Player Matchup

Izanami
Izanami
Kdvdzcar
Izanami
Level 43
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 2L
1,339 Elo+
Solo
Guan Yu
Guan Yu
Majin_Dovahkiin
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,304 Elo+
Party 2
Janus
Janus
XxD1RTY_DANxX
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 65L
1,237 Elo+
Party 2
Team Averages
Level 62
1,464 SR
1,293 Elo+

VS

Team Averages
Level 74
1,528 SR
1,362 Elo+
Anubis
Anubis
AmericanSoviet
Anubis
Level 105
God Stats
4W - 1L
1,539 SR
Queue Stats
109W - 110L
1,464 Elo+
Solo
Bakasura
Bakasura
MolagMalphas
Bakasura
Level 109
God Stats
13W - 11L
1,544 SR
Queue Stats
72W - 118L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
Reaper35666
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kdvdzcar
Izanami
10
2 / 4 / 2
6,660
666
7,411
8,544
2,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 2
6,103
610
4,192
10,245
4,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 6 / 2
6,397
640
4,092
7,369
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,667
767
7,846
4,764
2,236
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MolagMalphas
Bakasura
14
7 / 0 / 5
8,461
846
8,823
6,755
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Reaper35666
Cthulhu
10
2 / 4 / 7
7,619
762
4,926
12,004
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
12
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Izanami
Kdvdzcar
Izanami
2
4
2
0.75
L
1
2
2
1
W
Bakasura
MolagMalphas
Bakasura
7
0
5
9.5
W
Cthulhu
Reaper35666
Cthulhu
2
4
7
1.38
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,695
Damage
21,595
26,158
Taken
23,523
10,090
Mitigated
14,847
4,382
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,846
306
0
2,778
4,764
2,236
205
1,029
3,659
31,135
0
L
Izanami
Kdvdzcar
Izanami
7,411
6,034
275
1,445
8,544
2,962
0
4,169
3,962
0
26,933
L
4,192
271
445
2,217
10,245
4,814
0
5,357
3,788
0
9,826
W
Bakasura
MolagMalphas
Bakasura
8,823
5,864
0
3,231
6,755
4,242
947
1,283
5,364
0
18,781
W
Cthulhu
Reaper35666
Cthulhu
4,926
328
322
624
12,004
8,369
0
2,182
9,628
13,374
0
L
4,092
1,198
0
0
7,369
2,314
0
3,766
3,122
13,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,160
Gold Earned
23,747
97
Minions Killed
119
2
Camps Cleared
7
434,194
Distance Traveled
492,344
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,667
767
55
6
1
164,069
2
L
Izanami
6,660
666
59
6
2
141,376
0
L
Guan Yu
6,103
610
16
2
0
170,175
1
W
Bakasura
8,461
846
45
5
5
174,762
0
W
Cthulhu
7,619
762
19
2
1
153,513
0
L
Janus
6,397
640
22
2
0
122,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role