Player Matchup

Nox
Nox
BerserkerJSB
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,503 Elo+
Solo
Rama
Rama
Jurakan27
Rama
Level 129
God Stats
1W - 3L
1,470 SR
Queue Stats
161W - 183L
1,369 Elo+
Solo
Horus
Horus
MaeHelixa
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo
Izanami
Izanami
S2 lucifer
Izanami
Level 160
God Stats
4W - 4L
1,635 SR
Queue Stats
362W - 381L
1,425 Elo+
Solo
Hercules
Hercules
smashdaddie1
Hercules
Level 149
God Stats
3W - 6L
1,471 SR
Queue Stats
400W - 442L
1,380 Elo+
Solo
Team Averages
Level 123
1,515 SR
1,414 Elo+

VS

Team Averages
Level 101
1,429 SR
1,417 Elo+
Chronos
Chronos
FallenNebula
Chronos
Level 121
God Stats
4W - 2L
1,510 SR
Queue Stats
136W - 113L
1,441 Elo+
Party 1
Chang'e
Chang'e
Hey_kenny
Chang'e
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
227W - 241L
1,333 Elo+
Party 1
Poseidon
Poseidon
MassMutt
Poseidon
Level 66
God Stats
4W - 7L
1,160 SR
Queue Stats
806W - 800L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
SludgeSlinger69
Cu Chulainn
Level 144
God Stats
5W - 1L
1,603 SR
Queue Stats
231W - 231L
1,431 Elo+
Party 1
Susano
Susano
TJ3_TheJuice_TJ3
Susano
Level 148
God Stats
3W - 2L
1,373 SR
Queue Stats
171W - 189L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 10
11,214
660
23,483
17,244
8,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
20
5 / 8 / 9
12,385
729
22,409
19,557
9,362
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MaeHelixa
Horus
17
0 / 8 / 12
10,610
624
7,920
24,552
28,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
S2 lucifer
Izanami
20
9 / 9 / 6
12,545
738
20,341
20,856
9,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
smashdaddie1
Hercules
19
3 / 10 / 8
11,484
676
16,145
28,795
20,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FallenNebula
Chronos
20
9 / 3 / 26
14,343
844
19,905
19,560
9,989
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Hey_kenny
Chang'e
18
3 / 5 / 22
11,785
693
12,961
20,937
7,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
MassMutt
Poseidon
19
6 / 5 / 25
12,530
737
16,187
15,307
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
SludgeSlinger69
Cu Chulainn
20
6 / 3 / 23
12,843
755
15,240
42,809
24,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
20 / 7 / 14
14,888
876
32,461
20,446
11,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
154
21
Kills
44
44
Deaths
23
45
Assists
110
Player
Kills
Deaths
Assists
KDA
L
4
9
10
1
W
Chronos
FallenNebula
Chronos
9
3
26
7.33
W
Chang'e
Hey_kenny
Chang'e
3
5
22
2.8
L
Rama
5
8
9
1.19
L
Horus
MaeHelixa
Horus
0
8
12
0.75
W
Poseidon
MassMutt
Poseidon
6
5
25
3.7
L
Izanami
S2 lucifer
Izanami
9
9
6
1.33
W
Cu Chulainn
SludgeSlinger69
Cu Chulainn
6
3
23
5.83
W
20
7
14
3.86
L
Hercules
smashdaddie1
Hercules
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,298
Damage
96,754
111,004
Taken
119,059
76,292
Mitigated
60,383
28,270
Healing
51,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,483
1,487
758
593
17,244
8,671
0
5,809
11,435
38,643
0
W
Chronos
FallenNebula
Chronos
19,905
11,187
3,518
6,536
19,560
9,989
5,198
3,740
15,820
46,891
1,744
W
Chang'e
Hey_kenny
Chang'e
12,961
828
8,294
6,773
20,937
7,877
1,058
5,351
15,586
27,509
0
L
Rama
22,409
13,850
761
3,211
19,557
9,362
0
7,492
12,065
0
43,217
L
Horus
MaeHelixa
Horus
7,920
3,484
5,244
5,849
24,552
28,398
11
12,332
12,220
0
13,125
W
Poseidon
MassMutt
Poseidon
16,187
1,758
3,018
2,011
15,307
5,568
1,559
2,260
13,047
37,454
0
L
Izanami
S2 lucifer
Izanami
20,341
12,795
108
2,990
20,856
9,744
44
8,636
12,220
0
36,168
W
Cu Chulainn
SludgeSlinger69
Cu Chulainn
15,240
2,822
2,092
14,302
42,809
24,972
0
5,861
36,948
3,378
26,673
W
32,461
5,202
2,336
2,121
20,446
11,977
121
6,271
14,175
0
41,328
L
Hercules
smashdaddie1
Hercules
16,145
6,039
31
8,725
28,795
20,117
0
14,270
14,525
0
33,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,238
Gold Earned
66,389
150
Minions Killed
176
0
Camps Cleared
0
1,226,058
Distance Traveled
1,452,634
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,214
660
30
2
0
275,719
2
W
Chronos
14,343
844
60
4
0
301,753
0
W
Chang'e
11,785
693
37
2
0
310,215
0
L
Rama
12,385
729
49
3
0
216,887
1
L
Horus
10,610
624
5
0
0
276,458
0
W
Poseidon
12,530
737
36
2
0
274,472
4
L
Izanami
12,545
738
26
2
0
215,274
1
W
Cu Chulainn
12,843
755
22
1
0
285,932
0
W
Susano
14,888
876
21
1
0
280,262
0
L
Hercules
11,484
676
40
2
0
241,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role