Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Monk3yPunk
Freya
Level 155
God Stats
19W - 13L
1,730 SR
Queue Stats
662W - 436L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NotBxndzz
Cu Chulainn
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,307 Elo+
Party 2
Cupid
Cupid
TwerkOnSkype
Cupid
Level 126
God Stats
6W - 7L
1,882 SR
Queue Stats
408W - 340L
1,596 Elo+
Party 2
Team Averages
Level 112
1,622 SR
1,501 Elo+

VS

Team Averages
Level 38
1,513 SR
1,548 Elo+
Chernobog
Chernobog
 
Chernobog
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BadNGroovyy
Mercury
Level 64
God Stats
4W - 5L
1,508 SR
Queue Stats
137W - 110L
1,619 Elo+
Party 1
Ymir
Ymir
Bigpops24
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Clipz320
Gilgamesh
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 139L
1,555 Elo+
Party 1
Janus
Janus
Onelostlegend
Janus
Level 21
God Stats
19W - 21L
1,557 SR
Queue Stats
42W - 39L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 1 / 3
6,591
659
4,898
7,130
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yu Huang
 
Yu Huang
9
3 / 0 / 2
6,071
607
4,135
3,866
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
9
3 / 0 / 2
5,666
567
5,845
6,571
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
NotBxndzz
Cu Chulainn
10
1 / 1 / 2
6,384
638
6,686
6,517
4,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 5
6,292
629
4,131
8,215
3,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 3 / 0
4,110
411
4,576
6,356
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
BadNGroovyy
Mercury
7
0 / 2 / 1
4,531
453
1,820
7,033
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
7
0 / 3 / 0
4,478
448
2,314
8,501
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Clipz320
Gilgamesh
8
1 / 2 / 1
4,894
489
2,432
7,306
3,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 0
5,206
521
3,269
4,000
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
3
4.5
W
Yu Huang
 
Yu Huang
3
0
2
4
L
Chernobog
 
Chernobog
0
3
0
0
L
Mercury
BadNGroovyy
Mercury
0
2
1
0.25
L
Ymir
0
3
0
0
L
Gilgamesh
Clipz320
Gilgamesh
1
2
1
0.75
W
Freya
3
0
2
4
W
Cu Chulainn
NotBxndzz
Cu Chulainn
1
1
2
2
L
1
2
0
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,695
Damage
14,411
32,299
Taken
33,196
14,810
Mitigated
12,024
12,196
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,898
3,511
0
1,339
7,130
2,682
0
890
6,162
0
52,166
W
Yu Huang
 
Yu Huang
4,135
617
0
940
3,866
1,405
0
1,352
2,392
29,491
0
L
Chernobog
 
Chernobog
4,576
2,660
0
1,497
6,356
1,700
0
2,371
3,589
0
28,268
L
Mercury
BadNGroovyy
Mercury
1,820
590
0
1,220
7,033
1,848
0
449
6,245
0
22,992
L
Ymir
2,314
926
0
720
8,501
4,126
0
3,506
4,400
9,427
0
L
Gilgamesh
Clipz320
Gilgamesh
2,432
1,254
0
1,390
7,306
3,146
0
218
7,032
0
18,913
W
Freya
5,845
1,935
0
3,732
6,571
2,552
0
1,559
4,978
34,940
0
W
Cu Chulainn
NotBxndzz
Cu Chulainn
6,686
1,456
0
1,102
6,517
4,234
78
316
6,169
0
44,497
L
3,269
230
0
1,219
4,000
1,204
0
2,674
1,067
32,308
0
W
4,131
1,831
1,986
3,097
8,215
3,937
38
1,144
7,015
0
18,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
23,219
354
Minions Killed
200
0
Camps Cleared
0
986,568
Distance Traveled
953,080
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,591
659
110
11
0
239,085
0
W
Yu Huang
6,071
607
63
6
0
188,069
4
L
Chernobog
4,110
411
36
4
0
177,173
2
L
Mercury
4,531
453
40
4
0
209,796
4
L
Ymir
4,478
448
15
2
0
167,358
0
L
Gilgamesh
4,894
489
38
4
0
210,949
1
W
Freya
5,666
567
61
6
0
188,862
1
W
Cu Chulainn
6,384
638
95
10
0
176,424
2
L
Janus
5,206
521
71
7
0
187,804
5
W
Cupid
6,292
629
25
3
0
194,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role