Player Matchup

Odin
Odin
AntGLipps
Odin
Level 115
God Stats
4W - 6L
996 SR
Queue Stats
94W - 103L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Brazzelon
Danzaburou
Level 122
God Stats
5W - 9L
1,348 SR
Queue Stats
136W - 203L
1,383 Elo+
Party 1
Hera
Hera
DaPlayer69420
Hera
Level 18
God Stats
0W - 9L
1,747 SR
Queue Stats
110W - 167L
1,429 Elo+
Party 1
Bacchus
Bacchus
FRE Undreamt
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,471 Elo+
Solo
Thor
Thor
Flash19788372
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,248 Elo+
Solo
Team Averages
Level 57
1,418 SR
1,393 Elo+

VS

Team Averages
Level 106
1,475 SR
1,485 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ashtoon
Tsukuyomi
Level 24
God Stats
4W - 3L
1,372 SR
Queue Stats
40W - 43L
1,475 Elo+
Solo
Nike
Nike
DivergentSHEEP1
Nike
Level 83
God Stats
9W - 10L
1,532 SR
Queue Stats
14W - 21L
1,444 Elo+
Solo
Olorun
Olorun
RodriguesJrBr
Olorun
Level 106
God Stats
11W - 10L
1,487 SR
Queue Stats
475W - 553L
1,492 Elo+
Solo
Janus
Janus
TIMNAR
Janus
Level 155
God Stats
6W - 5L
1,485 SR
Queue Stats
232W - 226L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 1 / 2
7,465
747
6,817
7,606
6,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Brazzelon
Danzaburou
14
2 / 4 / 3
7,410
741
7,409
9,304
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 5 / 1
6,640
664
5,938
8,890
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
FRE Undreamt
Bacchus
13
0 / 2 / 2
6,749
675
2,121
6,642
6,127
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 1
6,118
612
792
7,685
3,449
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 0 / 4
7,848
785
4,154
3,751
1,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Ashtoon
Tsukuyomi
14
2 / 4 / 6
7,497
750
8,540
9,543
4,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 5
7,846
785
4,409
11,634
8,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 5
8,128
813
6,731
9,286
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
TIMNAR
Janus
14
3 / 1 / 7
7,793
779
8,465
5,089
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
15
16
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
4
4
L
Odin
3
1
2
4
W
Tsukuyomi
Ashtoon
Tsukuyomi
2
4
6
1.25
L
Danzaburou
Brazzelon
Danzaburou
2
4
3
0.88
L
1
5
1
0.3
W
4
0
5
6.5
L
Bacchus
FRE Undreamt
Bacchus
0
2
2
0.5
L
0
4
1
0.13
W
4
3
5
2.17
W
Janus
TIMNAR
Janus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
32,299
40,127
Taken
39,303
24,968
Mitigated
21,059
2,592
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,154
1,951
119
805
3,751
1,740
3,594
799
2,952
0
30,278
L
Odin
6,817
659
299
994
7,606
6,483
0
2,672
4,786
0
19,892
W
Tsukuyomi
Ashtoon
Tsukuyomi
8,540
1,681
0
1,836
9,543
4,475
48
2,323
7,220
0
20,997
L
Danzaburou
Brazzelon
Danzaburou
7,409
3,129
0
551
9,304
5,028
0
2,778
6,421
0
24,740
L
5,938
845
0
282
8,890
3,881
0
4,737
3,933
17,073
0
W
4,409
434
0
3,573
11,634
8,405
267
1,666
9,968
0
15,440
L
Bacchus
FRE Undreamt
Bacchus
2,121
88
73
393
6,642
6,127
0
1,568
4,926
14,195
0
L
792
45
0
0
7,685
3,449
0
2,726
4,865
0
6,958
W
6,731
2,868
427
2,604
9,286
4,390
2,091
2,225
7,061
22,116
0
W
Janus
TIMNAR
Janus
8,465
86
0
616
5,089
2,049
522
1,046
4,043
28,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
39,112
132
Minions Killed
219
0
Camps Cleared
0
892,797
Distance Traveled
1,015,786
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,848
785
61
6
0
195,293
0
L
Odin
7,465
747
43
4
0
195,861
1
W
Tsukuyomi
7,497
750
29
3
0
211,374
1
L
Danzaburou
7,410
741
40
4
0
164,384
1
L
Hera
6,640
664
26
3
0
192,383
1
W
Nike
7,846
785
37
4
0
223,623
0
L
Bacchus
6,749
675
19
2
0
161,168
0
L
Thor
6,118
612
4
0
0
179,001
3
W
Olorun
8,128
813
37
4
0
161,885
0
W
Janus
7,793
779
55
6
0
223,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role