Player Matchup

Cthulhu
Cthulhu
Antovius
Cthulhu
Level 29
God Stats
1W - 1L
1,522 SR
Queue Stats
17W - 15L
1,126 Elo+
Party 2
Chaac
Chaac
RaggedCash480
Chaac
Level 107
God Stats
2W - 1L
1,574 SR
Queue Stats
14W - 10L
1,383 Elo+
Party 2
Sol
Sol
Salt2086
Sol
Level 47
God Stats
9W - 9L
1,535 SR
Queue Stats
9W - 9L
1,383 Elo+
Party 2
Team Averages
Level 61
1,543 SR
1,298 Elo+

VS

Team Averages
Level 42
1,693 SR
1,356 Elo+
Freya
Freya
garcialucca01
Freya
Level 21
God Stats
2W - 4L
1,709 SR
Queue Stats
10W - 22L
1,384 Elo+
Party 1
Nox
Nox
jovemcaca
Nox
Level 91
God Stats
1W - 1L
1,662 SR
Queue Stats
38W - 57L
1,378 Elo+
Party 1
Artemis
Artemis
vschumaher
Artemis
Level 14
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 11L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antovius
Cthulhu
15
3 / 3 / 11
11,012
787
10,255
12,909
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 0 / 7
11,572
827
18,814
15,747
17,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 2 / 7
10,471
748
15,734
12,818
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 5
7,987
571
6,508
18,716
8,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 3
8,902
636
6,750
17,395
8,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
vschumaher
Artemis
14
3 / 5 / 1
8,758
626
6,910
13,757
6,761
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
5
5
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Antovius
Cthulhu
3
3
11
2.83
W
9
0
7
12.5
W
5
2
7
4.25
L
0
9
5
0.28
L
2
3
3
1.17
L
Artemis
vschumaher
Artemis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,803
Damage
20,168
41,474
Taken
49,868
37,316
Mitigated
23,966
15,185
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Antovius
Cthulhu
10,255
244
681
2,684
12,909
15,040
139
3,752
9,157
28,124
0
W
18,814
3,001
0
6,824
15,747
17,479
214
4,895
10,852
0
47,680
W
15,734
4,324
0
4,996
12,818
4,797
2,416
5,879
6,939
52,392
0
L
6,508
2,386
0
1,292
18,716
8,383
0
11,408
7,308
14,742
0
L
6,750
694
0
486
17,395
8,822
0
8,911
8,484
31,654
0
L
Artemis
vschumaher
Artemis
6,910
4,532
0
1,978
13,757
6,761
0
5,813
7,944
0
17,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
25,647
164
Minions Killed
77
9
Camps Cleared
2
749,598
Distance Traveled
668,176
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,012
787
30
2
1
242,059
0
W
Chaac
11,572
827
66
5
4
266,614
0
W
Sol
10,471
748
68
5
4
240,925
1
L
Freya
7,987
571
17
1
2
227,232
2
L
Nox
8,902
636
45
3
0
240,337
3
L
Artemis
8,758
626
15
1
0
200,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role