Player Matchup

Charybdis
Charybdis
BabyCi98
Charybdis
Level 29
God Stats
5W - 2L
1,785 SR
Queue Stats
14W - 10L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Crusader_of_HELL
Baron Samedi
Level 89
God Stats
6W - 6L
1,412 SR
Queue Stats
105W - 122L
1,255 Elo+
Solo
Sol
Sol
E8TR3YGANST3
Sol
Level 158
God Stats
1W - 2L
1,362 SR
Queue Stats
8W - 4L
1,621 Elo+
Party 2
Lancelot
Lancelot
ElGordoMata8808
Lancelot
Level 82
God Stats
6W - 2L
1,457 SR
Queue Stats
597W - 664L
1,332 Elo+
Solo
Cabrakan
Cabrakan
Il0nGID0nGlI
Cabrakan
Level 108
God Stats
2W - 2L
1,074 SR
Queue Stats
41W - 55L
1,414 Elo+
Solo
Team Averages
Level 93
1,418 SR
1,426 Elo+

VS

Team Averages
Level 62
1,468 SR
1,371 Elo+
Lancelot
Lancelot
Dxfoult
Lancelot
Level 106
God Stats
11W - 6L
1,804 SR
Queue Stats
57W - 63L
1,479 Elo+
Party 1
Cupid
Cupid
FreshDaBeast
Cupid
Level 49
God Stats
22W - 34L
1,294 SR
Queue Stats
286W - 289L
1,294 Elo+
Solo
Sun Wukong
Sun Wukong
Omnislash05
Sun Wukong
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
336W - 346L
1,320 Elo+
Solo
Aphrodite
Aphrodite
Rrrrtt3265
Aphrodite
Level 9
God Stats
2W - 3L
1,241 SR
Queue Stats
51W - 61L
1,485 Elo+
Party 1
Hel
Hel
vibecheck11
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BabyCi98
Charybdis
20
19 / 6 / 4
17,951
598
36,935
26,346
13,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Crusader_of_HELL
Baron Samedi
19
2 / 6 / 15
13,442
448
16,930
18,788
20,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
5 / 5 / 15
14,062
469
44,181
31,912
15,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
19
2 / 7 / 8
13,150
438
10,564
25,926
13,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Il0nGID0nGlI
Cabrakan
17
0 / 5 / 16
13,067
436
14,769
37,690
61,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dxfoult
Lancelot
20
21 / 7 / 4
15,983
533
32,864
44,293
25,288
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 5 / 7
13,337
445
13,475
26,671
12,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Omnislash05
Sun Wukong
20
1 / 4 / 6
14,886
496
11,127
31,298
31,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Rrrrtt3265
Aphrodite
18
2 / 5 / 18
13,021
434
18,759
38,912
24,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 8 / 10
11,468
382
19,836
30,786
14,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
73
28
Kills
28
29
Deaths
29
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BabyCi98
Charybdis
19
6
4
3.5
W
Baron Samedi
Crusader_of_HELL
Baron Samedi
2
6
15
1.58
L
Lancelot
Dxfoult
Lancelot
21
7
4
3.29
W
5
5
15
2.5
W
Lancelot
2
7
8
0.86
L
2
5
7
1.1
W
Cabrakan
Il0nGID0nGlI
Cabrakan
0
5
16
1.6
L
Sun Wukong
Omnislash05
Sun Wukong
1
4
6
1
L
Aphrodite
Rrrrtt3265
Aphrodite
2
5
18
2.2
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,379
Damage
96,061
140,662
Taken
171,960
124,837
Mitigated
108,987
53,945
Healing
78,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BabyCi98
Charybdis
36,935
21,579
0
11,297
26,346
13,299
11,744
5,381
20,965
0
134,238
W
Baron Samedi
Crusader_of_HELL
Baron Samedi
16,930
2,505
3,421
4,869
18,788
20,613
1,346
4,098
14,690
71,081
0
L
Lancelot
Dxfoult
Lancelot
32,864
10,973
0
4,133
44,293
25,288
1,628
17,648
26,645
0
135,670
W
44,181
14,357
0
13,981
31,912
15,296
2,541
11,423
20,489
133,691
0
W
Lancelot
10,564
2,078
897
10,261
25,926
13,631
642
5,360
20,566
0
108,979
L
13,475
11,025
147
8,542
26,671
12,446
1,782
8,592
18,079
0
101,899
W
Cabrakan
Il0nGID0nGlI
Cabrakan
14,769
1,994
1,019
8,200
37,690
61,998
339
13,587
24,103
46,885
0
L
Sun Wukong
Omnislash05
Sun Wukong
11,127
2,239
0
7,246
31,298
31,544
3,907
12,250
19,048
0
113,567
L
Aphrodite
Rrrrtt3265
Aphrodite
18,759
2,805
16,348
21,473
38,912
24,728
1,008
23,025
15,887
70,970
0
L
19,836
408
9,061
11,937
30,786
14,981
0
16,562
14,224
67,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,672
Gold Earned
68,695
558
Minions Killed
639
0
Camps Cleared
0
2,351,179
Distance Traveled
2,680,849
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
17,951
598
163
5
0
412,969
1
W
Baron Samedi
13,442
448
88
3
0
441,547
1
L
Lancelot
15,983
533
144
5
0
614,014
0
W
Sol
14,062
469
138
5
0
500,723
0
W
Lancelot
13,150
438
127
4
0
498,743
0
L
Cupid
13,337
445
141
5
0
440,662
1
W
Cabrakan
13,067
436
42
1
0
497,197
6
L
Sun Wukong
14,886
496
211
7
0
549,070
1
L
Aphrodite
13,021
434
99
3
0
549,036
4
L
Hel
11,468
382
44
1
0
528,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role