesh
12
7 / 2 / 4
8,245
825
9,732
11,857
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
VzN ZyBaK
Tiamat
12
1 / 0 / 10
7,263
726
6,826
4,542
2,528
Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
4
1
6
7
L
Baron Samedi
Joaquinillo3008
Baron Samedi
1
4
1
0.38
W
Gilgamesh
NuwduL
Gilgamesh
7
2
4
4.5
L
Lancelot
ThiccYandere
Lancelot
0
6
1
0.08
W
Tiamat
VzN ZyBaK
Tiamat
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,165
Damage
23,623
29,359
Taken
28,126
18,282
Mitigated
16,893
3,513
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,796
2,633
0
794
12,381
12,051
0
3,670
8,404
17,260
0
W
7,065
3,197
1,063
4,497
11,727
8,851
270
4,522
7,205
0
15,880
L
Baron Samedi
Joaquinillo3008
Baron Samedi
4,054
453
746
1,205
7,013
2,705
0
1,781
5,075
18,959
0
W
Gilgamesh
NuwduL
Gilgamesh
9,732
3,429
0
964
11,857
5,514
620
5,741
6,116
0
27,630
L
Lancelot
ThiccYandere
Lancelot
6,315
1,278
258
510
9,965
3,526
0
2,075
7,718
0
14,220
W
Tiamat
VzN ZyBaK
Tiamat
6,826
670
0
1,706
4,542
2,528
444
1,730
2,766
17,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,799
Gold Earned
23,073
84
Minions Killed
89
3
Camps Cleared
6
508,905
Distance Traveled
561,545
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,394
739
23
2
3
185,178
2
W
Horus
7,565
757
18
2
2
181,871
4
L
Baron Samedi
6,514
651
47
5
0
140,834
0
W
Gilgamesh
8,245
825
48
5
3
189,317
2
L
Lancelot
5,891
589
14
1
0
182,893
1
W
Tiamat
7,263
726
23
2
1
190,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role