Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Mihawk_439
Amaterasu
Level 144
God Stats
5W - 3L
1,641 SR
Queue Stats
88W - 82L
1,524 Elo+
Party 2
Discordia
Discordia
el_greeko18
Discordia
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 133L
1,551 Elo+
Party 2
Bastet
Bastet
redshark003
Bastet
Level 60
God Stats
1W - 1L
1,706 SR
Queue Stats
28W - 25L
1,405 Elo+
Party 3
Izanami
Izanami
xXHector_RuizXx
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 95
1,569 SR
1,496 Elo+

VS

Team Averages
Level 98
1,701 SR
1,600 Elo+
Kumbhakarna
Kumbhakarna
Archer-Of-Death-
Kumbhakarna
Level 114
God Stats
21W - 12L
1,588 SR
Queue Stats
142W - 163L
1,381 Elo+
Solo
Awilix
Awilix
Its Glen ok
Awilix
Level 104
God Stats
1W - 1L
1,378 SR
Queue Stats
54W - 26L
1,703 Elo+
Party 1
Danzaburou
Danzaburou
ReanimatedJoker
Danzaburou
Level 128
God Stats
4W - 0L
1,829 SR
Queue Stats
135W - 53L
1,752 Elo+
Party 1
Hun Batz
Hun Batz
Schaddeschorsch_
Hun Batz
Level 123
God Stats
8W - 8L
1,774 SR
Queue Stats
211W - 216L
1,393 Elo+
Solo
Sol
Sol
YouWantMe8644
Sol
Level 22
God Stats
6W - 1L
1,933 SR
Queue Stats
26W - 7L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 3 / 0
5,340
411
3,217
15,322
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Mihawk_439
Amaterasu
11
1 / 3 / 0
6,201
477
4,569
12,419
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
el_greeko18
Discordia
11
1 / 2 / 1
6,348
488
8,728
6,704
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
10
1 / 3 / 1
6,029
464
4,682
12,182
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 7 / 0
5,646
434
2,425
7,688
1,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Archer-Of-Death-
Kumbhakarna
9
0 / 0 / 4
6,412
493
1,683
7,834
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
13
6 / 1 / 0
8,404
646
11,126
12,336
9,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ReanimatedJoker
Danzaburou
12
7 / 0 / 1
7,876
606
8,497
6,506
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
6,902
531
1,915
7,333
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 1
7,062
543
8,837
9,556
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
18
18
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
0
0
W
Kumbhakarna
Archer-Of-Death-
Kumbhakarna
0
0
4
2
W
Awilix
6
1
0
6
L
Amaterasu
Mihawk_439
Amaterasu
1
3
0
0.33
W
Danzaburou
ReanimatedJoker
Danzaburou
7
0
1
7.5
W
3
1
3
4.5
W
2
1
1
2.5
L
Discordia
el_greeko18
Discordia
1
2
1
0.75
L
Bastet
1
3
1
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
32,058
54,315
Taken
43,565
29,077
Mitigated
25,471
12,663
Healing
21,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,217
310
0
1,967
15,322
10,018
0
3,661
11,661
17,120
0
W
Kumbhakarna
Archer-Of-Death-
Kumbhakarna
1,683
136
0
3,177
7,834
6,673
0
2,650
5,184
15,559
0
W
Awilix
11,126
4,293
0
6,827
12,336
9,113
0
2,160
9,587
0
59,596
L
Amaterasu
Mihawk_439
Amaterasu
4,569
2,086
0
4,060
12,419
10,449
0
0
12,419
0
36,734
W
Danzaburou
ReanimatedJoker
Danzaburou
8,497
3,379
0
2,299
6,506
2,677
1,210
2,052
4,454
0
62,480
W
1,915
382
0
4,110
7,333
2,675
0
910
6,423
0
37,604
W
8,837
2,563
0
4,878
9,556
4,333
2,377
4,173
5,383
50,800
6,018
L
Discordia
el_greeko18
Discordia
8,728
697
0
1,799
6,704
2,382
230
2,115
4,589
50,957
0
L
Bastet
4,682
1,703
0
3,980
12,182
4,551
0
3,469
8,713
0
37,358
L
2,425
1,846
0
857
7,688
1,677
846
503
7,185
0
35,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
36,656
276
Minions Killed
389
0
Camps Cleared
0
1,231,887
Distance Traveled
1,204,451
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,340
411
15
1
0
239,845
1
W
Kumbhakarna
6,412
493
24
2
0
241,592
2
W
Awilix
8,404
646
90
7
0
245,899
0
L
Amaterasu
6,201
477
64
5
0
224,849
0
W
Danzaburou
7,876
606
108
8
0
211,734
0
W
Hun Batz
6,902
531
75
6
0
269,936
0
W
Sol
7,062
543
92
7
0
235,290
3
L
Discordia
6,348
488
79
6
0
244,612
4
L
Bastet
6,029
464
60
5
0
288,924
0
L
Izanami
5,646
434
58
4
0
233,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role