Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CanMar
Ah Muzen Cab
Level 149
God Stats
18W - 6L
1,826 SR
Queue Stats
239W - 210L
1,627 Elo+
Party 1
Vulcan
Vulcan
GosHcaN
Vulcan
Level 160
God Stats
17W - 12L
1,552 SR
Queue Stats
461W - 426L
1,520 Elo+
Party 1
Lancelot
Lancelot
Narwaana
Lancelot
Level 129
God Stats
28W - 20L
1,639 SR
Queue Stats
788W - 598L
1,616 Elo+
Party 1
Tyr
Tyr
Scyned
Tyr
Level 160
God Stats
4W - 0L
1,586 SR
Queue Stats
41W - 25L
1,680 Elo+
Party 1
Ymir
Ymir
TheMadchine
Ymir
Level 140
God Stats
127W - 78L
1,666 SR
Queue Stats
335W - 251L
1,571 Elo+
Party 1
Team Averages
Level 148
1,654 SR
1,603 Elo+

VS

Team Averages
Level 121
1,567 SR
1,568 Elo+
Hades
Hades
BiteZaDasto0
Hades
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,480 Elo+
Solo
Persephone
Persephone
MainAccount2
Persephone
Level 60
God Stats
2W - 1L
1,685 SR
Queue Stats
53W - 40L
1,606 Elo+
Solo
Horus
Horus
Nofireaspect
Horus
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 173L
1,565 Elo+
Solo
Danzaburou
Danzaburou
SaviourOfFools
Danzaburou
Level 97
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 15L
1,623 Elo+
Solo
Apollo
Apollo
sparow101
Apollo
Level 159
God Stats
25W - 18L
1,652 SR
Queue Stats
394W - 340L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CanMar
Ah Muzen Cab
20
20 / 2 / 12
17,421
726
26,972
24,358
12,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
GosHcaN
Vulcan
20
7 / 3 / 10
14,240
593
15,116
13,925
7,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Narwaana
Lancelot
19
9 / 4 / 20
14,012
584
23,364
21,602
11,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
Scyned
Tyr
19
7 / 2 / 10
13,627
568
25,932
21,652
23,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 1 / 26
13,216
551
5,362
23,417
26,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
11,098
462
16,962
30,630
23,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Persephone
MainAccount2
Persephone
19
4 / 5 / 2
13,076
545
12,950
16,936
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 11 / 3
9,483
395
7,063
23,946
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SaviourOfFools
Danzaburou
16
1 / 13 / 2
10,962
457
9,521
23,977
8,865
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
sparow101
Apollo
19
4 / 8 / 6
12,371
515
11,287
23,430
10,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
29
44
Kills
12
12
Deaths
44
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Ah Muzen Cab
CanMar
Ah Muzen Cab
20
2
12
13
W
Vulcan
GosHcaN
Vulcan
7
3
10
4
L
Persephone
MainAccount2
Persephone
4
5
2
1
W
Lancelot
Narwaana
Lancelot
9
4
20
4.75
L
1
11
3
0.23
L
Danzaburou
SaviourOfFools
Danzaburou
1
13
2
0.15
W
Tyr
Scyned
Tyr
7
2
10
6
W
1
1
26
14
L
Apollo
sparow101
Apollo
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,746
Damage
57,783
104,954
Taken
118,919
81,390
Mitigated
64,750
46,596
Healing
27,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,962
1,596
105
13,132
30,630
23,419
298
6,215
24,259
77,987
0
W
Ah Muzen Cab
CanMar
Ah Muzen Cab
26,972
11,051
0
13,155
24,358
12,217
12,219
3,011
21,311
0
195,383
W
Vulcan
GosHcaN
Vulcan
15,116
3,127
0
3,232
13,925
7,335
1,410
6,015
7,693
101,138
0
L
Persephone
MainAccount2
Persephone
12,950
235
0
1,981
16,936
7,171
0
3,671
13,066
111,523
0
W
Lancelot
Narwaana
Lancelot
23,364
5,016
0
9,410
21,602
11,909
0
5,813
15,609
0
99,499
L
7,063
3,847
2,287
3,493
23,946
14,678
0
2,278
21,562
0
27,628
L
Danzaburou
SaviourOfFools
Danzaburou
9,521
4,396
0
2,959
23,977
8,865
0
3,906
19,977
0
80,146
W
Tyr
Scyned
Tyr
25,932
3,843
0
9,265
21,652
23,289
1,506
8,903
12,569
0
94,303
W
5,362
1,404
4,723
6,811
23,417
26,640
600
6,504
16,843
36,224
0
L
Apollo
sparow101
Apollo
11,287
7,044
0
3,052
23,430
10,617
3,056
3,725
19,573
0
114,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,516
Gold Earned
56,990
697
Minions Killed
690
0
Camps Cleared
0
2,541,582
Distance Traveled
1,982,633
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,098
462
128
5
0
348,912
3
W
Ah Muzen Cab
17,421
726
235
10
0
497,497
3
W
Vulcan
14,240
593
171
7
0
500,401
2
L
Persephone
13,076
545
204
9
0
451,446
1
W
Lancelot
14,012
584
137
6
0
560,871
2
L
Horus
9,483
395
35
1
0
406,613
5
L
Danzaburou
10,962
457
153
6
0
355,194
2
W
Tyr
13,627
568
125
5
0
529,697
7
W
Ymir
13,216
551
29
1
0
453,116
11
L
Apollo
12,371
515
170
7
0
420,468
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role