Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DunderxMifflin1
Guan Yu
Level 150
God Stats
14W - 18L
1,290 SR
Queue Stats
211W - 212L
1,396 Elo+
Solo
Shiva
Shiva
Jacke1antern
Shiva
Level 87
God Stats
6W - 3L
1,461 SR
Queue Stats
8W - 7L
1,375 Elo+
Party 1
Ra
Ra
Mightymaster702
Ra
Level 61
God Stats
17W - 17L
1,160 SR
Queue Stats
224W - 239L
1,459 Elo+
Solo
Chernobog
Chernobog
PaperChaseCHRIS
Chernobog
Level 98
God Stats
2W - 0L
1,692 SR
Queue Stats
29W - 34L
1,405 Elo+
Party 1
Team Averages
Level 93
1,421 SR
1,427 Elo+

VS

Team Averages
Level 84
1,446 SR
1,483 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KaPowNow
Kukulkan
Level 158
God Stats
2W - 6L
1,378 SR
Queue Stats
368W - 393L
1,401 Elo+
Solo
Olorun
Olorun
MySinisterSaturn
Olorun
Level 48
God Stats
1W - 3L
1,471 SR
Queue Stats
113W - 76L
1,535 Elo+
Party 2
Loki
Loki
The_1_who_Knok
Loki
Level 61
God Stats
2W - 3L
1,279 SR
Queue Stats
236W - 226L
1,527 Elo+
Party 2
Ymir
Ymir
djgaming-oh
Ymir
Level 24
God Stats
30W - 26L
1,601 SR
Queue Stats
144W - 132L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 0 / 3
4,423
491
3,341
5,156
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 0 / 0
5,225
581
1,342
4,973
2,446
7
4 / 1 / 0
5,378
598
5,392
7,286
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
5,344
594
1,118
3,031
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
PaperChaseCHRIS
Chernobog
8
0 / 0 / 3
4,687
521
4,799
3,287
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 0 / 0
4,295
477
1,223
2,544
1,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KaPowNow
Kukulkan
8
0 / 1 / 0
4,686
521
1,319
2,494
952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
4,320
480
3,304
6,278
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 1 / 0
4,520
502
2,191
5,935
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 1
4,302
478
1,294
7,404
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
3
2.5
L
Nike
 
Nike
0
0
0
0
W
1
0
0
1
W
4
1
0
4
L
Kukulkan
KaPowNow
Kukulkan
0
1
0
0
W
0
0
0
0
L
1
2
0
0.5
W
Chernobog
PaperChaseCHRIS
Chernobog
0
0
3
1.5
L
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,992
Damage
9,331
23,733
Taken
24,655
9,810
Mitigated
9,264
7,485
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,341
896
0
655
5,156
1,727
0
537
4,619
0
16,832
L
Nike
 
Nike
1,223
514
0
614
2,544
1,081
0
0
2,544
0
19,277
W
1,342
223
0
2,029
4,973
2,446
0
0
4,973
0
33,103
W
5,392
1,694
0
2,066
7,286
3,322
501
3,450
3,836
0
15,940
L
Kukulkan
KaPowNow
Kukulkan
1,319
44
0
508
2,494
952
0
772
1,652
31,642
0
W
1,118
122
108
986
3,031
1,206
0
933
2,098
39,398
0
L
3,304
2,016
62
1,748
6,278
1,776
0
0
6,278
19,891
0
W
Chernobog
PaperChaseCHRIS
Chernobog
4,799
2,730
0
1,641
3,287
1,109
0
997
2,290
0
29,388
L
2,191
483
0
3,098
5,935
1,767
0
247
5,659
0
25,308
L
1,294
251
177
1,632
7,404
3,688
0
0
7,404
11,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
22,123
246
Minions Killed
194
0
Camps Cleared
0
841,625
Distance Traveled
749,297
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,423
491
25
3
0
189,374
2
L
Nike
4,295
477
34
4
0
96,632
1
W
Guan Yu
5,225
581
65
7
0
166,072
0
W
Shiva
5,378
598
19
2
0
159,373
0
L
Kukulkan
4,686
521
59
7
0
144,800
1
W
Ra
5,344
594
88
10
0
163,049
1
L
Olorun
4,320
480
31
3
0
170,678
2
W
Chernobog
4,687
521
49
5
0
163,757
2
L
Loki
4,520
502
52
6
0
189,916
1
L
Ymir
4,302
478
18
2
0
147,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role