Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nasa Ora
Izanami
Level 129
God Stats
1W - 6L
1,273 SR
Queue Stats
21W - 24L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
SkinUndefined
Kukulkan
Level 17
God Stats
1W - 2L
1,740 SR
Queue Stats
6W - 3L
1,720 Elo+
Solo
Ne Zha
Ne Zha
UNSC AJ Johnson
Ne Zha
Level 137
God Stats
11W - 4L
1,946 SR
Queue Stats
26W - 24L
1,635 Elo+
Party 1
Merlin
Merlin
cvreyy
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,523 Elo+
Party 1
Team Averages
Level 114
1,592 SR
1,584 Elo+

VS

Team Averages
Level 114
1,491 SR
1,544 Elo+
Medusa
Medusa
DaDuk
Medusa
Level 155
God Stats
16W - 11L
1,584 SR
Queue Stats
94W - 97L
1,544 Elo+
Solo
Yu Huang
Yu Huang
DaRkC0LT
Yu Huang
Level 160
God Stats
22W - 22L
1,493 SR
Queue Stats
264W - 250L
1,471 Elo+
Party 2
Shiva
Shiva
Hoshua43
Shiva
Level 156
God Stats
14W - 16L
1,552 SR
Queue Stats
150W - 136L
1,498 Elo+
Party 2
Lancelot
Lancelot
MydTyrKyng
Lancelot
Level 49
God Stats
10W - 5L
1,486 SR
Queue Stats
56W - 38L
1,610 Elo+
Solo
Cerberus
Cerberus
whitewally
Cerberus
Level 48
God Stats
4W - 2L
1,337 SR
Queue Stats
143W - 132L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 3 / 7
9,496
633
8,400
16,478
12,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Nasa Ora
Izanami
16
0 / 6 / 4
9,373
625
8,871
13,081
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
SkinUndefined
Kukulkan
19
5 / 2 / 6
11,552
770
20,025
14,863
7,469
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 4 / 4
10,420
695
16,619
16,832
8,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
cvreyy
Merlin
17
3 / 4 / 2
9,815
654
7,633
12,234
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaDuk
Medusa
19
5 / 3 / 8
11,622
775
16,819
15,851
7,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
DaRkC0LT
Yu Huang
19
5 / 2 / 8
11,346
756
12,332
11,873
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Hoshua43
Shiva
18
3 / 1 / 12
10,804
720
15,089
13,898
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
MydTyrKyng
Lancelot
17
4 / 7 / 7
11,071
738
6,431
19,144
11,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
whitewally
Cerberus
18
2 / 1 / 11
10,660
711
10,111
21,967
27,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
14
Kills
19
19
Deaths
14
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
7
1.5
W
Medusa
DaDuk
Medusa
5
3
8
3
W
Yu Huang
DaRkC0LT
Yu Huang
5
2
8
4.5
W
Shiva
Hoshua43
Shiva
3
1
12
9
W
Lancelot
MydTyrKyng
Lancelot
4
7
7
1.07
L
Izanami
Nasa Ora
Izanami
0
6
4
0.33
L
Kukulkan
SkinUndefined
Kukulkan
5
2
6
4
L
5
4
4
1.75
L
Merlin
cvreyy
Merlin
3
4
2
1
W
Cerberus
whitewally
Cerberus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,548
Damage
60,782
73,488
Taken
82,733
39,201
Mitigated
61,840
8,851
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,400
1,077
0
3,987
16,478
12,595
69
4,653
11,449
0
14,654
W
Medusa
DaDuk
Medusa
16,819
5,407
0
0
15,851
7,719
3,016
4,739
10,893
0
61,207
W
Yu Huang
DaRkC0LT
Yu Huang
12,332
529
76
1,452
11,873
6,001
530
2,648
8,932
44,238
0
W
Shiva
Hoshua43
Shiva
15,089
2,479
1,718
5,810
13,898
9,240
474
3,059
10,322
0
29,672
W
Lancelot
MydTyrKyng
Lancelot
6,431
834
159
1,757
19,144
11,292
253
7,141
11,716
0
26,337
L
Izanami
Nasa Ora
Izanami
8,871
3,527
0
875
13,081
5,889
537
3,316
9,402
0
29,960
L
Kukulkan
SkinUndefined
Kukulkan
20,025
2,686
0
623
14,863
7,469
0
3,860
10,790
63,640
0
L
16,619
2,703
0
2,420
16,832
8,617
137
5,517
10,947
0
40,278
L
Merlin
cvreyy
Merlin
7,633
539
0
946
12,234
4,631
546
4,307
7,599
18,129
0
W
Cerberus
whitewally
Cerberus
10,111
474
447
3,745
21,967
27,588
0
9,027
12,505
38,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,656
Gold Earned
55,503
272
Minions Killed
338
0
Camps Cleared
0
1,346,298
Distance Traveled
1,597,609
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,496
633
19
1
0
249,753
3
W
Medusa
11,622
775
92
6
0
315,247
10
W
Yu Huang
11,346
756
92
6
0
284,783
2
W
Shiva
10,804
720
30
2
0
345,878
4
W
Lancelot
11,071
738
43
3
0
324,036
1
L
Izanami
9,373
625
52
3
0
254,985
0
L
Kukulkan
11,552
770
107
7
0
289,572
1
L
Ne Zha
10,420
695
46
3
0
300,515
1
L
Merlin
9,815
654
48
3
0
251,473
0
W
Cerberus
10,660
711
81
5
0
327,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role