Player Matchup

Cupid
Cupid
Hundredth
Cupid
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 50L
1,513 Elo+
Party 2
Hercules
Hercules
Randggs
Hercules
Level 14
God Stats
5W - 4L
1,581 SR
Queue Stats
7W - 10L
1,440 Elo+
Party 2
Mercury
Mercury
UnholySalvation
Mercury
Level 59
God Stats
1W - 0L
1,549 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 2
Team Averages
Level 53
1,543 SR
1,481 Elo+

VS

Team Averages
Level 60
1,471 SR
1,364 Elo+
Olorun
Olorun
Archer976
Olorun
Level 26
God Stats
10W - 8L
1,635 SR
Queue Stats
42W - 61L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
ChoosyGorilla10
Sylvanus
Level 88
God Stats
0W - 2L
1,251 SR
Queue Stats
96W - 132L
1,390 Elo+
Party 1
Neith
Neith
datpandabaws237
Neith
Level 66
God Stats
0W - 2L
1,528 SR
Queue Stats
23W - 45L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hundredth
Cupid
15
5 / 2 / 8
8,991
817
12,382
10,061
3,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Randggs
Hercules
14
3 / 2 / 11
9,050
823
7,007
14,890
13,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
6 / 2 / 7
9,349
850
8,316
6,239
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Archer976
Olorun
11
4 / 5 / 1
7,857
714
6,680
9,898
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
11
1 / 5 / 5
7,401
673
9,358
13,217
6,240
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 5
7,615
692
6,980
9,380
4,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
6
6
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
Archer976
Olorun
4
5
1
0.9
L
Sylvanus
1
5
5
0.7
W
Cupid
Hundredth
Cupid
5
2
8
4.5
W
Hercules
Randggs
Hercules
3
2
11
4.25
W
6
2
7
4.75
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
23,018
31,190
Taken
32,495
20,179
Mitigated
16,568
10,260
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Archer976
Olorun
6,680
2,686
71
817
9,898
5,801
108
0
9,898
17,458
1,114
L
Sylvanus
9,358
2,312
1,254
3,113
13,217
6,240
60
332
12,885
26,480
0
W
Cupid
Hundredth
Cupid
12,382
7,755
601
4,570
10,061
3,777
1,150
5,698
4,363
0
44,966
W
Hercules
Randggs
Hercules
7,007
2,150
419
3,948
14,890
13,389
269
7,613
7,277
0
17,943
W
8,316
4,708
0
722
6,239
3,013
1,737
2,630
3,609
0
32,519
L
6,980
2,677
0
365
9,380
4,527
0
0
9,380
0
24,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
22,873
141
Minions Killed
120
6
Camps Cleared
4
720,028
Distance Traveled
519,486
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,857
714
30
3
2
173,955
3
L
Sylvanus
7,401
673
52
5
2
154,920
2
W
Cupid
8,991
817
82
7
3
231,297
1
W
Hercules
9,050
823
21
2
2
239,481
2
W
Mercury
9,349
850
38
3
1
249,250
0
L
Neith
7,615
692
38
3
0
190,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role