Player Matchup

Thor
Thor
GeneralChao1
Thor
Level 127
God Stats
10W - 2L
1,763 SR
Queue Stats
280W - 288L
1,435 Elo+
Party 1
Athena
Athena
Guidel-123
Athena
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 111L
1,409 Elo+
Solo
Danzaburou
Danzaburou
MyLefTesty
Danzaburou
Level 89
God Stats
11W - 10L
1,505 SR
Queue Stats
301W - 324L
1,445 Elo+
Solo
Ravana
Ravana
ll Anti II
Ravana
Level 117
God Stats
16W - 9L
1,636 SR
Queue Stats
346W - 329L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nashishusha1
Morgan Le Fay
Level 136
God Stats
27W - 32L
1,656 SR
Queue Stats
470W - 522L
1,461 Elo+
Solo
Team Averages
Level 111
1,612 SR
1,440 Elo+

VS

Team Averages
Level 89
1,452 SR
1,424 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Poisonkiller1234
Ravana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,523 Elo+
Solo
Cupid
Cupid
XTWILIGHTPRINCE
Cupid
Level 81
God Stats
0W - 2L
1,261 SR
Queue Stats
236W - 217L
1,486 Elo+
Solo
Ah Puch
Ah Puch
Zykariah
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,216 Elo+
Solo
Cerberus
Cerberus
verylongstroke
Cerberus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 101L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,814
558
5,897
9,737
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Guidel-123
Athena
12
0 / 2 / 8
7,710
551
4,262
8,630
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MyLefTesty
Danzaburou
13
9 / 1 / 3
8,534
610
14,013
9,035
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
ll Anti II
Ravana
14
2 / 0 / 5
7,938
567
9,158
7,691
7,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
nashishusha1
Morgan Le Fay
14
2 / 0 / 5
8,318
594
8,339
7,509
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 0
6,762
483
4,187
13,729
6,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 2 / 2
6,686
478
4,969
6,272
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
6,801
486
3,966
9,267
2,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Zykariah
Ah Puch
12
1 / 3 / 0
7,076
505
5,137
9,019
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
10
1 / 5 / 2
6,742
482
4,323
17,329
9,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
4
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
4
1
4
6
W
Athena
Guidel-123
Athena
0
2
8
2
W
Danzaburou
MyLefTesty
Danzaburou
9
1
3
10.5
L
1
2
2
1
L
0
4
1
0.13
L
Ah Puch
Zykariah
Ah Puch
1
3
0
0.33
W
Ravana
ll Anti II
Ravana
2
0
5
4.5
W
Morgan Le Fay
nashishusha1
Morgan Le Fay
2
0
5
4.5
L
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,669
Damage
22,582
42,602
Taken
55,616
26,677
Mitigated
24,892
17,910
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,187
2,578
0
5,492
13,729
6,651
705
1,620
12,109
0
44,348
W
5,897
991
0
4,790
9,737
4,106
0
874
8,863
0
61,212
W
Athena
Guidel-123
Athena
4,262
1,543
207
2,212
8,630
7,541
174
2,079
6,551
30,441
0
W
Danzaburou
MyLefTesty
Danzaburou
14,013
6,621
253
3,692
9,035
3,555
1,104
1,489
7,546
0
64,272
L
4,969
2,212
0
1,291
6,272
2,762
651
2,477
3,795
0
38,728
L
3,966
1,926
161
2,686
9,267
2,782
1,392
576
8,691
0
44,580
L
Ah Puch
Zykariah
Ah Puch
5,137
178
119
3,413
9,019
3,650
0
3,767
5,252
47,991
0
W
Ravana
ll Anti II
Ravana
9,158
1,994
0
3,608
7,691
7,791
0
1,055
6,636
0
50,240
W
Morgan Le Fay
nashishusha1
Morgan Le Fay
8,339
255
0
3,148
7,509
3,684
0
3,963
3,546
70,561
0
L
Cerberus
4,323
629
1,502
4,649
17,329
9,047
234
4,161
13,168
24,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
34,067
463
Minions Killed
357
0
Camps Cleared
0
1,302,927
Distance Traveled
1,212,458
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,762
483
61
4
0
194,982
1
W
Thor
7,814
558
99
7
0
282,135
1
W
Athena
7,710
551
48
3
0
271,504
6
W
Danzaburou
8,534
610
92
7
0
230,407
1
L
Ravana
6,686
478
90
6
0
311,471
3
L
Cupid
6,801
486
78
6
0
217,876
1
L
Ah Puch
7,076
505
81
6
0
254,024
2
W
Ravana
7,938
567
92
7
0
252,161
1
W
Morgan Le Fay
8,318
594
132
9
0
266,720
6
L
Cerberus
6,742
482
47
3
0
234,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role