Player Matchup

Chaac
Chaac
DaddyAbaddon162
Chaac
Level 65
God Stats
27W - 22L
1,491 SR
Queue Stats
96W - 119L
1,385 Elo+
Party 1
Artemis
Artemis
GaddyScoop4985
Artemis
Level 89
God Stats
185W - 196L
1,402 SR
Queue Stats
228W - 292L
1,373 Elo+
Party 1
Thor
Thor
Jynxl
Thor
Level 7
God Stats
0W - 3L
1,221 SR
Queue Stats
94W - 99L
1,351 Elo+
Party 1
Mulan
Mulan
VenTheGale
Mulan
Level 16
God Stats
9W - 11L
1,438 SR
Queue Stats
24W - 28L
1,395 Elo+
Party 1
Ra
Ra
zombicross
Ra
Level 66
God Stats
0W - 3L
1,265 SR
Queue Stats
24W - 37L
1,392 Elo+
Solo
Team Averages
Level 49
1,364 SR
1,379 Elo+

VS

Team Averages
Level 84
1,545 SR
1,494 Elo+
The Morrigan
The Morrigan
JusKvn
The Morrigan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Cupid
Cupid
LotusSunSs
Cupid
Level 108
God Stats
17W - 11L
1,531 SR
Queue Stats
495W - 552L
1,468 Elo+
Solo
Tiamat
Tiamat
Mythas
Tiamat
Level 149
God Stats
1W - 0L
1,365 SR
Queue Stats
16W - 17L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
Nemesis_no5
Erlang Shen
Level 45
God Stats
2W - 1L
1,357 SR
Queue Stats
30W - 35L
1,450 Elo+
Solo
Geb
Geb
Tbud96
Geb
Level 114
God Stats
10W - 3L
1,971 SR
Queue Stats
106W - 122L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
8,898
684
8,996
19,657
14,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 6
9,308
716
10,354
12,300
9,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Jynxl
Thor
14
1 / 4 / 7
8,198
631
7,773
14,706
6,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
14
2 / 4 / 7
8,666
667
11,329
16,728
14,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 4 / 5
8,811
678
11,984
12,008
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JusKvn
The Morrigan
18
4 / 1 / 10
10,431
802
15,041
8,214
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
18
10 / 1 / 8
10,787
830
16,938
11,258
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Mythas
Tiamat
16
1 / 3 / 6
9,127
702
8,141
9,843
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Nemesis_no5
Erlang Shen
16
2 / 3 / 11
9,252
712
7,822
15,775
13,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Tbud96
Geb
15
2 / 2 / 13
9,656
743
11,286
18,934
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
10
Kills
19
19
Deaths
10
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
3
2
6
3
W
The Morrigan
JusKvn
The Morrigan
4
1
10
9
L
Thor
Jynxl
Thor
1
4
7
1.13
W
Cupid
10
1
8
14
W
Tiamat
Mythas
Tiamat
1
3
6
1.33
W
Erlang Shen
Nemesis_no5
Erlang Shen
2
3
11
2.5
W
Geb
Tbud96
Geb
2
2
13
4.25
L
Mulan
2
4
7
1.38
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
59,228
75,399
Taken
64,024
50,664
Mitigated
50,215
9,725
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,996
1,674
606
4,468
19,657
14,371
245
8,050
11,540
0
29,001
L
10,354
2,621
815
672
12,300
9,025
249
3,495
8,683
27
30,891
W
The Morrigan
JusKvn
The Morrigan
15,041
2,174
0
698
8,214
4,018
1,338
2,153
6,061
38,490
9,658
L
Thor
Jynxl
Thor
7,773
1,849
0
315
14,706
6,786
159
5,783
8,797
0
17,667
W
Cupid
16,938
11,987
1,486
3,457
11,258
6,381
2,393
1,087
10,171
0
38,891
W
Tiamat
Mythas
Tiamat
8,141
297
66
1,471
9,843
5,983
349
1,934
7,909
33,484
0
W
Erlang Shen
Nemesis_no5
Erlang Shen
7,822
2,714
0
2,844
15,775
13,262
812
1,067
14,708
0
21,857
W
Geb
Tbud96
Geb
11,286
1,220
0
4,620
18,934
20,571
574
5,770
13,164
19,310
0
L
Mulan
11,329
1,537
0
1,200
16,728
14,554
220
4,896
11,754
0
19,701
L
11,984
796
237
1,412
12,008
5,928
44
4,496
7,424
47,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
49,253
201
Minions Killed
249
0
Camps Cleared
0
1,192,624
Distance Traveled
1,186,534
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,898
684
51
4
0
238,152
1
L
Artemis
9,308
716
31
2
0
238,026
1
W
The Morrigan
10,431
802
106
8
0
243,045
2
L
Thor
8,198
631
28
2
0
258,276
3
W
Cupid
10,787
830
67
5
0
233,549
2
W
Tiamat
9,127
702
48
4
0
198,648
0
W
Erlang Shen
9,252
712
17
1
0
260,260
2
W
Geb
9,656
743
11
1
0
251,032
4
L
Mulan
8,666
667
16
1
0
231,157
0
L
Ra
8,811
678
75
6
0
227,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role