Player Matchup

Medusa
Medusa
BoogieMan620
Medusa
Level 63
God Stats
0W - 5L
1,307 SR
Queue Stats
21W - 41L
1,265 Elo+
Solo
King Arthur
King Arthur
Falindrone
King Arthur
Level 96
God Stats
0W - 1L
1,103 SR
Queue Stats
19W - 11L
1,238 Elo+
Solo
Atlas
Atlas
TheManaWraith
Atlas
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,474 Elo+
Solo
Olorun
Olorun
fleeksauce
Olorun
Level 107
God Stats
5W - 12L
1,164 SR
Queue Stats
151W - 224L
1,300 Elo+
Party 1
Lancelot
Lancelot
leadedshadowz14
Lancelot
Level 109
God Stats
5W - 14L
1,235 SR
Queue Stats
194W - 242L
1,383 Elo+
Party 1
Team Averages
Level 105
1,262 SR
1,332 Elo+

VS

Team Averages
Level 63
1,533 SR
1,515 Elo+
Charybdis
Charybdis
APLuxion
Charybdis
Level 41
God Stats
8W - 3L
1,613 SR
Queue Stats
20W - 9L
1,613 Elo+
Party 2
Zhong Kui
Zhong Kui
Fenster05
Zhong Kui
Level 68
God Stats
31W - 36L
1,417 SR
Queue Stats
129W - 155L
1,355 Elo+
Solo
Susano
Susano
OriginalCosta
Susano
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 129L
1,589 Elo+
Party 2
Fafnir
Fafnir
Tempaste
Fafnir
Level 45
God Stats
2W - 0L
1,713 SR
Queue Stats
43W - 14L
1,660 Elo+
Party 2
Skadi
Skadi
xAculous
Skadi
Level 121
God Stats
7W - 3L
1,422 SR
Queue Stats
140W - 151L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 2 / 0
5,035
420
2,178
6,044
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Falindrone
King Arthur
10
0 / 1 / 0
5,839
487
4,995
10,658
7,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 0
5,614
468
4,036
8,781
7,214
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
fleeksauce
Olorun
8
0 / 4 / 0
4,941
412
3,357
8,464
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
9
0 / 4 / 1
5,278
440
4,826
10,240
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
APLuxion
Charybdis
12
2 / 0 / 1
7,060
588
6,274
6,114
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Fenster05
Zhong Kui
11
1 / 0 / 0
6,437
536
5,187
6,956
5,055
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 1 / 3
6,767
564
6,383
8,920
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Tempaste
Fafnir
10
2 / 0 / 3
6,884
574
5,373
8,947
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
xAculous
Skadi
12
4 / 0 / 5
7,108
592
9,319
4,922
1,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
APLuxion
Charybdis
2
0
1
2.5
L
Medusa
0
2
0
0
L
King Arthur
Falindrone
King Arthur
0
1
0
0
W
Zhong Kui
Fenster05
Zhong Kui
1
0
0
1
W
3
1
3
4.5
W
Fafnir
Tempaste
Fafnir
2
0
3
3.5
L
1
1
0
1
L
Olorun
fleeksauce
Olorun
0
4
0
0
L
Lancelot
0
4
1
0.13
W
Skadi
xAculous
Skadi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,392
Damage
32,536
44,187
Taken
35,859
24,065
Mitigated
22,139
10,198
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
APLuxion
Charybdis
6,274
4,542
0
3,918
6,114
2,237
2,245
916
5,198
0
57,412
L
Medusa
2,178
1,500
0
2,075
6,044
1,927
498
413
5,631
0
23,813
L
King Arthur
Falindrone
King Arthur
4,995
553
0
1,090
10,658
7,848
78
5,154
5,504
0
33,138
W
Zhong Kui
Fenster05
Zhong Kui
5,187
1,533
0
4,743
6,956
5,055
0
598
6,358
38,739
0
W
6,383
2,499
0
3,897
8,920
3,449
0
1,288
7,632
0
43,320
W
Fafnir
Tempaste
Fafnir
5,373
1,966
0
3,138
8,947
9,483
0
2,697
6,250
17,451
0
L
4,036
1,798
0
1,912
8,781
7,214
0
2,053
6,728
14,053
0
L
Olorun
fleeksauce
Olorun
3,357
1,861
266
1,655
8,464
3,392
0
2,096
6,368
25,858
0
L
Lancelot
4,826
1,065
232
2,968
10,240
3,684
0
844
9,396
0
30,869
W
Skadi
xAculous
Skadi
9,319
4,900
0
851
4,922
1,915
336
1,894
3,028
0
48,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
34,256
202
Minions Killed
358
0
Camps Cleared
0
1,103,874
Distance Traveled
1,107,166
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,060
588
113
9
0
196,400
0
L
Medusa
5,035
420
35
3
0
173,556
0
L
King Arthur
5,839
487
51
4
0
250,662
0
W
Zhong Kui
6,437
536
71
6
0
193,223
3
W
Susano
6,767
564
75
6
0
257,664
0
W
Fafnir
6,884
574
17
1
0
236,845
5
L
Atlas
5,614
468
18
2
0
218,274
2
L
Olorun
4,941
412
41
3
0
198,092
0
L
Lancelot
5,278
440
57
5
0
263,290
2
W
Skadi
7,108
592
82
7
0
223,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role