Player Matchup

Jing Wei
Jing Wei
AkiraMenai
Jing Wei
Level 13
God Stats
2W - 5L
1,721 SR
Queue Stats
54W - 58L
1,411 Elo+
Party 3
Nu Wa
Nu Wa
Hundredth
Nu Wa
Level 86
God Stats
0W - 1L
1,603 SR
Queue Stats
3W - 6L
1,343 Elo+
Party 2
Atlas
Atlas
NickRock117
Atlas
Level 147
God Stats
3W - 5L
1,817 SR
Queue Stats
115W - 136L
1,355 Elo+
Party 3
Hercules
Hercules
Randggs
Hercules
Level 14
God Stats
0W - 3L
1,556 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 2
Cliodhna
Cliodhna
UnholySalvation
Cliodhna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 64
1,639 SR
1,393 Elo+

VS

Team Averages
Level 63
1,568 SR
1,394 Elo+
Ra
Ra
CallmeDrakio
Ra
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 80L
1,434 Elo+
Party 1
Chaac
Chaac
Kylxr1
Chaac
Level 22
God Stats
3W - 0L
1,752 SR
Queue Stats
45W - 46L
1,412 Elo+
Party 1
Nemesis
Nemesis
PeenNut
Nemesis
Level 65
God Stats
11W - 9L
1,493 SR
Queue Stats
48W - 43L
1,280 Elo+
Solo
Khepri
Khepri
TardyToast
Khepri
Level 149
God Stats
30W - 18L
1,653 SR
Queue Stats
178W - 170L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
Valkori0n
Xbalanque
Level 16
God Stats
2W - 1L
1,441 SR
Queue Stats
29W - 26L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AkiraMenai
Jing Wei
9
1 / 5 / 1
5,911
422
4,135
9,118
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Hundredth
Nu Wa
11
1 / 3 / 2
6,373
455
7,215
10,413
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 2
6,150
439
4,852
14,822
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Randggs
Hercules
12
4 / 2 / 0
7,315
523
8,785
14,024
14,764
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
10
1 / 5 / 4
6,447
461
5,083
12,302
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
8,049
575
8,002
8,922
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Kylxr1
Chaac
11
2 / 5 / 1
7,111
508
7,073
14,642
8,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
PeenNut
Nemesis
11
5 / 1 / 3
7,350
525
6,272
9,997
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
TardyToast
Khepri
10
0 / 1 / 11
7,356
525
4,802
13,415
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Valkori0n
Xbalanque
14
7 / 0 / 3
8,895
635
14,294
9,447
4,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
20
21
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AkiraMenai
Jing Wei
1
5
1
0.3
W
6
2
2
3.5
L
Nu Wa
Hundredth
Nu Wa
1
3
2
0.67
W
Chaac
Kylxr1
Chaac
2
5
1
0.5
L
1
6
2
0.33
W
Nemesis
PeenNut
Nemesis
5
1
3
6.5
L
Hercules
Randggs
Hercules
4
2
0
2
W
Khepri
TardyToast
Khepri
0
1
11
5.5
L
Cliodhna
1
5
4
0.6
W
Xbalanque
Valkori0n
Xbalanque
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
40,443
60,679
Taken
56,423
37,963
Mitigated
32,050
10,544
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AkiraMenai
Jing Wei
4,135
3,393
0
811
9,118
2,737
0
812
8,282
0
30,308
W
8,002
2,662
468
4,782
8,922
4,273
42
3,965
4,957
58,508
0
L
Nu Wa
Hundredth
Nu Wa
7,215
1,222
0
1,648
10,413
3,807
0
3,917
6,256
51,184
0
W
Chaac
Kylxr1
Chaac
7,073
2,551
0
3,348
14,642
8,636
712
769
13,873
0
42,501
L
4,852
1,935
0
1,177
14,822
12,338
0
5,399
9,175
22,225
0
W
Nemesis
PeenNut
Nemesis
6,272
2,413
0
2,871
9,997
4,876
98
1,139
8,858
0
34,175
L
Hercules
Randggs
Hercules
8,785
3,552
0
3,244
14,024
14,764
443
846
13,166
0
46,214
W
Khepri
TardyToast
Khepri
4,802
823
702
2,820
13,415
10,030
0
2,305
11,110
17,919
0
L
Cliodhna
5,083
942
0
3,664
12,302
4,317
0
1,250
10,996
0
39,248
W
Xbalanque
Valkori0n
Xbalanque
14,294
7,604
0
3,943
9,447
4,235
402
3,889
5,558
0
75,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
38,761
291
Minions Killed
383
0
Camps Cleared
0
1,301,798
Distance Traveled
1,354,787
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,911
422
53
4
0
263,801
0
W
Ra
8,049
575
110
8
0
257,347
0
L
Nu Wa
6,373
455
76
5
0
251,238
0
W
Chaac
7,111
508
66
5
0
245,305
1
L
Atlas
6,150
439
29
2
0
251,377
3
W
Nemesis
7,350
525
53
4
0
321,453
5
L
Hercules
7,315
523
74
5
0
269,727
0
W
Khepri
7,356
525
16
1
0
278,011
3
L
Cliodhna
6,447
461
59
4
0
265,655
0
W
Xbalanque
8,895
635
138
10
0
252,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role