Player Matchup

Lancelot
Lancelot
DEATHWATCHACE_
Lancelot
Level 145
God Stats
5W - 3L
1,148 SR
Queue Stats
107W - 132L
1,475 Elo+
Party 2
Atlas
Atlas
Finnnick
Atlas
Level 84
God Stats
6W - 3L
1,789 SR
Queue Stats
14W - 12L
1,490 Elo+
Party 1
Yemoja
Yemoja
KillBillyJr
Yemoja
Level 52
God Stats
2W - 0L
1,521 SR
Queue Stats
49W - 48L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
Maiyavanti
Hou Yi
Level 160
God Stats
4W - 2L
1,640 SR
Queue Stats
79W - 51L
1,597 Elo+
Party 1
Chaac
Chaac
lz3john
Chaac
Level 102
God Stats
2W - 1L
1,714 SR
Queue Stats
11W - 11L
1,486 Elo+
Party 2
Team Averages
Level 109
1,562 SR
1,509 Elo+

VS

Team Averages
Level 76
1,569 SR
1,526 Elo+
Geb
Geb
AlphaMusab
Geb
Level 119
God Stats
1W - 1L
1,594 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
BellonaKid
Cliodhna
Level 79
God Stats
0W - 3L
1,715 SR
Queue Stats
34W - 34L
1,500 Elo+
Party 3
Chaac
Chaac
KrazyKid814996
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 38L
1,568 Elo+
Solo
Janus
Janus
Skenderb3u
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,563 Elo+
Party 3
Raijin
Raijin
Tophiee
Raijin
Level 29
God Stats
1W - 1L
1,536 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
17 / 7 / 15
20,879
803
33,305
35,435
20,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Finnnick
Atlas
20
3 / 4 / 21
17,786
684
28,220
27,348
15,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
20
0 / 2 / 28
17,050
656
12,676
29,111
36,488
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Maiyavanti
Hou Yi
20
10 / 7 / 13
18,983
730
42,777
31,976
16,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
lz3john
Chaac
20
8 / 1 / 24
18,506
712
27,192
46,437
46,859
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 11
17,377
668
13,940
39,865
68,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
BellonaKid
Cliodhna
20
0 / 10 / 13
16,463
633
30,138
32,625
19,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 6
18,324
705
27,716
46,743
76,145
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Janus
20
6 / 9 / 9
18,360
706
34,395
21,026
10,275
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
Tophiee
Raijin
20
5 / 9 / 11
17,366
668
30,777
23,929
13,422
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
71
38
Kills
21
21
Deaths
38
101
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
L
Cliodhna
BellonaKid
Cliodhna
0
10
13
0.65
W
Lancelot
17
7
15
3.5
W
Atlas
Finnnick
Atlas
3
4
21
3.38
W
Yemoja
0
2
28
7
L
8
3
6
3.67
W
Hou Yi
Maiyavanti
Hou Yi
10
7
13
2.36
L
Janus
6
9
9
1.17
L
Raijin
Tophiee
Raijin
5
9
11
1.17
W
Chaac
lz3john
Chaac
8
1
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,170
Damage
136,966
170,307
Taken
164,188
136,136
Mitigated
187,829
62,783
Healing
30,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,940
804
0
7,138
39,865
68,514
876
11,148
28,717
44,488
0
L
Cliodhna
BellonaKid
Cliodhna
30,138
2,229
0
6,645
32,625
19,473
1,020
8,829
23,796
0
85,048
W
Lancelot
33,305
4,446
0
6,372
35,435
20,350
559
16,500
18,420
0
87,136
W
Atlas
Finnnick
Atlas
28,220
10,241
4,822
4,057
27,348
15,836
3,178
14,289
12,693
86,091
0
W
Yemoja
12,676
2,701
15,441
6,024
29,111
36,488
654
14,713
13,873
35,499
0
L
27,716
4,334
0
14,774
46,743
76,145
871
11,631
35,112
1,195
73,462
W
Hou Yi
Maiyavanti
Hou Yi
42,777
20,748
0
3,939
31,976
16,603
5,113
15,314
16,296
0
114,305
L
Janus
34,395
2,903
0
164
21,026
10,275
2,601
4,293
16,733
79,448
0
L
Raijin
Tophiee
Raijin
30,777
2,264
0
1,788
23,929
13,422
1,364
4,995
18,934
66,593
0
W
Chaac
lz3john
Chaac
27,192
5,951
0
22,128
46,437
46,859
0
17,535
28,121
0
85,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,204
Gold Earned
87,890
413
Minions Killed
397
0
Camps Cleared
0
2,503,777
Distance Traveled
2,355,083
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
17,377
668
49
2
0
469,818
1
L
Cliodhna
16,463
633
94
4
0
503,520
3
W
Lancelot
20,879
803
110
4
0
563,697
0
W
Atlas
17,786
684
70
3
0
471,339
1
W
Yemoja
17,050
656
24
1
0
447,496
1
L
Chaac
18,324
705
71
3
0
481,952
0
W
Hou Yi
18,983
730
123
5
0
467,501
1
L
Janus
18,360
706
89
3
0
443,498
0
L
Raijin
17,366
668
94
4
0
456,295
0
W
Chaac
18,506
712
86
3
0
553,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role