Player Matchup

Hel
Hel
 
Hel
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BigDaddySimpGrim
Gilgamesh
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
142W - 132L
1,484 Elo+
Party 1
Bakasura
Bakasura
BigDaddySimpNSGx
Bakasura
Level 146
God Stats
0W - 1L
1,669 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 1
Bacchus
Bacchus
KimJungStalin
Bacchus
Level 33
God Stats
5W - 4L
1,639 SR
Queue Stats
73W - 60L
1,590 Elo+
Party 1
Charybdis
Charybdis
Pemdaschas
Charybdis
Level 29
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 1
Team Averages
Level 81
1,517 SR
1,491 Elo+

VS

Team Averages
Level 69
1,501 SR
1,480 Elo+
Chernobog
Chernobog
ChefKawaski
Chernobog
Level 40
God Stats
5W - 12L
1,448 SR
Queue Stats
193W - 206L
1,437 Elo+
Party 2
Hun Batz
Hun Batz
JakeFromIT
Hun Batz
Level 88
God Stats
9W - 16L
1,331 SR
Queue Stats
300W - 434L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
Lykich
Erlang Shen
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
148W - 170L
1,482 Elo+
Party 2
Freya
Freya
TheSpaceNewt
Freya
Level 98
God Stats
11W - 8L
1,878 SR
Queue Stats
338W - 294L
1,535 Elo+
Party 2
Xing Tian
Xing Tian
URFOO10
Xing Tian
Level 88
God Stats
3W - 2L
1,346 SR
Queue Stats
146W - 126L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 8 / 3
8,371
441
5,629
15,046
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
15
5 / 4 / 4
9,779
515
18,094
19,306
21,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 1 / 4
9,933
523
10,331
16,637
8,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
9
0 / 5 / 6
7,466
393
5,803
15,407
18,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Pemdaschas
Charybdis
10
0 / 4 / 0
6,741
355
3,177
11,167
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChefKawaski
Chernobog
15
4 / 5 / 12
9,763
514
18,378
15,587
7,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
JakeFromIT
Hun Batz
15
2 / 2 / 6
9,652
508
5,009
16,236
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Lykich
Erlang Shen
15
5 / 2 / 3
9,662
509
9,310
13,558
12,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 3 / 5
11,099
584
19,443
17,602
8,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
URFOO10
Xing Tian
12
2 / 0 / 13
9,307
490
6,153
11,487
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
22
22
Deaths
12
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
8
3
0.31
L
Gilgamesh
5
4
4
1.75
L
6
1
4
8
W
Chernobog
ChefKawaski
Chernobog
4
5
12
2
W
Hun Batz
JakeFromIT
Hun Batz
2
2
6
2.5
L
Bacchus
0
5
6
0.6
W
Erlang Shen
Lykich
Erlang Shen
5
2
3
3.25
L
Charybdis
Pemdaschas
Charybdis
0
4
0
0
W
9
3
5
3.83
W
Xing Tian
URFOO10
Xing Tian
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
58,293
77,563
Taken
74,470
60,554
Mitigated
48,139
16,260
Healing
29,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,629
598
1,594
2,593
15,046
7,473
0
6,918
7,850
53,992
0
L
Gilgamesh
18,094
5,123
0
2,632
19,306
21,471
180
5,614
13,467
0
66,082
L
10,331
7,894
0
5,650
16,637
8,783
0
4,588
11,913
0
54,093
W
Chernobog
ChefKawaski
Chernobog
18,378
12,270
0
4,693
15,587
7,900
644
2,346
13,055
0
86,127
W
Hun Batz
JakeFromIT
Hun Batz
5,009
846
0
6,996
16,236
6,705
59
758
14,955
0
80,031
L
Bacchus
5,803
286
0
1,585
15,407
18,938
163
5,521
9,701
17,493
0
W
Erlang Shen
Lykich
Erlang Shen
9,310
5,807
0
5,331
13,558
12,714
433
2,036
11,338
0
54,849
L
Charybdis
Pemdaschas
Charybdis
3,177
903
0
2,206
11,167
3,889
331
2,073
9,036
0
34,439
W
19,443
5,827
0
9,736
17,602
8,873
960
4,042
12,692
83,575
0
W
Xing Tian
URFOO10
Xing Tian
6,153
593
514
2,353
11,487
11,947
0
2,354
8,584
23,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,290
Gold Earned
49,483
406
Minions Killed
530
0
Camps Cleared
0
1,730,608
Distance Traveled
1,861,968
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,371
441
103
5
0
305,164
3
L
Gilgamesh
9,779
515
106
6
0
363,841
2
L
Bakasura
9,933
523
121
6
0
403,200
5
W
Chernobog
9,763
514
131
7
0
363,563
3
W
Hun Batz
9,652
508
113
6
0
391,858
4
L
Bacchus
7,466
393
19
1
0
345,448
1
W
Erlang Shen
9,662
509
96
5
0
377,524
4
L
Charybdis
6,741
355
57
3
0
312,955
0
W
Freya
11,099
584
143
8
0
357,926
6
W
Xing Tian
9,307
490
47
2
0
371,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role