Player Matchup

Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Autntk_
Neith
Level 28
God Stats
1W - 2L
1,357 SR
Queue Stats
15W - 29L
1,233 Elo+
Party 1
Ares
Ares
Baneson
Ares
Level 58
God Stats
0W - 1L
1,371 SR
Queue Stats
118W - 122L
1,517 Elo+
Party 1
Fenrir
Fenrir
VOYz
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,693 Elo+
Party 1
Chaac
Chaac
insanedawg
Chaac
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 173L
1,426 Elo+
Solo
Team Averages
Level 62
1,446 SR
1,474 Elo+

VS

Team Averages
Level 48
1,463 SR
1,498 Elo+
Zhong Kui
Zhong Kui
AELogey
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,555 Elo+
Party 2
Achilles
Achilles
AEQuasar
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,580 Elo+
Party 2
Sol
Sol
Benevole
Sol
Level 148
God Stats
6W - 1L
1,315 SR
Queue Stats
186W - 204L
1,407 Elo+
Solo
Nike
Nike
Evildog255
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,486 Elo+
Party 2
Cerberus
Cerberus
charliesaur01
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 8 / 8
10,193
600
14,095
22,503
25,601
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Autntk_
Neith
19
0 / 2 / 10
10,629
625
21,950
16,668
9,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Baneson
Ares
16
2 / 10 / 9
10,820
636
14,029
27,708
33,690
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
VOYz
Fenrir
16
4 / 8 / 7
10,578
622
13,438
19,558
17,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
20
7 / 4 / 5
11,859
698
28,227
19,322
22,712
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AELogey
Zhong Kui
19
4 / 3 / 20
11,520
678
17,192
16,812
16,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
AEQuasar
Achilles
20
14 / 2 / 16
13,009
765
28,256
27,304
28,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 5 / 17
12,064
710
20,919
16,389
9,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 1 / 22
13,107
771
16,755
19,585
24,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
charliesaur01
Cerberus
18
1 / 3 / 29
10,883
640
12,765
25,981
33,371
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
136
14
Kills
32
32
Deaths
14
39
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
8
8
0.63
W
Zhong Kui
AELogey
Zhong Kui
4
3
20
4.67
W
Achilles
AEQuasar
Achilles
14
2
16
11
L
Neith
Autntk_
Neith
0
2
10
2.5
L
Ares
Baneson
Ares
2
10
9
0.65
W
7
5
17
3.1
W
6
1
22
17
L
Fenrir
VOYz
Fenrir
4
8
7
0.94
W
Cerberus
charliesaur01
Cerberus
1
3
29
5.17
L
Chaac
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,739
Damage
95,887
105,759
Taken
106,071
108,344
Mitigated
111,999
25,660
Healing
48,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
14,095
812
1,700
2,221
22,503
25,601
586
12,867
9,240
24,186
0
W
Zhong Kui
AELogey
Zhong Kui
17,192
4,731
2,829
4,912
16,812
16,309
1,225
5,353
11,335
28,354
0
W
Achilles
AEQuasar
Achilles
28,256
9,369
2,846
11,325
27,304
28,541
1,628
6,913
20,172
0
43,565
L
Neith
Autntk_
Neith
21,950
7,376
0
6,707
16,668
9,096
0
8,574
7,883
0
45,088
L
Ares
Baneson
Ares
14,029
726
286
766
27,708
33,690
31
11,607
15,573
21,921
0
W
20,919
5,754
1,852
3,552
16,389
9,458
0
3,458
12,784
45,009
0
W
16,755
4,161
5,820
3,470
19,585
24,320
622
7,414
12,052
0
28,000
L
Fenrir
VOYz
Fenrir
13,438
2,218
0
1,840
19,558
17,245
915
9,862
9,469
701
17,956
W
Cerberus
charliesaur01
Cerberus
12,765
827
3,712
7,876
25,981
33,371
778
5,246
20,628
30,678
0
L
Chaac
28,227
1,783
4,065
8,075
19,322
22,712
310
7,966
11,201
0
48,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,079
Gold Earned
60,583
141
Minions Killed
186
0
Camps Cleared
0
1,517,213
Distance Traveled
1,641,819
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,193
600
22
1
0
257,138
1
W
Zhong Kui
11,520
678
31
2
0
298,124
0
W
Achilles
13,009
765
34
2
0
373,808
4
L
Neith
10,629
625
47
3
0
321,725
0
L
Ares
10,820
636
13
1
0
286,002
1
W
Sol
12,064
710
53
3
0
283,390
1
W
Nike
13,107
771
14
1
0
353,839
1
L
Fenrir
10,578
622
13
1
0
293,805
3
W
Cerberus
10,883
640
54
3
0
332,658
3
L
Chaac
11,859
698
46
3
0
358,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role