Player Matchup

Sun Wukong
Sun Wukong
AgateOne3152437
Sun Wukong
Level 117
God Stats
1W - 2L
1,201 SR
Queue Stats
23W - 19L
1,507 Elo+
Party 1
Mercury
Mercury
DolePayments
Mercury
Level 125
God Stats
0W - 6L
1,194 SR
Queue Stats
234W - 251L
1,516 Elo+
Solo
Yemoja
Yemoja
GaussblueX
Yemoja
Level 146
God Stats
1W - 2L
1,567 SR
Queue Stats
117W - 111L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
Sauce 2013
Hou Yi
Level 118
God Stats
1W - 2L
1,542 SR
Queue Stats
86W - 70L
1,529 Elo+
Solo
Lancelot
Lancelot
The Edgy Muffin
Lancelot
Level 129
God Stats
1W - 1L
1,624 SR
Queue Stats
51W - 62L
1,410 Elo+
Solo
Team Averages
Level 127
1,426 SR
1,499 Elo+

VS

Team Averages
Level 106
1,500 SR
1,378 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ITronoid
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,677 Elo+
Party 2
Medusa
Medusa
JdiddlyD
Medusa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,107 Elo+
Party 2
Odin
Odin
NdN GiB
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,107 Elo+
Party 2
Hun Batz
Hun Batz
RedBlorgan
Hun Batz
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgateOne3152437
Sun Wukong
19
3 / 8 / 3
11,680
649
17,094
26,759
26,212
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
DolePayments
Mercury
15
0 / 10 / 4
9,525
529
13,387
19,716
8,286
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 4 / 7
11,970
665
15,761
24,945
30,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Sauce 2013
Hou Yi
20
5 / 4 / 0
12,323
685
13,172
17,797
8,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
19
1 / 10 / 4
11,290
627
17,545
29,380
22,977
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 3 / 23
12,327
685
14,312
23,467
18,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
20
16 / 2 / 15
14,659
814
55,575
17,194
10,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
JdiddlyD
Medusa
20
5 / 3 / 18
12,424
690
15,320
18,964
13,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odin
NdN GiB
Odin
20
2 / 1 / 28
11,961
665
5,635
20,711
21,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
RedBlorgan
Hun Batz
20
7 / 2 / 22
12,396
689
18,865
23,517
21,938
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
142
10
Kills
36
36
Deaths
11
18
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
3
23
5.83
L
Sun Wukong
AgateOne3152437
Sun Wukong
3
8
3
0.56
L
Mercury
DolePayments
Mercury
0
10
4
0.2
L
1
4
7
1.13
W
Zeus
16
2
15
11.75
W
Medusa
JdiddlyD
Medusa
5
3
18
4.67
W
Odin
NdN GiB
Odin
2
1
28
16
W
Hun Batz
RedBlorgan
Hun Batz
7
2
22
9
L
Hou Yi
Sauce 2013
Hou Yi
5
4
0
1.25
L
Lancelot
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,959
Damage
109,707
118,597
Taken
103,853
97,093
Mitigated
85,630
29,181
Healing
46,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,312
1,108
15,413
9,666
23,467
18,872
135
3,643
19,824
25,235
0
L
Sun Wukong
AgateOne3152437
Sun Wukong
17,094
1,582
1,249
3,251
26,759
26,212
0
16,261
10,498
0
32,525
L
Mercury
DolePayments
Mercury
13,387
3,904
801
1,790
19,716
8,286
0
12,210
7,506
0
20,225
L
15,761
1,980
7,319
4,864
24,945
30,679
0
14,503
10,442
33,307
0
W
Zeus
55,575
8,247
3,485
3,252
17,194
10,267
1,734
2,254
14,940
86,764
0
W
Medusa
JdiddlyD
Medusa
15,320
9,073
449
1,906
18,964
13,140
5,036
3,233
15,731
0
42,743
W
Odin
NdN GiB
Odin
5,635
1,692
1,527
2,205
20,711
21,413
587
2,703
18,008
0
14,719
W
Hun Batz
RedBlorgan
Hun Batz
18,865
5,812
3,157
5,075
23,517
21,938
595
3,928
19,589
0
32,185
L
Hou Yi
Sauce 2013
Hou Yi
13,172
6,308
2,167
2,456
17,797
8,939
0
11,576
6,221
0
30,424
L
Lancelot
17,545
1,591
2,324
2,960
29,380
22,977
0
15,337
14,043
0
43,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,788
Gold Earned
63,767
184
Minions Killed
189
0
Camps Cleared
0
1,533,415
Distance Traveled
1,705,431
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,327
685
19
1
0
360,694
4
L
Sun Wukong
11,680
649
22
1
0
321,738
0
L
Mercury
9,525
529
17
1
0
285,973
2
L
Yemoja
11,970
665
43
2
0
309,568
0
W
Zeus
14,659
814
71
4
0
307,051
5
W
Medusa
12,424
690
51
3
0
308,906
0
W
Odin
11,961
665
25
1
0
372,921
0
W
Hun Batz
12,396
689
23
1
0
355,859
4
L
Hou Yi
12,323
685
45
3
0
297,912
1
L
Lancelot
11,290
627
57
3
0
318,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role