Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 138
God Stats
192W - 228L
1,503 SR
Queue Stats
250W - 318L
1,421 Elo+
Party 3
Ravana
Ravana
CarroFunebre
Ravana
Level 114
God Stats
28W - 28L
1,567 SR
Queue Stats
91W - 93L
1,524 Elo+
Party 3
Sol
Sol
Danyxj
Sol
Level 160
God Stats
1W - 3L
1,035 SR
Queue Stats
293W - 373L
1,417 Elo+
Party 3
Atlas
Atlas
kuso95
Atlas
Level 149
God Stats
19W - 24L
1,364 SR
Queue Stats
215W - 252L
1,426 Elo+
Party 3
Team Averages
Level 134
1,394 SR
1,458 Elo+

VS

Team Averages
Level 97
1,562 SR
1,454 Elo+
Freya
Freya
GadOfGads
Freya
Level 117
God Stats
2W - 0L
1,728 SR
Queue Stats
205W - 204L
1,568 Elo+
Party 2
Fenrir
Fenrir
Kanokas
Fenrir
Level 124
God Stats
6W - 6L
1,314 SR
Queue Stats
256W - 229L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Kongawars
Kukulkan
Level 75
God Stats
7W - 4L
1,719 SR
Queue Stats
239W - 218L
1,531 Elo+
Party 1
Achilles
Achilles
SailorMunder
Achilles
Level 109
God Stats
54W - 51L
1,550 SR
Queue Stats
205W - 205L
1,568 Elo+
Party 2
Chaac
Chaac
kame06
Chaac
Level 58
God Stats
3W - 7L
1,500 SR
Queue Stats
28W - 49L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 7 / 2
8,654
481
15,592
14,585
6,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BlackVenom1996
Jormungandr
14
0 / 1 / 1
8,588
477
7,918
12,707
11,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
11
1 / 7 / 1
7,292
405
6,900
13,667
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sol
Danyxj
Sol
12
0 / 6 / 1
7,489
416
3,263
14,798
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
kuso95
Atlas
11
2 / 3 / 3
7,999
444
6,957
16,186
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GadOfGads
Freya
14
4 / 4 / 4
9,361
520
15,965
19,166
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Kanokas
Fenrir
16
1 / 0 / 11
9,593
533
7,796
20,353
10,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kongawars
Kukulkan
19
14 / 0 / 2
12,061
670
16,974
7,089
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SailorMunder
Achilles
12
4 / 3 / 5
8,680
482
6,407
14,165
15,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
kame06
Chaac
17
1 / 1 / 3
10,091
561
9,976
14,397
15,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
24
24
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
7
2
0.86
L
Jormungandr
BlackVenom1996
Jormungandr
0
1
1
0.5
L
Ravana
1
7
1
0.21
L
Sol
Danyxj
Sol
0
6
1
0.08
W
Freya
GadOfGads
Freya
4
4
4
1.5
W
Fenrir
Kanokas
Fenrir
1
0
11
6.5
W
Kukulkan
Kongawars
Kukulkan
14
0
2
15
W
Achilles
SailorMunder
Achilles
4
3
5
2.17
W
Chaac
kame06
Chaac
1
1
3
2.5
L
Atlas
kuso95
Atlas
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
57,118
71,943
Taken
75,170
45,314
Mitigated
53,285
16,131
Healing
37,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
15,592
7,609
0
1,758
14,585
6,302
0
8,229
6,356
0
69,256
L
Jormungandr
BlackVenom1996
Jormungandr
7,918
2,477
0
4,377
12,707
11,381
0
1,108
11,599
67,912
0
L
Ravana
6,900
2,727
0
2,754
13,667
6,926
0
4,250
9,417
0
52,847
L
Sol
Danyxj
Sol
3,263
405
0
4,588
14,798
6,871
0
9,592
5,206
48,763
0
W
Freya
GadOfGads
Freya
15,965
4,394
0
10,307
19,166
9,041
1,186
3,262
15,904
59,142
8,874
W
Fenrir
Kanokas
Fenrir
7,796
2,216
0
16,657
20,353
10,083
235
2,127
18,226
0
83,319
W
Kukulkan
Kongawars
Kukulkan
16,974
3,041
0
2,166
7,089
3,432
3,956
3,089
4,000
101,814
0
W
Achilles
SailorMunder
Achilles
6,407
1,266
252
4,133
14,165
15,419
102
3,240
10,925
0
27,173
W
Chaac
kame06
Chaac
9,976
2,476
0
3,564
14,397
15,310
360
6,420
7,977
0
80,051
L
Atlas
kuso95
Atlas
6,957
2,921
0
2,654
16,186
13,834
0
7,733
8,453
22,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
49,786
424
Minions Killed
627
0
Camps Cleared
0
1,643,783
Distance Traveled
1,775,430
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,654
481
112
6
0
320,852
2
L
Jormungandr
8,588
477
122
7
0
347,228
3
L
Ravana
7,292
405
85
5
0
351,490
4
L
Sol
7,489
416
88
5
0
288,743
4
W
Freya
9,361
520
118
7
0
335,456
4
W
Fenrir
9,593
533
111
6
0
389,824
8
W
Kukulkan
12,061
670
201
11
0
355,087
8
W
Achilles
8,680
482
42
2
0
348,098
1
W
Chaac
10,091
561
155
9
0
346,965
6
L
Atlas
7,999
444
17
1
0
335,470
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role