Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CuteAsHeck
Chang'e
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,446 Elo+
Party 2
Nike
Nike
Seman16
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,602 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,516 Elo+

VS

Team Averages
Level 92
1,579 SR
1,409 Elo+
Cerberus
Cerberus
Dahkaga
Cerberus
Level 63
God Stats
0W - 1L
1,800 SR
Queue Stats
16W - 26L
1,381 Elo+
Solo
Ravana
Ravana
IamArugula
Ravana
Level 58
God Stats
0W - 3L
1,271 SR
Queue Stats
53W - 82L
1,416 Elo+
Party 1
Merlin
Merlin
ImmortalItachi
Merlin
Level 156
God Stats
0W - 1L
1,666 SR
Queue Stats
72W - 87L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 3 / 5
8,370
698
9,474
13,286
5,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
CuteAsHeck
Chang'e
13
4 / 3 / 6
8,797
733
11,774
11,946
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Seman16
Nike
13
2 / 0 / 7
8,239
687
8,111
13,589
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dahkaga
Cerberus
12
1 / 3 / 4
8,152
679
7,004
14,761
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
IamArugula
Ravana
11
5 / 3 / 1
8,133
678
6,662
10,611
4,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 6
7,779
648
13,363
8,339
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
6
6
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
3
5
2.17
W
Chang'e
CuteAsHeck
Chang'e
4
3
6
2.33
L
Cerberus
Dahkaga
Cerberus
1
3
4
1
L
Ravana
IamArugula
Ravana
5
3
1
1.83
L
0
4
6
0.75
W
Nike
Seman16
Nike
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,359
Damage
27,029
38,821
Taken
33,711
19,042
Mitigated
20,103
7,205
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,474
2,519
0
1,323
13,286
5,135
49
6,419
6,403
0
29,710
W
Chang'e
CuteAsHeck
Chang'e
11,774
2,345
1,091
2,560
11,946
4,393
158
6,349
5,103
27,529
0
L
Cerberus
Dahkaga
Cerberus
7,004
1,000
0
4,658
14,761
12,072
0
4,368
9,960
19,918
0
L
Ravana
IamArugula
Ravana
6,662
2,075
0
1,285
10,611
4,824
0
4,773
5,666
0
13,027
L
13,363
880
0
700
8,339
3,207
0
2,827
5,361
35,312
0
W
Nike
Seman16
Nike
8,111
1,325
0
2,231
13,589
9,514
0
6,591
6,520
0
26,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
24,064
126
Minions Killed
136
7
Camps Cleared
2
694,759
Distance Traveled
598,624
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,370
698
48
4
6
239,720
3
W
Chang'e
8,797
733
34
3
1
219,082
0
L
Cerberus
8,152
679
54
5
2
208,902
3
L
Ravana
8,133
678
20
2
0
181,766
2
L
Merlin
7,779
648
62
5
0
207,956
0
W
Nike
8,239
687
44
4
0
235,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role