Player Matchup

Medusa
Medusa
Bronze III
Aexor
Medusa
Bronze III
Level 127
God Stats
1W - 0L
1,459 SR
Queue Stats
2W - 4L
1,443 MMR
Solo
Arachne
Arachne
Bronze III
ChronicWiper
Arachne
Bronze III
Level 44
God Stats
1W - 1L
1,382 SR
Queue Stats
2W - 2L
1,508 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
HailOfArrows
Baron Samedi
Gold IV
Level 142
God Stats
6W - 5L
1,515 SR
Queue Stats
171W - 183L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
MrZamboni
Cu Chulainn
Bronze I
Level 153
God Stats
4W - 1L
1,348 SR
Queue Stats
43W - 37L
1,499 MMR
Solo
Kukulkan
Kukulkan
Platinum V
PropoSnow
Kukulkan
Platinum V
Level 145
God Stats
4W - 4L
1,480 SR
Queue Stats
43W - 47L
1,471 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,437 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,534 SR
1,477 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
Pulse1224
Rama
Gold III
Level 87
God Stats
7W - 10L
1,585 SR
Queue Stats
244W - 252L
1,471 MMR
Party 1
Yemoja
Yemoja
Gold II
Tiinman
Yemoja
Gold II
Level 110
God Stats
6W - 10L
1,503 SR
Queue Stats
238W - 246L
1,515 MMR
Party 1
Pele
Pele
Silver I
ToastlsHere
Pele
Silver I
Level 85
God Stats
0W - 1L
1,556 SR
Queue Stats
19W - 32L
1,456 MMR
Solo
Cthulhu
Cthulhu
Gold IV
xYEKIROx
Cthulhu
Gold IV
Level 160
God Stats
9W - 17L
1,523 SR
Queue Stats
321W - 327L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aexor
Medusa
19
4 / 2 / 6
14,042
540
17,976
17,997
9,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ChronicWiper
Arachne
20
5 / 2 / 5
14,051
540
8,300
21,105
10,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
HailOfArrows
Baron Samedi
20
5 / 2 / 12
15,696
604
11,166
26,448
32,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
MrZamboni
Cu Chulainn
20
9 / 1 / 10
16,017
616
28,479
35,259
34,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
PropoSnow
Kukulkan
20
7 / 1 / 6
16,046
617
22,938
15,692
8,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
RavanaYu HuangAtlas

VS

Bans
BakasuraMercuryMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
0 / 4 / 2
11,680
449
15,559
13,889
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
19
3 / 5 / 1
12,162
468
15,831
27,374
12,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Tiinman
Yemoja
13
0 / 6 / 1
9,212
354
4,665
19,406
21,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 7 / 2
10,509
404
8,015
24,013
10,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
xYEKIROx
Cthulhu
18
3 / 8 / 1
12,117
466
22,572
32,066
28,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
30
Kills
8
8
Deaths
30
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
2
0.25
W
Medusa
Aexor
Medusa
4
2
6
3.5
W
Arachne
ChronicWiper
Arachne
5
2
5
3.75
W
Baron Samedi
HailOfArrows
Baron Samedi
5
2
12
5.5
W
Cu Chulainn
MrZamboni
Cu Chulainn
9
1
10
14
W
Kukulkan
PropoSnow
Kukulkan
7
1
6
10
L
Rama
3
5
1
0.7
L
Yemoja
Tiinman
Yemoja
0
6
1
0.08
L
2
7
2
0.43
L
Cthulhu
xYEKIROx
Cthulhu
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,859
Damage
66,642
116,501
Taken
116,748
95,367
Mitigated
79,828
48,670
Healing
29,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,559
2,483
0
1,895
13,889
6,650
0
6,333
7,382
128,349
0
W
Medusa
Aexor
Medusa
17,976
7,990
0
4,542
17,997
9,997
5,117
4,310
13,687
0
129,425
W
Arachne
ChronicWiper
Arachne
8,300
5,111
0
5,904
21,105
10,098
4,250
6,096
15,009
0
117,412
W
Baron Samedi
HailOfArrows
Baron Samedi
11,166
1,475
4,980
10,538
26,448
32,124
878
8,761
17,687
87,974
0
W
Cu Chulainn
MrZamboni
Cu Chulainn
28,479
8,012
0
17,453
35,259
34,543
2,993
15,197
20,062
0
131,899
W
Kukulkan
PropoSnow
Kukulkan
22,938
2,622
0
5,253
15,692
8,605
6,032
8,360
7,332
212,275
0
L
Rama
15,831
12,758
1
11,578
27,374
12,019
271
7,741
19,594
0
119,709
L
Yemoja
Tiinman
Yemoja
4,665
1,943
6,031
2,499
19,406
21,364
42
6,882
12,524
27,673
0
L
8,015
2,157
0
3,278
24,013
10,824
0
3,666
19,801
0
78,722
L
Cthulhu
xYEKIROx
Cthulhu
22,572
3,032
408
3,665
32,066
28,971
0
9,229
22,679
93,323
5,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,852
Gold Earned
55,680
940
Minions Killed
708
0
Camps Cleared
0
2,550,163
Distance Traveled
2,294,810
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,680
449
219
8
0
497,350
6
W
Medusa
14,042
540
168
6
0
475,047
6
W
Arachne
14,051
540
181
7
0
560,612
3
W
Baron Samedi
15,696
604
108
4
0
477,488
4
W
Cu Chulainn
16,017
616
205
8
0
528,864
13
W
Kukulkan
16,046
617
278
11
0
508,152
4
L
Rama
12,162
468
177
7
0
419,177
6
L
Yemoja
9,212
354
37
1
0
436,584
0
L
Pele
10,509
404
105
4
0
501,682
7
L
Cthulhu
12,117
466
170
7
0
440,017
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role