Player Matchup

Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GenNub
Baron Samedi
Level 149
God Stats
3W - 4L
1,467 SR
Queue Stats
326W - 260L
1,622 Elo+
Party 1
Discordia
Discordia
RoySoSuave
Discordia
Level 127
God Stats
2W - 2L
1,409 SR
Queue Stats
239W - 164L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
rayado3000
Cthulhu
Level 106
God Stats
2W - 0L
1,726 SR
Queue Stats
101W - 67L
1,588 Elo+
Party 1
Hades
Hades
xHuuz
Hades
Level 107
God Stats
1W - 1L
1,364 SR
Queue Stats
124W - 97L
1,576 Elo+
Party 1
Team Averages
Level 125
1,493 SR
1,580 Elo+

VS

Team Averages
Level 127
1,469 SR
1,514 Elo+
Shiva
Shiva
EightOhHo
Shiva
Level 54
God Stats
0W - 2L
1,425 SR
Queue Stats
98W - 99L
1,451 Elo+
Solo
Discordia
Discordia
Lewzzer
Discordia
Level 108
God Stats
1W - 4L
1,205 SR
Queue Stats
311W - 321L
1,508 Elo+
Solo
Bacchus
Bacchus
Peisastros
Bacchus
Level 155
God Stats
1W - 2L
1,716 SR
Queue Stats
147W - 148L
1,480 Elo+
Solo
Sol
Sol
RedJellos
Sol
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 99L
1,543 Elo+
Solo
Jing Wei
Jing Wei
elpapi418
Jing Wei
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 188L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
1 / 7 / 17
10,268
733
9,631
18,516
9,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
GenNub
Baron Samedi
20
18 / 4 / 10
13,167
941
26,256
18,653
12,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
RoySoSuave
Discordia
18
6 / 3 / 11
11,182
799
15,442
10,370
5,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
rayado3000
Cthulhu
18
1 / 5 / 19
11,006
786
13,092
24,937
29,672
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
xHuuz
Hades
18
5 / 6 / 15
11,068
791
13,628
22,376
15,829
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
EightOhHo
Shiva
20
8 / 4 / 11
12,340
881
17,272
27,945
26,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Lewzzer
Discordia
17
7 / 7 / 8
10,261
733
14,959
12,612
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Peisastros
Bacchus
17
3 / 5 / 11
10,401
743
9,016
18,926
34,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 8 / 13
9,378
670
16,332
18,458
9,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
elpapi418
Jing Wei
16
5 / 7 / 8
10,136
724
13,919
16,533
7,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
74
31
Kills
23
25
Deaths
31
72
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
7
17
1.36
L
Shiva
EightOhHo
Shiva
8
4
11
3.38
W
Baron Samedi
GenNub
Baron Samedi
18
4
10
5.75
L
Discordia
Lewzzer
Discordia
7
7
8
1.57
L
Bacchus
Peisastros
Bacchus
3
5
11
1.7
L
0
8
13
0.81
W
Discordia
RoySoSuave
Discordia
6
3
11
3.83
L
Jing Wei
elpapi418
Jing Wei
5
7
8
1.29
W
Cthulhu
rayado3000
Cthulhu
1
5
19
2.1
W
Hades
xHuuz
Hades
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,049
Damage
71,498
94,852
Taken
94,474
72,871
Mitigated
84,511
34,913
Healing
25,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,631
2,692
984
2,445
18,516
9,908
3,817
7,197
11,025
0
19,898
L
Shiva
EightOhHo
Shiva
17,272
2,361
2,372
10,492
27,945
26,420
53
15,537
12,408
0
30,771
W
Baron Samedi
GenNub
Baron Samedi
26,256
2,310
8,841
8,588
18,653
12,349
1,551
8,002
10,334
38,062
0
L
Discordia
Lewzzer
Discordia
14,959
992
1,005
1,354
12,612
6,388
16
9,772
2,840
19,321
0
L
Bacchus
Peisastros
Bacchus
9,016
331
47
1,128
18,926
34,528
0
13,496
5,430
17,220
0
L
16,332
6,602
1,564
4,445
18,458
9,208
1,266
15,108
3,350
29,431
0
W
Discordia
RoySoSuave
Discordia
15,442
492
565
981
10,370
5,113
872
4,056
6,114
30,624
0
L
Jing Wei
elpapi418
Jing Wei
13,919
10,911
185
2,472
16,533
7,967
670
14,505
2,028
0
29,083
W
Cthulhu
rayado3000
Cthulhu
13,092
526
1,939
1,866
24,937
29,672
413
10,728
13,980
32,646
0
W
Hades
xHuuz
Hades
13,628
1,007
2,013
6,691
22,376
15,829
1,874
8,931
13,092
26,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,691
Gold Earned
52,516
133
Minions Killed
128
0
Camps Cleared
0
1,148,704
Distance Traveled
1,173,517
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,268
733
12
1
0
219,190
0
L
Shiva
12,340
881
17
1
0
270,114
3
W
Baron Samedi
13,167
941
21
2
0
226,238
0
L
Discordia
10,261
733
23
2
0
216,119
0
L
Bacchus
10,401
743
17
1
0
251,511
0
L
Sol
9,378
670
36
3
0
206,502
0
W
Discordia
11,182
799
31
2
0
249,958
4
L
Jing Wei
10,136
724
35
3
0
229,271
2
W
Cthulhu
11,006
786
36
3
0
229,538
1
W
Hades
11,068
791
33
2
0
223,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role