Player Matchup

Shiva
Shiva
 
Shiva
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
KingDavis3rd
Ullr
Level 57
God Stats
1W - 8L
1,244 SR
Queue Stats
79W - 91L
1,332 Elo+
Party 1
Arachne
Arachne
KirbyConCrocs
Arachne
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,434 Elo+
Party 4
Artio
Artio
RamonPgt
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,499 Elo+
Party 4
Chang'e
Chang'e
eeveemaster37
Chang'e
Level 28
God Stats
2W - 2L
1,852 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 1
Team Averages
Level 44
1,519 SR
1,430 Elo+

VS

Team Averages
Level 75
1,614 SR
1,557 Elo+
Vulcan
Vulcan
BoltPup
Vulcan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,503 Elo+
Party 3
Bakasura
Bakasura
JNSKI
Bakasura
Level 84
God Stats
3W - 1L
1,614 SR
Queue Stats
14W - 14L
1,478 Elo+
Party 3
Cupid
Cupid
JimothyV97
Cupid
Level 69
God Stats
6W - 5L
1,622 SR
Queue Stats
494W - 336L
1,596 Elo+
Party 2
Mulan
Mulan
LunaLinda
Mulan
Level 38
God Stats
24W - 11L
1,703 SR
Queue Stats
210W - 181L
1,583 Elo+
Party 2
Fafnir
Fafnir
chunkybuttmama
Fafnir
Level 152
God Stats
12W - 12L
1,633 SR
Queue Stats
568W - 420L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 2 / 3
6,009
401
4,261
12,461
8,079
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 8 / 2
5,789
386
2,943
13,471
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
14
9 / 3 / 1
8,928
595
12,187
16,762
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
RamonPgt
Artio
10
1 / 6 / 3
6,331
422
2,288
14,632
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
10
0 / 7 / 5
6,135
409
6,074
14,825
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BoltPup
Vulcan
13
4 / 5 / 6
8,305
554
7,554
8,470
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
JNSKI
Bakasura
12
4 / 4 / 6
8,144
543
6,572
13,489
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
15
15 / 1 / 3
10,081
672
18,767
8,941
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
LunaLinda
Mulan
14
3 / 1 / 7
9,312
621
17,894
13,903
11,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 0 / 13
7,919
528
4,326
12,126
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
26
26
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
3
0.75
W
Vulcan
BoltPup
Vulcan
4
5
6
1.4
W
Bakasura
JNSKI
Bakasura
4
4
6
1.75
W
Cupid
15
1
3
16.5
L
0
8
2
0.13
L
Arachne
9
3
1
3.17
W
Mulan
LunaLinda
Mulan
3
1
7
6.5
L
Artio
RamonPgt
Artio
1
6
3
0.42
W
0
0
13
6.5
L
Chang'e
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
55,113
72,151
Taken
56,929
35,463
Mitigated
35,274
17,603
Healing
23,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,261
601
110
2,430
12,461
8,079
0
2,026
10,120
0
28,335
W
Vulcan
BoltPup
Vulcan
7,554
1,478
0
805
8,470
3,625
667
2,816
5,654
47,346
0
W
Bakasura
JNSKI
Bakasura
6,572
4,438
0
4,934
13,489
5,126
559
1,191
12,298
0
48,379
W
Cupid
18,767
12,474
950
4,891
8,941
3,644
3,724
1,310
7,631
0
73,655
L
2,943
1,310
0
2,663
13,471
4,183
0
2,153
11,263
0
26,860
L
Arachne
12,187
8,081
0
6,832
16,762
7,481
0
1,611
15,015
0
41,994
W
Mulan
LunaLinda
Mulan
17,894
1,854
0
8,877
13,903
11,535
457
926
12,977
0
72,245
L
Artio
RamonPgt
Artio
2,288
531
60
1,953
14,632
10,230
0
2,147
12,485
10,048
0
W
4,326
1,247
0
3,218
12,126
11,344
69
2,119
10,007
11,719
0
L
Chang'e
6,074
406
809
2,746
14,825
5,490
66
3,943
10,842
36,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
43,761
240
Minions Killed
452
0
Camps Cleared
0
1,291,806
Distance Traveled
1,469,701
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,009
401
53
4
0
236,316
2
W
Vulcan
8,305
554
88
6
0
273,604
1
W
Bakasura
8,144
543
96
6
0
350,819
0
W
Cupid
10,081
672
127
8
0
265,938
6
L
Ullr
5,789
386
43
3
0
258,124
0
L
Arachne
8,928
595
71
5
0
276,526
1
W
Mulan
9,312
621
130
9
0
271,013
3
L
Artio
6,331
422
18
1
0
265,928
4
W
Fafnir
7,919
528
11
1
0
308,327
6
L
Chang'e
6,135
409
55
4
0
254,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role