Player Matchup

Kumbhakarna
Kumbhakarna
CharlieBrown5252
Kumbhakarna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
DragonajLust
Jormungandr
Level 149
God Stats
10W - 9L
1,618 SR
Queue Stats
288W - 219L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JazzyKatt202
Tsukuyomi
Level 120
God Stats
1W - 3L
1,541 SR
Queue Stats
257W - 242L
1,558 Elo+
Party 1
The Morrigan
The Morrigan
TTVNBAJaiden
The Morrigan
Level 120
God Stats
0W - 2L
1,091 SR
Queue Stats
55W - 48L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tokenmonster37
Cu Chulainn
Level 158
God Stats
12W - 6L
1,799 SR
Queue Stats
354W - 283L
1,545 Elo+
Party 1
Team Averages
Level 140
1,510 SR
1,526 Elo+

VS

Team Averages
Level 140
1,496 SR
1,492 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DannyHdz131001
Thanatos
Level 117
God Stats
3W - 3L
1,453 SR
Queue Stats
176W - 163L
1,487 Elo+
Solo
Medusa
Medusa
Mercurу
Medusa
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 57L
1,448 Elo+
Solo
Anubis
Anubis
iChAnGeDmyNaMe10
Anubis
Level 148
God Stats
3W - 0L
1,687 SR
Queue Stats
48W - 51L
1,469 Elo+
Solo
Odin
Odin
xElxDiablo
Odin
Level 136
God Stats
7W - 2L
1,340 SR
Queue Stats
330W - 343L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CharlieBrown5252
Kumbhakarna
20
3 / 4 / 17
13,933
663
11,742
38,029
46,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
DragonajLust
Jormungandr
20
3 / 8 / 15
13,319
634
17,854
31,562
40,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
JazzyKatt202
Tsukuyomi
20
9 / 12 / 9
13,947
664
21,459
24,924
14,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
TTVNBAJaiden
The Morrigan
18
7 / 10 / 9
12,952
617
18,668
13,478
7,008
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Tokenmonster37
Cu Chulainn
20
7 / 8 / 10
12,763
608
19,025
29,925
38,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 3 / 26
15,023
715
26,234
14,412
7,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
20
16 / 6 / 16
15,768
751
26,510
20,144
10,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Mercurу
Medusa
20
8 / 6 / 23
14,969
713
26,947
21,742
10,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
9 / 8 / 21
14,216
677
28,174
25,123
15,522
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 6 / 18
14,751
702
14,132
30,121
45,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
146
29
Kills
42
42
Deaths
29
60
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
26
6
L
Kumbhakarna
CharlieBrown5252
Kumbhakarna
3
4
17
2.88
W
Thanatos
16
6
16
4
L
Jormungandr
DragonajLust
Jormungandr
3
8
15
1.31
L
Tsukuyomi
JazzyKatt202
Tsukuyomi
9
12
9
1.13
W
Medusa
Mercurу
Medusa
8
6
23
3.25
L
The Morrigan
TTVNBAJaiden
The Morrigan
7
10
9
1.15
L
Cu Chulainn
Tokenmonster37
Cu Chulainn
7
8
10
1.5
W
9
8
21
2.44
W
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,748
Damage
121,997
137,918
Taken
111,542
145,792
Mitigated
90,173
33,331
Healing
54,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
26,234
1,304
1,595
4,162
14,412
7,745
1,852
7,826
6,586
69,345
0
L
Kumbhakarna
CharlieBrown5252
Kumbhakarna
11,742
296
14
15,488
38,029
46,198
0
16,175
21,854
34,355
0
W
Thanatos
26,510
3,057
1,492
15,907
20,144
10,694
415
6,840
13,304
0
38,578
L
Jormungandr
DragonajLust
Jormungandr
17,854
3,136
1,280
5,853
31,562
40,188
0
11,347
20,215
47,423
0
L
Tsukuyomi
JazzyKatt202
Tsukuyomi
21,459
4,454
1,843
2,212
24,924
14,380
72
9,073
15,851
0
41,241
W
Medusa
Mercurу
Medusa
26,947
14,621
2,261
5,163
21,742
10,959
4,163
7,078
14,664
0
56,961
L
The Morrigan
TTVNBAJaiden
The Morrigan
18,668
2,010
60
593
13,478
7,008
44
5,964
6,880
17,999
7,365
L
Cu Chulainn
Tokenmonster37
Cu Chulainn
19,025
2,731
2,398
3,590
29,925
38,018
0
11,604
18,321
0
31,151
W
28,174
728
1,349
10,011
25,123
15,522
171
8,916
16,207
49,331
0
W
14,132
755
4,355
8,443
30,121
45,253
689
10,822
19,299
0
34,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,914
Gold Earned
74,727
173
Minions Killed
236
0
Camps Cleared
0
1,664,529
Distance Traveled
1,794,298
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,023
715
66
3
0
370,843
0
L
Kumbhakarna
13,933
663
32
2
0
431,421
0
W
Thanatos
15,768
751
26
1
0
386,354
0
L
Jormungandr
13,319
634
63
3
0
333,741
0
L
Tsukuyomi
13,947
664
43
2
0
310,951
0
W
Medusa
14,969
713
66
3
0
344,035
0
L
The Morrigan
12,952
617
17
1
0
240,171
0
L
Cu Chulainn
12,763
608
18
1
0
348,245
0
W
Anubis
14,216
677
37
2
0
282,878
1
W
Odin
14,751
702
41
2
0
410,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role