Player Matchup

Ares
Ares
BakedNandito
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
SAULBORN
Merlin
Level 132
God Stats
3W - 6L
1,561 SR
Queue Stats
71W - 103L
1,298 Elo+
Solo
Shiva
Shiva
SaygeTheOG
Shiva
Level 47
God Stats
455W - 417L
1,459 SR
Queue Stats
740W - 801L
1,305 Elo+
Solo
Artemis
Artemis
Stingeth
Artemis
Level 68
God Stats
10W - 4L
1,563 SR
Queue Stats
135W - 137L
1,448 Elo+
Solo
Fenrir
Fenrir
TandCGaming
Fenrir
Level 66
God Stats
2W - 4L
1,269 SR
Queue Stats
5W - 13L
1,151 Elo+
Party 1
Team Averages
Level 64
1,470 SR
1,340 Elo+

VS

Team Averages
Level 74
1,387 SR
1,319 Elo+
Janus
Janus
AlanDllaTorre
Janus
Level 100
God Stats
15W - 25L
1,220 SR
Queue Stats
636W - 661L
1,343 Elo+
Solo
Aphrodite
Aphrodite
FireNymph13
Aphrodite
Level 106
God Stats
11W - 12L
1,443 SR
Queue Stats
409W - 461L
1,314 Elo+
Solo
Nemesis
Nemesis
Idlemask
Nemesis
Level 47
God Stats
9W - 12L
1,405 SR
Queue Stats
221W - 221L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nezzerah
Ah Muzen Cab
Level 33
God Stats
12W - 22L
1,412 SR
Queue Stats
72W - 107L
1,315 Elo+
Solo
Cliodhna
Cliodhna
RemDark333
Cliodhna
Level 84
God Stats
16W - 16L
1,454 SR
Queue Stats
88W - 111L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 2
4,834
372
1,664
14,634
5,322
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
SAULBORN
Merlin
10
1 / 4 / 1
6,332
487
2,853
8,440
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
11
1 / 4 / 0
6,795
523
4,304
11,578
4,984
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Stingeth
Artemis
11
1 / 2 / 1
6,640
511
4,544
9,224
3,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
9
1 / 4 / 1
6,046
465
2,102
8,669
3,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,292
561
5,464
5,361
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
FireNymph13
Aphrodite
10
3 / 1 / 9
6,995
538
3,527
7,333
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Idlemask
Nemesis
11
2 / 3 / 5
6,685
514
5,700
8,587
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Nezzerah
Ah Muzen Cab
12
4 / 1 / 4
7,522
579
6,198
7,094
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
RemDark333
Cliodhna
12
12 / 2 / 2
8,356
643
11,672
9,376
3,459
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
23
24
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
0
10
2
0.1
W
Aphrodite
FireNymph13
Aphrodite
3
1
9
7.5
W
Nemesis
Idlemask
Nemesis
2
3
5
1.5
W
Ah Muzen Cab
Nezzerah
Ah Muzen Cab
4
1
4
6
W
Cliodhna
RemDark333
Cliodhna
12
2
2
6.5
L
Merlin
SAULBORN
Merlin
1
4
1
0.38
L
Shiva
1
4
0
0.25
L
Artemis
Stingeth
Artemis
1
2
1
0.75
L
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,467
Damage
32,561
52,545
Taken
37,751
19,935
Mitigated
15,301
8,451
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,464
566
0
1,195
5,361
1,912
80
2,093
3,268
46,671
0
L
1,664
317
0
0
14,634
5,322
0
3,391
11,115
4,211
0
W
Aphrodite
FireNymph13
Aphrodite
3,527
937
2,448
4,077
7,333
4,290
334
2,856
4,477
23,703
0
W
Nemesis
Idlemask
Nemesis
5,700
2,266
0
431
8,587
3,130
0
1,825
6,762
0
39,267
W
Ah Muzen Cab
Nezzerah
Ah Muzen Cab
6,198
3,687
0
3,532
7,094
2,510
960
536
6,558
0
54,598
W
Cliodhna
RemDark333
Cliodhna
11,672
2,111
101
1,368
9,376
3,459
1,249
1,482
7,894
0
40,949
L
Merlin
SAULBORN
Merlin
2,853
227
0
750
8,440
3,076
0
2,586
5,652
40,991
0
L
Shiva
4,304
933
0
3,037
11,578
4,984
595
661
10,877
0
42,222
L
Artemis
Stingeth
Artemis
4,544
2,841
289
4,102
9,224
3,206
504
1,176
8,008
0
41,726
L
Fenrir
2,102
183
0
273
8,669
3,347
0
757
7,902
0
31,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
36,850
296
Minions Killed
342
0
Camps Cleared
0
1,190,400
Distance Traveled
1,329,278
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,292
561
95
7
0
287,088
7
L
Ares
4,834
372
5
0
0
286,849
2
W
Aphrodite
6,995
538
37
3
0
235,076
5
W
Nemesis
6,685
514
63
5
0
305,519
0
W
Ah Muzen Cab
7,522
579
77
6
0
229,602
1
W
Cliodhna
8,356
643
70
5
0
271,993
0
L
Merlin
6,332
487
84
6
0
186,887
4
L
Shiva
6,795
523
68
5
0
232,088
3
L
Artemis
6,640
511
88
7
0
204,120
1
L
Fenrir
6,046
465
51
4
0
280,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role