Player Matchup

Baron Samedi
Baron Samedi
HarrisonQ1225
Baron Samedi
Level 64
God Stats
23W - 20L
1,345 SR
Queue Stats
95W - 78L
1,355 Elo+
Party 2
Achilles
Achilles
HolyWt3r
Achilles
Level 64
God Stats
13W - 5L
1,574 SR
Queue Stats
75W - 67L
1,369 Elo+
Party 2
Medusa
Medusa
RedXArgyle
Medusa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 90L
1,312 Elo+
Party 1
Pele
Pele
TimingFawn70363
Pele
Level 66
God Stats
3W - 5L
1,502 SR
Queue Stats
109W - 132L
1,364 Elo+
Party 1
Artemis
Artemis
xXTinyTerror269
Artemis
Level 89
God Stats
17W - 6L
1,684 SR
Queue Stats
73W - 56L
1,427 Elo+
Solo
Team Averages
Level 63
1,521 SR
1,365 Elo+

VS

Team Averages
Level 86
1,358 SR
1,406 Elo+
Apollo
Apollo
Exotic_Scum
Apollo
Level 61
God Stats
6W - 10L
1,343 SR
Queue Stats
168W - 172L
1,429 Elo+
Solo
Fenrir
Fenrir
RemovingEnd411
Fenrir
Level 129
God Stats
5W - 10L
1,367 SR
Queue Stats
171W - 186L
1,370 Elo+
Solo
Lancelot
Lancelot
SapphireAster
Lancelot
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 35L
1,392 Elo+
Solo
Poseidon
Poseidon
tortchtanjies
Poseidon
Level 81
God Stats
28W - 36L
1,412 SR
Queue Stats
100W - 106L
1,417 Elo+
Solo
Yemoja
Yemoja
travisfrich
Yemoja
Level 83
God Stats
0W - 1L
1,171 SR
Queue Stats
44W - 45L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HarrisonQ1225
Baron Samedi
7
0 / 0 / 0
4,111
587
1,055
1,699
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
HolyWt3r
Achilles
7
3 / 0 / 0
4,334
619
4,463
4,278
1,525
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
RedXArgyle
Medusa
7
0 / 0 / 2
3,959
566
2,147
3,308
937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 1
4,167
595
2,143
5,506
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,607
658
3,008
3,627
1,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 1 / 0
3,634
519
2,612
5,231
1,521
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,193
599
1,597
5,621
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lancelot
SapphireAster
Lancelot
7
0 / 2 / 0
4,060
580
2,435
5,110
1,565
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
tortchtanjies
Poseidon
7
1 / 0 / 0
4,360
623
1,802
2,361
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
4
0 / 1 / 0
3,477
497
1,269
2,624
890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
1
0
0
W
Baron Samedi
HarrisonQ1225
Baron Samedi
0
0
0
0
W
Achilles
HolyWt3r
Achilles
3
0
0
3
W
Medusa
RedXArgyle
Medusa
0
0
2
1
L
0
1
1
0.5
L
Lancelot
SapphireAster
Lancelot
0
2
0
0
W
1
1
1
1.5
L
Poseidon
tortchtanjies
Poseidon
1
0
0
1
L
Yemoja
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,816
Damage
9,715
18,418
Taken
20,947
5,848
Mitigated
6,851
5,120
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,612
1,462
0
1,474
5,231
1,521
0
0
5,231
0
20,234
W
Baron Samedi
HarrisonQ1225
Baron Samedi
1,055
71
0
829
1,699
636
0
827
661
18,463
0
W
Achilles
HolyWt3r
Achilles
4,463
1,271
0
1,418
4,278
1,525
615
547
3,731
0
15,306
W
Medusa
RedXArgyle
Medusa
2,147
1,098
0
750
3,308
937
805
593
2,715
0
20,198
L
1,597
221
0
2,784
5,621
2,127
0
45
5,576
0
21,590
L
Lancelot
SapphireAster
Lancelot
2,435
381
0
1,132
5,110
1,565
0
0
5,110
0
21,066
W
2,143
631
0
595
5,506
1,699
0
841
4,613
0
17,124
L
Poseidon
tortchtanjies
Poseidon
1,802
123
0
1,250
2,361
748
0
1,010
1,351
23,265
0
L
Yemoja
1,269
442
887
469
2,624
890
0
0
2,624
6,505
0
W
3,008
1,428
0
1,528
3,627
1,051
0
0
3,627
0
22,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,178
Gold Earned
19,724
169
Minions Killed
179
0
Camps Cleared
0
633,163
Distance Traveled
631,245
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,634
519
37
5
0
121,826
1
W
Baron Samedi
4,111
587
42
6
0
127,712
0
W
Achilles
4,334
619
29
4
0
129,439
1
W
Medusa
3,959
566
29
4
0
113,436
2
L
Fenrir
4,193
599
52
7
0
141,576
0
L
Lancelot
4,060
580
32
5
0
156,074
0
W
Pele
4,167
595
33
5
0
149,312
1
L
Poseidon
4,360
623
52
7
0
147,826
2
L
Yemoja
3,477
497
6
1
0
63,943
1
W
Artemis
4,607
658
36
5
0
113,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role