Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BlackSheep69
Neith
Level 127
God Stats
19W - 14L
1,652 SR
Queue Stats
102W - 105L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
dvzequini
Kukulkan
Level 83
God Stats
9W - 10L
1,429 SR
Queue Stats
61W - 69L
1,522 Elo+
Party 3
Team Averages
Level 100
1,516 SR
1,507 Elo+

VS

Team Averages
Level 109
1,350 SR
1,338 Elo+
Bellona
Bellona
Pedrin-GHOST_
Bellona
Level 17
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 19L
1,346 Elo+
Party 1
Cernunnos
Cernunnos
Teteueslupe_YT
Cernunnos
Level 101
God Stats
0W - 1L
1,090 SR
Queue Stats
35W - 41L
1,238 Elo+
Party 1
Mercury
Mercury
gabriel310802
Mercury
Level 139
God Stats
1W - 5L
1,192 SR
Queue Stats
164W - 170L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
rafapscampos
Cthulhu
Level 146
God Stats
7W - 9L
1,451 SR
Queue Stats
41W - 43L
1,394 Elo+
Party 1
Tiamat
Tiamat
zatchbelz
Tiamat
Level 143
God Stats
1W - 2L
1,252 SR
Queue Stats
65W - 69L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
9 / 1 / 2
11,145
557
14,518
19,775
9,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
18
1 / 1 / 4
10,597
530
15,762
19,372
17,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
 
Morgan Le Fay
15
4 / 6 / 3
9,613
481
11,945
14,350
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 0 / 4
10,601
530
10,375
11,671
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
dvzequini
Kukulkan
16
0 / 3 / 4
9,373
469
4,763
8,732
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 4 / 0
8,338
417
4,693
14,380
17,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Teteueslupe_YT
Cernunnos
15
1 / 2 / 1
9,579
479
8,631
13,366
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
16
4 / 6 / 4
9,878
494
9,846
20,754
8,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
rafapscampos
Cthulhu
14
2 / 3 / 1
9,408
470
8,704
19,704
16,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
zatchbelz
Tiamat
16
4 / 2 / 2
10,357
518
12,005
14,622
10,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
11
11
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
1
2
10
W
Hercules
 
Hercules
1
1
4
3
W
Morgan Le Fay
 
Morgan Le Fay
4
6
3
0.92
W
3
0
4
5
L
Bellona
0
4
0
0
L
Cernunnos
Teteueslupe_YT
Cernunnos
1
2
1
0.75
W
Kukulkan
dvzequini
Kukulkan
0
3
4
0.67
L
Mercury
4
6
4
1
L
Cthulhu
rafapscampos
Cthulhu
2
3
1
0.83
L
Tiamat
zatchbelz
Tiamat
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,363
Damage
43,879
73,900
Taken
82,826
44,308
Mitigated
60,510
24,138
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,518
2,262
0
7,344
19,775
9,439
1,523
3,983
15,623
0
104,844
W
Hercules
 
Hercules
15,762
5,239
0
8,424
19,372
17,894
433
3,134
16,209
20,318
59,832
W
Morgan Le Fay
 
Morgan Le Fay
11,945
2,779
0
2,211
14,350
8,132
300
5,763
8,309
43,510
0
W
10,375
5,726
0
5,784
11,671
5,104
97
2,910
8,739
0
83,024
L
Bellona
4,693
1,125
0
1,783
14,380
17,040
159
2,017
12,363
0
47,911
L
Cernunnos
Teteueslupe_YT
Cernunnos
8,631
3,792
11
4,121
13,366
6,911
1,120
1,935
11,431
0
84,234
W
Kukulkan
dvzequini
Kukulkan
4,763
0
0
375
8,732
3,739
990
4,103
4,311
63,072
0
L
Mercury
9,846
4,671
0
2,377
20,754
8,949
0
3,707
17,047
0
90,767
L
Cthulhu
rafapscampos
Cthulhu
8,704
569
362
2,712
19,704
16,731
0
5,714
13,990
50,874
0
L
Tiamat
zatchbelz
Tiamat
12,005
997
0
3,279
14,622
10,879
9
6,062
8,560
67,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
47,560
611
Minions Killed
542
0
Camps Cleared
0
1,978,093
Distance Traveled
1,952,454
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,145
557
137
7
0
439,705
2
W
Hercules
10,597
530
137
7
0
372,763
4
W
Morgan Le Fay
9,613
481
64
3
0
359,702
11
W
Neith
10,601
530
150
8
0
408,538
6
L
Bellona
8,338
417
82
4
0
418,149
4
L
Cernunnos
9,579
479
144
7
0
338,543
5
W
Kukulkan
9,373
469
123
6
0
397,385
5
L
Mercury
9,878
494
115
6
0
422,918
1
L
Cthulhu
9,408
470
63
3
0
387,199
5
L
Tiamat
10,357
518
138
7
0
385,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role