Player Matchup

Freya
Freya
TTV-Tythaballer
Freya
Level 65
God Stats
20W - 19L
1,558 SR
Queue Stats
105W - 139L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
Xo_Bleedem
Danzaburou
Level 67
God Stats
1W - 2L
1,147 SR
Queue Stats
16W - 20L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
YuNgMaEstRo-_-
Gilgamesh
Level 116
God Stats
16W - 13L
1,376 SR
Queue Stats
401W - 352L
1,428 Elo+
Party 1
Team Averages
Level 83
1,360 SR
1,405 Elo+

VS

Team Averages
Level 107
1,490 SR
1,461 Elo+
Janus
Janus
HonoredSon
Janus
Level 103
God Stats
2W - 4L
1,184 SR
Queue Stats
52W - 59L
1,464 Elo+
Party 2
Skadi
Skadi
ImReflectiv3
Skadi
Level 97
God Stats
7W - 3L
1,644 SR
Queue Stats
52W - 56L
1,475 Elo+
Party 2
Osiris
Osiris
Jafvlyn
Osiris
Level 122
God Stats
6W - 5L
1,641 SR
Queue Stats
153W - 168L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
10,579
622
10,205
22,559
10,549
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Xo_Bleedem
Danzaburou
14
1 / 4 / 0
9,519
560
11,518
16,728
8,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
YuNgMaEstRo-_-
Gilgamesh
14
1 / 7 / 3
10,264
604
11,437
27,526
25,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
7 / 1 / 11
13,100
771
23,747
12,935
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 9
11,966
704
16,290
13,887
5,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Jafvlyn
Osiris
16
4 / 2 / 11
12,195
717
18,884
14,554
14,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
18
18
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
7
1
11
12.5
W
7
1
9
11.5
W
Osiris
Jafvlyn
Osiris
4
2
11
4.75
L
2
7
1
0.36
L
Danzaburou
Xo_Bleedem
Danzaburou
1
4
0
0.25
L
Gilgamesh
YuNgMaEstRo-_-
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,160
Damage
58,921
66,813
Taken
41,376
44,522
Mitigated
25,168
5,875
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
23,747
449
598
5,196
12,935
5,107
797
3,692
9,243
66,857
0
W
16,290
8,667
0
3,494
13,887
5,649
1,448
3,615
10,272
0
44,751
W
Osiris
Jafvlyn
Osiris
18,884
8,269
0
2,026
14,554
14,412
318
3,733
10,821
427
46,474
L
10,205
2,720
0
2,576
22,559
10,549
0
9,287
13,272
41,473
0
L
Danzaburou
Xo_Bleedem
Danzaburou
11,518
3,160
0
2,459
16,728
8,699
0
4,688
12,040
0
50,908
L
Gilgamesh
YuNgMaEstRo-_-
Gilgamesh
11,437
2,779
174
666
27,526
25,274
0
10,348
17,178
883
22,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
37,261
158
Minions Killed
199
5
Camps Cleared
9
857,441
Distance Traveled
1,006,263
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,100
771
99
6
6
328,331
4
W
Skadi
11,966
704
35
2
1
325,256
3
W
Osiris
12,195
717
65
4
2
352,676
4
L
Freya
10,579
622
51
3
0
287,003
0
L
Danzaburou
9,519
560
77
5
5
275,248
3
L
Gilgamesh
10,264
604
30
2
0
295,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role