Player Matchup

Discordia
Discordia
Abitmad
Discordia
Level 55
God Stats
0W - 2L
1,366 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Tyr
Tyr
Izkax
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Charybdis
Charybdis
Pylit
Charybdis
Level 116
God Stats
0W - 2L
1,499 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Team Averages
Level 86
1,455 SR
1,306 Elo+

VS

Team Averages
Level 86
1,437 SR
1,505 Elo+
Gilgamesh
Gilgamesh
CommanderSyfe
Gilgamesh
Level 65
God Stats
3W - 1L
1,423 SR
Queue Stats
170W - 185L
1,523 Elo+
Party 1
Cupid
Cupid
JDurand
Cupid
Level 127
God Stats
4W - 7L
1,438 SR
Queue Stats
224W - 261L
1,471 Elo+
Solo
Janus
Janus
PapaSpok
Janus
Level 66
God Stats
5W - 1L
1,449 SR
Queue Stats
308W - 311L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Abitmad
Discordia
15
6 / 9 / 5
11,644
776
14,258
12,655
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
Izkax
Tyr
16
5 / 6 / 8
11,193
746
8,127
14,822
12,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Pylit
Charybdis
15
4 / 7 / 7
10,818
721
16,693
16,063
6,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CommanderSyfe
Gilgamesh
17
5 / 4 / 9
11,492
766
11,718
21,597
19,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
JDurand
Cupid
16
10 / 5 / 9
12,153
810
13,526
14,124
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
PapaSpok
Janus
16
7 / 6 / 7
11,835
789
13,502
11,904
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
22
22
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Abitmad
Discordia
6
9
5
0.94
W
Gilgamesh
CommanderSyfe
Gilgamesh
5
4
9
2.38
L
Tyr
Izkax
Tyr
5
6
8
1.5
W
Cupid
JDurand
Cupid
10
5
9
2.9
W
Janus
PapaSpok
Janus
7
6
7
1.75
L
Charybdis
Pylit
Charybdis
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
38,746
43,540
Taken
47,625
24,209
Mitigated
31,988
2,356
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Abitmad
Discordia
14,258
717
0
0
12,655
4,744
0
4,694
7,567
35,491
0
W
Gilgamesh
CommanderSyfe
Gilgamesh
11,718
2,757
0
2,849
21,597
19,506
392
4,095
17,502
0
33,035
L
Tyr
Izkax
Tyr
8,127
1,002
0
1,314
14,822
12,786
0
3,173
10,934
0
11,259
W
Cupid
JDurand
Cupid
13,526
7,182
350
4,326
14,124
7,349
977
5,933
8,191
0
49,017
W
Janus
PapaSpok
Janus
13,502
290
0
556
11,904
5,133
250
4,801
7,103
47,616
0
L
Charybdis
Pylit
Charybdis
16,693
9,266
0
1,042
16,063
6,679
373
4,895
10,475
0
49,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
35,480
127
Minions Killed
184
3
Camps Cleared
10
772,888
Distance Traveled
797,170
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,644
776
39
3
1
250,638
3
W
Gilgamesh
11,492
766
37
2
2
299,574
0
L
Tyr
11,193
746
8
1
0
289,718
1
W
Cupid
12,153
810
54
4
2
235,236
0
W
Janus
11,835
789
93
6
6
262,360
1
L
Charybdis
10,818
721
80
5
2
232,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role