Player Matchup

Mulan
Mulan
DesertRomeo
Mulan
Level 66
God Stats
43W - 41L
1,482 SR
Queue Stats
628W - 714L
1,484 Elo+
Party 1
Neith
Neith
Wertman025
Neith
Level 35
God Stats
8W - 1L
1,941 SR
Queue Stats
12W - 13L
1,532 Elo+
Party 1
Olorun
Olorun
steeltoecowboy
Olorun
Level 29
God Stats
7W - 2L
1,263 SR
Queue Stats
257W - 293L
1,485 Elo+
Party 1
Team Averages
Level 43
1,562 SR
1,500 Elo+

VS

Team Averages
Level 97
1,676 SR
1,587 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bendizz
King Arthur
Level 119
God Stats
0W - 1L
1,671 SR
Queue Stats
94W - 60L
1,616 Elo+
Party 2
Zeus
Zeus
TeteDasperge
Zeus
Level 17
God Stats
2W - 2L
1,857 SR
Queue Stats
8W - 10L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
10,439
746
10,059
12,501
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
2 / 5 / 8
9,676
691
6,964
11,369
4,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 5
9,835
703
9,689
9,579
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 2 / 2
10,031
717
9,200
13,164
5,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Bendizz
King Arthur
13
2 / 5 / 5
8,953
640
9,632
14,877
13,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 4 / 6
9,095
650
9,231
8,829
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
8
8
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
2
2
3.5
L
King Arthur
Bendizz
King Arthur
2
5
5
0.9
W
4
1
6
7
L
0
4
6
0.75
W
Neith
2
5
8
1.2
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,712
Damage
28,063
33,449
Taken
36,870
22,626
Mitigated
22,852
9,290
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,200
3,940
0
3,173
13,164
5,718
1,177
2,752
10,319
0
40,787
L
King Arthur
Bendizz
King Arthur
9,632
1,367
282
969
14,877
13,672
44
4,465
10,079
0
24,476
W
10,059
1,017
224
3,733
12,501
12,975
0
4,327
8,174
0
39,107
L
9,231
761
0
476
8,829
3,462
76
1,813
6,835
34,698
0
W
Neith
6,964
3,457
0
1,729
11,369
4,863
0
3,866
7,503
0
22,459
W
9,689
4,758
563
3,041
9,579
4,788
0
2,081
7,498
27,758
2,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
28,079
147
Minions Killed
144
6
Camps Cleared
7
749,461
Distance Traveled
761,124
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,031
717
55
4
6
260,994
8
L
King Arthur
8,953
640
18
1
1
262,559
1
W
Mulan
10,439
746
52
4
4
268,379
6
L
Zeus
9,095
650
71
5
0
237,571
0
W
Neith
9,676
691
51
4
1
238,454
9
W
Olorun
9,835
703
44
3
1
242,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role